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The ''Stalker'' was first produced in [[Introduction Year::2594]] as a heavy assault [[BattleMech]] for the [[Reunification War]]. The engineers and designers at [[Triad Technologies]] created the ''Stalker'' to be a heavily-armored weapons platform capable of handling combat at any range and absorbing a tremendous amount of punishment. Although among the slowest 'Mechs ever built, the ''Stalker'' was still fast enough to keep up with other assault 'Mechs and lead major advances, using its firepower to blast holes in the enemy's lines. Its heavy armor and armament also makes it well-suited for urban combat. Indeed a favorite tactic developed by ''Stalker'' [[MechWarrior (pilot)|pilots]] was to lie in wait inside a building until an enemy 'Mech passed by, then crash through the wall and emerge onto the street behind them.<ref name=TRO3025r/><ref name=TRO3039/>
 
The ''Stalker'' was first produced in [[Introduction Year::2594]] as a heavy assault [[BattleMech]] for the [[Reunification War]]. The engineers and designers at [[Triad Technologies]] created the ''Stalker'' to be a heavily-armored weapons platform capable of handling combat at any range and absorbing a tremendous amount of punishment. Although among the slowest 'Mechs ever built, the ''Stalker'' was still fast enough to keep up with other assault 'Mechs and lead major advances, using its firepower to blast holes in the enemy's lines. Its heavy armor and armament also makes it well-suited for urban combat. Indeed a favorite tactic developed by ''Stalker'' [[MechWarrior (pilot)|pilots]] was to lie in wait inside a building until an enemy 'Mech passed by, then crash through the wall and emerge onto the street behind them.<ref name=TRO3025r/><ref name=TRO3039/>
  
For nearly two hundred years, the ''Stalker'' remained in service for the [[Star League Defense Force]] as a workhorse assault 'Mech. After the fall of the [[Star League]] it continued in the same capacity for another two hundred years in service to the [[Successor States]]. Additionally, though Triad Technologies was destroyed in the [[Succession Wars (History)|Succession Wars]], the ''Stalker'' remained in continuous production since both [[Irian BattleMechs Unlimited]] and [[Trellshire Heavy Industries]] began producing the Mech at their factories on [[Shiro III]] and [[Twycross]] respectively. Both the [[Free Worlds League]] and [[Lyran Commonwealth]] were thus able to maintain the largest number of ''Stalker''s in their arsenals. Even so, the 'Mech was so common throughout both the [[Inner Sphere]] and the [[Periphery]] that some pilots lost their fear of it (at least until they had to face one in combat).
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For nearly two hundred years, the ''Stalker'' remained in service in the [[Star League Defense Force]] as a workhorse assault 'Mech until the fall of the [[Star League]], where it continued in the same capacity for another two hundred years in service to the [[Successor States]]. It also remained in continuous production during this time for, when Triad Technologies was destroyed in the [[Succession Wars (History)|Succession Wars]], both [[Irian BattleMechs Unlimited]] and [[Trellshire Heavy Industries]] began producing ''Stalker''s at their factories on [[Shiro III]] and [[Twycross]] respectively. Both the [[Free Worlds League]] and [[Lyran Commonwealth]] were thus able to maintain the largest number of ''Stalker''s in their arsenals, but still the 'Mech was so common throughout the [[Inner Sphere]] and [[Periphery]] that some pilots lost their fear of it (at least until they had to face one in combat).
  
Its long career also led to a large number of variants, one of the most common being one which removes ten to fifteen tons of weaponry in order to lighten the strain on its increasingly older, battle-worn skeleton.<ref name=TRO3025r/><ref name=TRO3039/> This created at least one subvariant that effectively rebuilds the ''Stalker'' as a 75-ton 'Mech. (See Notes below.)
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Its long career also led to a large number of variants, one of the most common being removing ten to fifteen tons of weaponry in order to lighten the strain on its increasingly older, battle-worn skeleton.<ref name=TRO3025r/><ref name=TRO3039/> This created at least one subvariant that effectively rebuilds the ''Stalker'' as a 75-ton 'Mech. (See Notes below.)
  
