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Difference between revisions of "Zellbrigen"

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{{Update Needed|[[Historical: Operation Klondike]], [[Era Digest: Golden Century]], [[Era Digest: Age of War]], [[Wolf Clan Sourcebook]]}}
 
{{Update Needed|[[Historical: Operation Klondike]], [[Era Digest: Golden Century]], [[Era Digest: Age of War]], [[Wolf Clan Sourcebook]]}}
 
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'''Zellbrigen''' is a code of honor dueling rules obeyed principally by members of the warrior caste within the [[Clans]], a militaristic branch of humanity, with the intention of conserving resources, avoiding unnecessary deaths and maintaining personal honor in combat.
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==Overview==
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'''Zellbrigen''' is ritualistic form of honor dueling practiced by the [[Warrior Caste]] of the [[Clans]].<ref name=WC17>''Field Manual: Warden Clans'', p.17</ref><ref name=CC15>''Field Manual:Crusader Clans'', p.15</ref>
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==History==
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The practice of engaging opponents in single combat, the genesis of what would later become Zellbrigen, was first started by [[Clan Coyote]] during the [[Operation Klondike]].<ref>''Field Manual: Warden Clans'', p. 40</ref>  Despite the losses incurred by this fighting method, Coyote's [[Khan]] [[Dana Kufhal]] would continue to encourage her Clan and others to practice this "honorable" form of warfare.  Eventually the practice would be taken up by all of the Clans, to a greater or lesser degree, in part as a way to minimize losses in both lives and resources.<ref name=WC17/><ref name=CC15/>  This is especially true when opposing commanders agreed to a duel to determine a battle's outcome.
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During the [[Clan Invasion]] the rules of Zellbrigen lapsed, primarily because the [[Inner Sphere]] had no concept of Clan cultural norms and, in some cases, exploited them for "underhanded" victories.  By the end of the campaign Zellbrigen had all but died out in several Clans, while most still reserve it for inter-Clan confrontations or against worthy Inner Sphere warriors.<ref name=WC17/><ref name=CC15/>
  
 
==Rules==
 
==Rules==
The proscriptions of Zellbrigen consist of the following rules.
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The proscriptions of Zellbrigen consist of the following rules:
  
 
* Each warrior will issue a challenge to a different enemy. If one side outnumbers the other, then the extra warriors on that side will stand aside until one of their comrades falls in battle. A warrior can challenge more than one unit at a time.<ref name="zellbrigen">''Total Warfare'', p. 275</ref>
 
* Each warrior will issue a challenge to a different enemy. If one side outnumbers the other, then the extra warriors on that side will stand aside until one of their comrades falls in battle. A warrior can challenge more than one unit at a time.<ref name="zellbrigen">''Total Warfare'', p. 275</ref>
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* No artillery or other Area-Effect Weapons shall be employed by either side.<ref name="zellbrigen"/>
 
* No artillery or other Area-Effect Weapons shall be employed by either side.<ref name="zellbrigen"/>
 
* Intentionally moving out of the line of sight of the opponent is prohibited.<ref name="zellbrigen"/>
 
* Intentionally moving out of the line of sight of the opponent is prohibited.<ref name="zellbrigen"/>
* Systems that requires multiple units to operate, like C3 and TAG, are forbidden.<ref name="zellbrigen"/>
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* Systems that requires multiple units to operate, like [[C3]] and [[TAG]], are forbidden.<ref name="zellbrigen"/>
* A warrior will never use underhanded weapons, such as deployable minefields. (Not explicitly stated, but this would fall under Area-Effect above).
 
 
* Moving out of weapon range is prohibited.<ref name="zellbrigen"/>
 
* Moving out of weapon range is prohibited.<ref name="zellbrigen"/>
 
* Failure to fire a weapon when possible is prohibited.<ref name="zellbrigen"/>
 
* Failure to fire a weapon when possible is prohibited.<ref name="zellbrigen"/>
  
===Rules without a reference===
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A warrior is also expected to not retreat from inferior foes, or to engage his opponent in melee combat, though these are not part of the formal rules of Zellbrigen.<ref name="zellbrigen"/>  Also, though it plays a central role in Clans' combat challenges, the ritual of [[batchall]] remains a separate tradition.
 
