Editing Wyvern
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Additional long-range firepower comes from a Jackson Dart-10 [[LRM-10]] launcher mounted in the center torso and fed by one ton of [[CASE]]-protected reloads in the left torso. Unfortunately the launcher is directly in front of the [[fusion engine]] and its reload feed passes dangerously close to the core. Too much heat given off by the engine can force the launcher to automatically shut down; for a MechWarrior to override this safety function could lead to the ammunition cooking off in the loading tubes. The only proven solution is to keep the engine's temperature as low as possible, which can be a problem in protracted combat situations. In stark contrast is a Totschlagen-6 [[SRM-6]] launcher with one ton of CASE-protected reloads mounted in the right torso. While not as well known as [[Holly]]-brand launchers, the Totschlagen is sturdy and reliable with its compact ammo feed mounted directly atop the CASE, shortening reload time. The vertical assembly also allows the 'Mech to perform a "schlagen hop" - jumping up and down in place - to clear any jams.<ref name=TRO2750-28/><ref name=TRO3025R-52/><ref name=TRO3050U-196/> Additional long-range firepower comes from a Jackson Dart-10 [[LRM-10]] launcher mounted in the center torso and fed by one ton of [[CASE]]-protected reloads in the left torso. Unfortunately the launcher is directly in front of the [[fusion engine]] and its reload feed passes dangerously close to the core. Too much heat given off by the engine can force the launcher to automatically shut down; for a MechWarrior to override this safety function could lead to the ammunition cooking off in the loading tubes. The only proven solution is to keep the engine's temperature as low as possible, which can be a problem in protracted combat situations. In stark contrast is a Totschlagen-6 [[SRM-6]] launcher with one ton of CASE-protected reloads mounted in the right torso. While not as well known as [[Holly]]-brand launchers, the Totschlagen is sturdy and reliable with its compact ammo feed mounted directly atop the CASE, shortening reload time. The vertical assembly also allows the 'Mech to perform a "schlagen hop" - jumping up and down in place - to clear any jams.<ref name=TRO2750-28/><ref name=TRO3025R-52/><ref name=TRO3050U-196/>
− The ''Wyvern'' achieves its great maneuverability through the use of four Northrup 750 [[jump jets]], one of each mounted in either side torso and upper legs, giving it a total jumping distance of 120 meters. It is also well protected with nine and a half tons of Kilosh 1000 armor, made possible by the use of an [[Endo Steel]] frame. Its slow top speed of 65 km/h and cruising speed of 43 km/h means the ''Wyvern'' has trouble escaping from an opponent if caught in the open, although in a built-up cityscape how fast a 'Mech can run is less of an issue.<ref name=TRO2750-28/><ref name=TRO3025R-52/><ref name=TRO3050U-196/> + The ''Wyvern'' achieves its great maneuverability through the use of four Northrup 750 [[jump jets]], one of each mounted in either side torso and upper legs, giving it a total jumping distance of 120 meters. It is also well protected with eight and a half tons of Kilosh 1000 armor, made possible by the use of an [[Endo Steel]] frame. Its slow top speed of 65 km/h and cruising speed of 43 km/h means the ''Wyvern'' has trouble escaping from an opponent if caught in the open, although in a built-up cityscape how fast a 'Mech can run is less of an issue.<ref name=TRO2750-28/><ref name=TRO3025R-52/><ref name=TRO3050U-196/>
==Variants== ==Variants==
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Additional long-range firepower comes from a Jackson Dart-10 [[LRM-10]] launcher mounted in the center torso and fed by one ton of [[CASE]]-protected reloads in the left torso. Unfortunately the launcher is directly in front of the [[fusion engine]] and its reload feed passes dangerously close to the core. Too much heat given off by the engine can force the launcher to automatically shut down; for a MechWarrior to override this safety function could lead to the ammunition cooking off in the loading tubes. The only proven solution is to keep the engine's temperature as low as possible, which can be a problem in protracted combat situations. In stark contrast is a Totschlagen-6 [[SRM-6]] launcher with one ton of CASE-protected reloads mounted in the right torso. While not as well known as [[Holly]]-brand launchers, the Totschlagen is sturdy and reliable with its compact ammo feed mounted directly atop the CASE, shortening reload time. The vertical assembly also allows the 'Mech to perform a "schlagen hop" - jumping up and down in place - to clear any jams.<ref name=TRO2750-28/><ref name=TRO3025R-52/><ref name=TRO3050U-196/> | Additional long-range firepower comes from a Jackson Dart-10 [[LRM-10]] launcher mounted in the center torso and fed by one ton of [[CASE]]-protected reloads in the left torso. Unfortunately the launcher is directly in front of the [[fusion engine]] and its reload feed passes dangerously close to the core. Too much heat given off by the engine can force the launcher to automatically shut down; for a MechWarrior to override this safety function could lead to the ammunition cooking off in the loading tubes. The only proven solution is to keep the engine's temperature as low as possible, which can be a problem in protracted combat situations. In stark contrast is a Totschlagen-6 [[SRM-6]] launcher with one ton of CASE-protected reloads mounted in the right torso. While not as well known as [[Holly]]-brand launchers, the Totschlagen is sturdy and reliable with its compact ammo feed mounted directly atop the CASE, shortening reload time. The vertical assembly also allows the 'Mech to perform a "schlagen hop" - jumping up and down in place - to clear any jams.<ref name=TRO2750-28/><ref name=TRO3025R-52/><ref name=TRO3050U-196/> | ||
− | The ''Wyvern'' achieves its great maneuverability through the use of four Northrup 750 [[jump jets]], one of each mounted in either side torso and upper legs, giving it a total jumping distance of 120 meters. It is also well protected with | + | The ''Wyvern'' achieves its great maneuverability through the use of four Northrup 750 [[jump jets]], one of each mounted in either side torso and upper legs, giving it a total jumping distance of 120 meters. It is also well protected with eight and a half tons of Kilosh 1000 armor, made possible by the use of an [[Endo Steel]] frame. Its slow top speed of 65 km/h and cruising speed of 43 km/h means the ''Wyvern'' has trouble escaping from an opponent if caught in the open, although in a built-up cityscape how fast a 'Mech can run is less of an issue.<ref name=TRO2750-28/><ref name=TRO3025R-52/><ref name=TRO3050U-196/> |
==Variants== | ==Variants== |