Starting in the late 3040s, Irian began utilizing newly-recovered [[lostech|lost technology]] to update the original design, improving its weaponry, armor, and heat management capabilities. These new STK-5M models were fielded in time to take part in the [[Clan Invasion]], although even with their upgrades they were severely tested by the [[Clans]]' [[OmniMechs]]. The [[Federated Commonwealth]] also produced their own variant, the STK-5S, although this was introduced towards the end of the invasion. New variants would continue to be produced in the wake of the [[FedCom Civil War]], one for both of the split nations, and by Irian in an effort to further keep the design alive.<ref name=TRO3050u>''Technical Readout: 3050 Upgrade'', p. 98-99</ref>
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Starting in the late 3040s, Irian began utilizing newly-recovered [[lostech|lost technology]] to update the original design, improving upon its weaponry and armor and increasing its heat management capabilities. These new STK-5M models were fielded in time to take part in the [[Clan Invasion]], although even with their upgrades they were sorely tested by the [[Clans]]' [[OmniMechs]]. The [[Federated Commonwealth]] also produced their own variant, the STK-5S, although this was introduced towards the end of the invasion. New variants would continue to be produced in the wake of the [[FedCom Civil War]], one for both of the split nations, and by Irian in an effort to further keep the design alive.<ref name=TRO3050u>''Technical Readout: 3050 Upgrade'', p. 98-99</ref>
  
 
==Weapons and Equipment==
 
==Weapons and Equipment==
The ''Stalker''&#39;s weapons array is geared to increase damage as it closes with its target. The ''Stalker''&#39;s long range weapons are two [[Jackson B5c]] [[LRM-10]] launchers, one of each mounted in either "arm" with an accompanying one ton of reloads. These provide the ''Stalker'' with its longest-range punch and allow it to give indirect fire support when needed. At shorter range the ''Stalker'' next brings its two [[Magna Mk III]] [[Large Laser]]s split between left and right torsos to bear on its target. For close ranges, the ''Stalker'' carries four [[Magna Mk II]] [[medium laser]]s split between the two arms and two [[Thunderstroke]] [[SRM-6]] launchers, each fed by two tons of reloads, split between left and right torso.<ref name=TRO3025r/><ref name=TRO3039/>
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The ''Stalker''&#39;s weapons array is geared to increase damage as it closes with its target. The ''Stalker''&#39;s long range weapons are two [[Jackson B5c]] [[LRM-10]] launchers, one of each mounted in either "arm" with an accompanying one ton of reloads. These provide the ''Stalker'' with its longest-range punch and allow it to give indirect fire support when needed. At shorter range the ''Stalker'' next brings its two [[Magna Mk III]] [[Large Laser]]s split between left and right torso to bear on its target. For close ranges, the ''Stalker'' carries four [[Magna Mk II]] [[medium laser]]s split between the two arms and two [[Thunderstroke]] [[SRM-6]] launchers, each fed by two tons of reloads, split between left and right torso.<ref name=TRO3025r/><ref name=TRO3039/>
  
The number of weapons carried by the ''Stalker'' is so great that should a pilot attempt to [[alpha strike (Tactic)|fire them all at once]] they would easily overload the twenty [[heat sinks]] the 'Mech carries. Originally, the ''Stalker'' used a special fire-control computer which determined the range to the enemy and suggested the optimal mix of weapons to avoid such a problem. Inherent to the ravages of age, many older 'Mechs lack this piece of equipment. By the late [[Succession Wars era]], a functional [[Spar 3c Tight Band]] targeting & tracking system was considered very valuable.<ref>''BattleTechnology: The Lost Issues'', p. 68</ref> These pilots therefore must take care when in combat: thirteen and a half tons of armor may defend against the enemy's blows, but will do nothing to prevent an ammunition cook-off caused by overheating.<ref name=TRO3025r/><ref name=TRO3039/>
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The number of weapons carried by the ''Stalker'' is so great that should a pilot attempt to [[alpha strike (Tactic)|fire them all at once]] they would easily overload the twenty [[heat sinks]] the 'Mech carries. Originally, the ''Stalker'' used a special fire-control computer which determined the range to the enemy and suggested the optimal mix of weapons to avoid such a problem occurring, although with the ravages of age, many older 'Mechs lack this vital piece of equipment. (By the late [[Succession Wars era]], a functional [[Spar 3c Tight Band]] targeting & tracking system was considered very valuable.)<ref>''BattleTechnology: The Lost Issues'', p. 68</ref> These pilots therefore must take care when in combat: thirteen and a half tons of armor may defend against the enemy's blows, but will do nothing to prevent an ammunition cook-off caused by overheating.<ref name=TRO3025r/><ref name=TRO3039/>
  
 
==Variants==
 
==Variants==

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