 
* A warrior will not engage his opponent in melee combat until he has no more weapons to bear.{{cn}}
 
* A warrior may not shoot a retreating foe or one that has been granted hegira.{{cn}}
 
* Firing at the rear of a 'Mech is prohibited, unless the opponent exposes it during combat.{{cn}}
 
* Firing at a fallen 'Mech is prohibited. Opponents must be allowed to regain their footing before combat resumes.{{cn}}
 
* Firing at an immobile or shutdown 'Mech before the initiation of combat is prohibited. A 'Mech which has shut down due to excessive heat may be fired upon.{{cn}}
 
* Firing at a [[MechWarrior]] that has ejected from his or her 'Mech is prohibited.{{cn}}
 
 
 
===Honor Codes not part of Zell===
 
 
 
* [[batchall]]
 
* A warrior will not engage his opponent in melee combat.<ref name="zellbrigen"/>'
 
* A warrior will not retreat from inferior foes.<ref name="zellbrigen"/>
 
  
 
==References==
 
==References==
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==Bibliography==
 
==Bibliography==
 
* [[Total Warfare]]
 
* [[Total Warfare]]
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* [[Field Manual: Warden Clans]]
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* [[Field Manual: Crusader Clans]]
  
 
[[Category:Clan Terms]]
 
[[Category:Clan Terms]]

Revision as of 16:57, 25 September 2011

Property "Update Needed From" (as page type) with input value "Historical: Operation Klondike]], Era Digest: Golden Century, Era Digest: Age of War, [[Wolf Clan Sourcebook" contains invalid characters or is incomplete and therefore can cause unexpected results during a query or annotation process.

Overview

Zellbrigen is ritualistic form of honor dueling practiced by the Warrior Caste of the Clans.[1][2]

History

The practice of engaging opponents in single combat, the genesis of what would later become Zellbrigen, was first started by Clan Coyote during the Operation Klondike.[3] Despite the losses incurred by this fighting method, Coyote's Khan Dana Kufhal would continue to encourage her Clan and others to practice this "honorable" form of warfare. Eventually the practice would be taken up by all of the Clans, to a greater or lesser degree, in part as a way to minimize losses in both lives and resources.[1][2] This is especially true when opposing commanders agreed to a duel to determine a battle's outcome.

During the Clan Invasion the rules of Zellbrigen lapsed, primarily because the Inner Sphere had no concept of Clan cultural norms and, in some cases, exploited them for "underhanded" victories. By the end of the campaign Zellbrigen had all but died out in several Clans, while most still reserve it for inter-Clan confrontations or against worthy Inner Sphere warriors.[1][2]

Rules

The proscriptions of Zellbrigen consist of the following rules:

  • Each warrior will issue a challenge to a different enemy. If one side outnumbers the other, then the extra warriors on that side will stand aside until one of their comrades falls in battle. A warrior can challenge more than one unit at a time.[4]
  • A warrior has right to refuse challenges from Inner Sphere units, especially if underhanded ploys are suspected.[4]
  • A warrior has the right to refuse a challenge from an unit of differing weight class if other unengaged units are available.[4]
  • No artillery or other Area-Effect Weapons shall be employed by either side.[4]
  • Intentionally moving out of the line of sight of the opponent is prohibited.[4]
  • Systems that requires multiple units to operate, like C3 and TAG, are forbidden.[4]
  • Moving out of weapon range is prohibited.[4]
  • Failure to fire a weapon when possible is prohibited.[4]

A warrior is also expected to not retreat from inferior foes, or to engage his opponent in melee combat, though these are not part of the formal rules of Zellbrigen.[4] Also, though it plays a central role in Clans' combat challenges, the ritual of batchall remains a separate tradition.

References

  1. 1.0 1.1 1.2 Field Manual: Warden Clans, p.17
  2. 2.0 2.1 2.2 Field Manual:Crusader Clans, p.15
  3. Field Manual: Warden Clans, p. 40
  4. 4.0 4.1 4.2 4.3 4.4 4.5 4.6 4.7 4.8 Total Warfare, p. 275

Bibliography