Difference between revisions of "Long Tom Cannon"

m (copyedits)
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| name = Long Tom Cannon  
 
| name = Long Tom Cannon  
 
| Type = [[Ballistic Weapon]]
 
| Type = [[Ballistic Weapon]]
| Tech Base = [[Inner Sphere]] [[Experimental Technology|Experimental]]<ref>''Tactical Operations'', p. 285</ref>
+
| Tech Base = [[Inner Sphere]] [[Experimental Technology|Experimental]]<ref name="TOp285">''Tactical Operations'', p. 285, "Artillery Cannons"</ref>
| Year Availability = 3012
+
| Year Availability = [[3012]] (Lyran Commonwealth|LC)<ref name="TOp285"/>
| Heat = 20
+
| Heat = 20<ref name="TOp404"/>
 
| Damage = 20/10
 
| Damage = 20/10
 
| Minimum Range = 4
 
| Minimum Range = 4
 
| Short Range = 1 - 6
 
| Short Range = 1 - 6
 
| Medium Range = 7 - 13
 
| Medium Range = 7 - 13
| Long Range = 14 - 20<ref>''Tactical Operations'', p. 404</ref>
+
| Long Range = 14 - 20<ref name="TOp404">''Tactical Operations'', p. 404</ref>, "Heavy Weapons And Equipment Combat Data"</ref>
 
| Extreme Range = 21 - 26
 
| Extreme Range = 21 - 26
| Tons = 20<ref>''Tactical Operations'', p. 405</ref>
+
| Tons = 20<ref name="TOp405">''Tactical Operations'', p. 405, "Heavy Weapons And Equipment Construction Data"</ref>
 
| Critical Slots = 15
 
| Critical Slots = 15
| Ammo Per Ton = 5
+
| Ammo Per Ton = 5<ref name="TOp404"/>
| Cost (unloaded) = 650,000
+
| Cost (unloaded) = 650,000<ref name="TOp405"/>
| Ammo Cost (per ton) = 20,000
+
| Ammo Cost (per ton) = 20,000<ref name="TOp405"/>
| BV (1.0) =  
+
| BV (1.0) = --
| BV (2.0) = 329 (cannon), 41 (ammunition)<ref>''Tactical Operations'', p. 383</ref>
+
| BV (2.0) = 329 (cannon), 41 (ammunition)<ref name="TOp383">''Tactical Operations'', p. 383, "Inner Sphere Weapons And Equipment BV Table"</ref>
 
}}
 
}}
  
 +
== Description ==
 +
The '''Long Tom Artillery Cannon''' is a scaled down version of the [[Long Tom Artillery Piece]] designed for use as an on-board indirect fire weapon. Capable of being mounted on 'Mechs, combat vehicles, and AeroSpace Fighters, the Long Tom Cannon is a snub-nosed version of the artillery piece of the same name. The Long Tom Artillery Cannon fires its shells in an indirect arc, dropping them down on top of enemy units.<ref name="TOp285"/>a
  
==Description==
+
== Rules ==
The '''Long Tom Artillery Cannon''' is a scaled down version of the [[Long Tom Artillery Piece]] designed for use as an on-board indirect fire weapon. Capable of being mounted on 'Mechs, combat vehicles, and AeroSpace Fighters, the Long Tom Cannon is a snub-nosed version of the artillery piece of the same name. The Long Tom Artillery Cannon fires its shells in an indirect arc, dropping them down on top of enemy units.<ref>''Tactical Operations'', p. 285</ref>
 
 
 
==Notes==
 
 
<div class="gamerules">
 
<div class="gamerules">
===Game Rules===
+
=== Game Rules ===
Errata in Tactical Operations now states that the Artillery Cannons may only use standard artillery munitions. As an area-affect weapon, the Long Tom Cannon may not benefit from a targeting computer. Artillery Cannons use the Indirect LRM Fire rules to determine target numbers, but Artillery Cannons cannot make Indirect Artillery attacks. Missed shots scatter like standard artillery, but divide the scatter distance by one half to account for the smaller propellant charges.<ref>''Tactical Operations'', p. 285</ref>
+
Errata in Tactical Operations now states that the Artillery Cannons may only use standard artillery munitions. As an area-affect weapon, the Long Tom Cannon may not benefit from a targeting computer. Artillery Cannons use the Indirect LRM Fire rules to determine target numbers, but Artillery Cannons cannot make Indirect Artillery attacks. Missed shots scatter like standard artillery, but divide the scatter distance by one half to account for the smaller propellant charges.<ref name="TOp285"/>
 
