Difference between revisions of "Talk:Zellbrigen"
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− | ''Warriors of Kerensky'' doesn't list | + | ''Warriors of Kerensky'' doesn't list any of these in its rules for zellbrigen. The same is true for ''FM: Crusader Clans'', ''FM: Warden Clans'', and ''Invading Clans''. |
# Firing at the rear of a 'Mech is prohibited, unless the opponent exposes it during combat. | # Firing at the rear of a 'Mech is prohibited, unless the opponent exposes it during combat. |
Revision as of 15:13, 15 May 2009
No sources cited.
Warriors of Kerensky doesn't list any of these in its rules for zellbrigen. The same is true for FM: Crusader Clans, FM: Warden Clans, and Invading Clans.
- Firing at the rear of a 'Mech is prohibited, unless the opponent exposes it during combat.
- Firing at a fallen 'Mech is prohibited. Opponents must be allowed to regain their footing before combat resumes.
- Firing at an immobile or shutdown 'Mech before the initiation of combat is prohibited. A 'Mech which has shut down due to excessive heat may be fired upon.
- Firing at a MechWarrior that has ejected from his or her 'Mech is prohibited.