Sarna News: Bad 'Mechs - Icestorm

Editing Unseen

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The "Unseen" issue arose in 1996, in the wake of a series of lawsuits. The word refers to certain real-world imagery, namely the visual appearance (artwork) of a number of iconic [[BattleMech]]s plus a handful of other units that BattleTech producer [[FASA]] agreed to not use forthwith. The use of these so-called Unseen images in a BattleTech context was discontinued. Although the units that they represent continue to exist within the [[canon]] lore of the fictional BattleTech universe as such, their original visual artwork is not used anymore in print (or electronic) products or as miniature sculpts.
 
The "Unseen" issue arose in 1996, in the wake of a series of lawsuits. The word refers to certain real-world imagery, namely the visual appearance (artwork) of a number of iconic [[BattleMech]]s plus a handful of other units that BattleTech producer [[FASA]] agreed to not use forthwith. The use of these so-called Unseen images in a BattleTech context was discontinued. Although the units that they represent continue to exist within the [[canon]] lore of the fictional BattleTech universe as such, their original visual artwork is not used anymore in print (or electronic) products or as miniature sculpts.
  
In 2015 Catalyst Game Labs (the current licensee) announced that they had opted for a proper retcon, and that new art would be published to retroactively replace the Unseen designs and put the issue to rest for good. Since then, various products have appeared featuring new yet recognizable artwork for the classic Unseen.
+
In 2015 Catalyst Game Labs (the current licensee) announced that they had opted for a proper retcon, and that new art would be published to retroactively supplant the Unseen designs and put the issue to rest for good. Since then, various products have appeared featuring new yet recognizable artwork for the classic Unseen.
  
 
==Unseen==
 
==Unseen==
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===Project Phoenix===
 
===Project Phoenix===
FanPro, then the holder of the [[Classic BattleTech]] license, published ''[[Technical Readout: Project Phoenix]]'' in 2003. Set in the year [[3067]], it introduced a series of new, additional 'Mech designs that were in-universe evolutions of older Unseen with a significant visual makeover. These new 'Mechs were meant to supersede their predecessors forthwith, but did not retroactively replace them. Additional Project Phoenix refits were published in later books. Despite this potential workaround, the Unseen issue as such remained unresolved.
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FanPro, then the holder of the [[Classic BattleTech]] license, published ''[[Technical Readout: Project Phoenix]]'' in 2003. Set in the year [[3067]], it introduced a series of new, additional 'Mech designs that were in-universe evolutions of older Unseen with a significant visual makeover. These new 'Mechs were meant to functionally supplant their predecessors forthwith, but did not retroactively replace them. Additional Project Phoenix refits were published in later books. Despite this potential workaround, the Unseen issue as such remained unresolved.
  
 
===''25 Years of Art and Fiction''===
 
===''25 Years of Art and Fiction''===
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===Retcon===
 
===Retcon===
In 2015 Catalyst Game Labs announced that they had opted for a proper retcon, and that new art would be created to retroactively replace the Unseen designs and put the issue to rest for good. Since then, various products have appeared featuring new yet recognizable artwork for the classic Unseen.
+
In 2015 Catalyst Game Labs announced that they had opted for a proper retcon, and that new art would be created to retroactively supplant the Unseen designs and put the issue to rest for good. Since then, various products have appeared featuring new yet recognizable artwork for the classic Unseen.
  
 
===2017: Harmony Gold sues, ultimately loses===
 
===2017: Harmony Gold sues, ultimately loses===

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