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− {{Cleanup|reason=review needed|date=September 2023}} + {{cleanup}}
'''Technology Rating''' is a code used in the [[Classic BattleTech]] game indicating the relative sophistication of a piece of vehicles, [['Mech]] and other equipment, or of the subsystems found in the same. Its primary function is to determine what systems were available in a particular time period in the [[BattleTech]] universe. A [[Tech Level|similar system]] was used in the [[MechWarrior, First Edition]] roleplaying game. That scale was different, primarily because the [[Clans]] had not been developed when that game had been written.<ref>''TechManual'', p. 122</ref> '''Technology Rating''' is a code used in the [[Classic BattleTech]] game indicating the relative sophistication of a piece of vehicles, [['Mech]] and other equipment, or of the subsystems found in the same. Its primary function is to determine what systems were available in a particular time period in the [[BattleTech]] universe. A [[Tech Level|similar system]] was used in the [[MechWarrior, First Edition]] roleplaying game. That scale was different, primarily because the [[Clans]] had not been developed when that game had been written.<ref>''TechManual'', p. 122</ref>
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'''Technology Rating''' is a code used in the [[Classic BattleTech]] game indicating the relative sophistication of a piece of vehicles, [['Mech]] and other equipment, or of the subsystems found in the same. Its primary function is to determine what systems were available in a particular time period in the [[BattleTech]] universe. A [[Tech Level|similar system]] was used in the [[MechWarrior, First Edition]] roleplaying game. That scale was different, primarily because the [[Clans]] had not been developed when that game had been written.<ref>''TechManual'', p. 122</ref> | '''Technology Rating''' is a code used in the [[Classic BattleTech]] game indicating the relative sophistication of a piece of vehicles, [['Mech]] and other equipment, or of the subsystems found in the same. Its primary function is to determine what systems were available in a particular time period in the [[BattleTech]] universe. A [[Tech Level|similar system]] was used in the [[MechWarrior, First Edition]] roleplaying game. That scale was different, primarily because the [[Clans]] had not been developed when that game had been written.<ref>''TechManual'', p. 122</ref> | ||