Sarna News: Bad 'Mechs - Icestorm

Difference between revisions of "Space Marine"

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*[[Automatic Shotgun]]
 
*[[Automatic Shotgun]]
 
*[[Combat Shotgun]]
 
*[[Combat Shotgun]]
*[[Grenade]]s and specialist munitons of various [[Ordnance Types|types]]
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*[[Demolition kit]]
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*[[Grenade]]s and specialist munitons of various [[Ordnance Types|types]]. Examples include;
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**[[Minigrenade]]s
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**[[Rocket-Assisted Grenade]]s
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**[[C8 Blasting Block]]
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**[[Pentaglycerine]]
 
*[[Grenade Launcher]]
 
*[[Grenade Launcher]]
 
*[[Riot Shield]]
 
*[[Riot Shield]]

Revision as of 09:53, 3 May 2022

Infan18.png
Com Guards Warship [sic] Fleet Marine
Type
Platoon Type (Specialty) Foot (Marine)
Platoon Size (Squad/Platoon) 24 (6/4)
Technical specifications
Primary Weapon 24 Sunbeam Laser Pistols
Secondary Weapon 4 Blazer Rifles
Armor Environment Suit, Marine
Tech Base/Rating Inner Sphere (D/X-F-D)
Transport Weight 3 tons
Ground MP 1
Jump MP 0
Armor Divisor 2
To-Hit Modifier (Range in Hexes) –2 (0 Hex), 0 (1 Hex), +2 (2 Hexes), +4 (3 hexes)
BV (1.0) 121

Description

Space Marines are infantry specially trained to fight in both normal and zero-gravity environments.[1] While most ships have their own Marine contingents, the largest of these was for many years unheard-of. Working in secrecy for decades on WarShips that were unknown to the entire Inner Sphere, the Com Guard Warship Fleet Marines developed many skills in close quarter combat for fighting aboard space vessels. These skills came in handy during the Jihad, as many fleet battles often degenerated into boarding actions.[2]

Armament

The primary armament of Com Guard Marines is the Sunbeam Laser Pistol, their short range working favorably in tight quarters. For additional firepower these Marines are armed with Blazer Rifles.[2]

Other weaponry and equipment known to have been used by Comstar's marines and/or various other space based marine forces and elements (including mercenary units) throughout human space include:

Alpha Strike

This is a direct link to the MUL page for the Alpha Strike card:

References

  1. Tactical Operations, p. 341
  2. 2.0 2.1 Technical Readout:3085, p.204

Bibliography