</div>
 
</div>
  
==Models==
+
== Models ==
Piece is manufactured on the following planets:  
+
The Piece is manufactured on the following planets:  
  
 
{| class="wikitable"
 
{| class="wikitable"
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! Company
 
! Company
 
|-
 
|-
| Thousand Fire
+
| [[Thousand Fire]]
| Bithinia
+
| [[Bithinia]]
| [[Bithinian Ballistics]]<ref>''Technical Readout: Prototypes'', p. 174</ref>
+
| [[Bithinian Ballistics]]
 +
| [[Transit#variants|TR-13G ''Transit'']]
 +
| <ref name="TRO:PROTOp174">''Technical Readout: Prototypes'', p. 174, ""</ref>
 
|}
 
|}
  
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*[[MechCommander 2/Equipment#Long Tom|MechCommander 2]]
 
*[[MechCommander 2/Equipment#Long Tom|MechCommander 2]]
  
==References==
+
== References ==
 
<references />
 
<references />
*''Tactical Handbook'', p. XX
 
*''Maximum Tech'', p. XX
 
  
==Bibliography==
+
== Bibliography ==
*''[[Tactical Handbook]]''
 
*''[[Maximum Tech]]''
 
 
*''[[Tactical Operations]]''
 
*''[[Tactical Operations]]''
 
*''[[Technical Readout: Prototypes]]''
 
*''[[Technical Readout: Prototypes]]''
  
[[Category:Technology]]
+
[[Category: Technology]]
[[Category:Weapons]]
+
[[Category: Weapons]]
[[Category:Heavy Weapons]]
+
[[Category: Heavy Weapons]]
[[Category:Ballistic Weapons]]
+
[[Category: Ballistic Weapons]]
[[Category:Ballistic Weapons (Heavy)]]
+
[[Category: Ballistic Weapons (Heavy)]]
[[Category:Indirect-Fire Weapons]]
+
[[Category: Indirect-Fire Weapons]]
[[Category:Indirect-Fire Weapons (Heavy)]]
+
[[Category: Indirect-Fire Weapons (Heavy)]]
[[Category:Experimental Technology]]
+
[[Category: Experimental Technology]]

Revision as of 15:53, 26 April 2016

Long Tom (new).png
Long Tom Cannon
Production information
Type Ballistic Weapon
Tech Base Inner Sphere Experimental[1]
Year Availability 3012 (Lyran Commonwealth
Technical specifications
Heat 20[2]
Damage 20/10
Minimum Range 4
Short Range 1 - 6
Medium Range 7 - 13
Long Range 14 - 20[2], "Heavy Weapons And Equipment Combat Data"</ref>
Extreme Range 21 - 26
Tons 20[3]
Critical Slots 15
Ammo Per Ton 5[2]
Cost (unloaded) 650,000[3]
Ammo Cost (per ton) 20,000[3]
BV (1.0) --
BV (2.0) 329 (cannon), 41 (ammunition)[4]

Description

The Long Tom Artillery Cannon is a scaled down version of the Long Tom Artillery Piece designed for use as an on-board indirect fire weapon. Capable of being mounted on 'Mechs, combat vehicles, and AeroSpace Fighters, the Long Tom Cannon is a snub-nosed version of the artillery piece of the same name. The Long Tom Artillery Cannon fires its shells in an indirect arc, dropping them down on top of enemy units.[1]a

Rules

Game Rules

Errata in Tactical Operations now states that the Artillery Cannons may only use standard artillery munitions. As an area-affect weapon, the Long Tom Cannon may not benefit from a targeting computer. Artillery Cannons use the Indirect LRM Fire rules to determine target numbers, but Artillery Cannons cannot make Indirect Artillery attacks. Missed shots scatter like standard artillery, but divide the scatter distance by one half to account for the smaller propellant charges.[1]

Models

The Piece is manufactured on the following planets:

Brand Planet Company
Thousand Fire Bithinia Bithinian Ballistics TR-13G Transit [5]

See Also

(References to Long Tom Cannon)

See Also

The Long Tom Cannon has been used in various video games, each with their own stats for the weapon; below is a list of the games that use it along with a link to each version's stats:

References

  1. 1.0 1.1 1.2 Tactical Operations, p. 285, "Artillery Cannons"
  2. 2.0 2.1 2.2 Tactical Operations, p. 404
  3. 3.0 3.1 3.2 Tactical Operations, p. 405, "Heavy Weapons And Equipment Construction Data"
  4. Tactical Operations, p. 383, "Inner Sphere Weapons And Equipment BV Table"
  5. Technical Readout: Prototypes, p. 174, ""

Bibliography