Sarna News: Bad 'Mechs - Icestorm

Editing Salamander (Battle Armor)

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The '''Salamander''' [[battle armor]], named after the mystic creature of fire, was based upon one of the many specialist designs that was eventually phased out in favor of the [[Elemental (Battle Armor)|Elemental]] battle armor.  A model that was designed for urban warfare against unarmored [[infantry]], it ironically became obsolete as battlesuits began replacing conventional forces for frontline combat between the [[Clans]].  It also did not help the suit's popularity that many warriors looked down on it for having such a "dishonorable" duty and few were sad to see it fade into history.  The scientists of [[Clan Fire Mandrill]]'s [[Kindraa Faraday-Tanaga]] however were inspired by [[Clan Hell's Horses]]' new [[Gnome]] suit and sought to develop a second-generation battlesuit of their own which would honor their [[Fire Mandrill (species)|totem animal]]; the original Salamander presented a perfect foundation upon which to build as the scientists sought to enhance its combat potential against [[BattleMechs]].  A combination of design challenges and, unsurprisingly, ubiquitous infighting among the Kindraa delayed the development of the Salamander, though it finally went into production in [[3058]].<ref name=LOS>''LosTech'', p. 64</ref><ref name=TRO3058U>''Technical Readout: 3058 Upgrade'', p. 46</ref><ref name=FMCC>''Field Manual: Crusader Clans'', p. 183</ref>
 
The '''Salamander''' [[battle armor]], named after the mystic creature of fire, was based upon one of the many specialist designs that was eventually phased out in favor of the [[Elemental (Battle Armor)|Elemental]] battle armor.  A model that was designed for urban warfare against unarmored [[infantry]], it ironically became obsolete as battlesuits began replacing conventional forces for frontline combat between the [[Clans]].  It also did not help the suit's popularity that many warriors looked down on it for having such a "dishonorable" duty and few were sad to see it fade into history.  The scientists of [[Clan Fire Mandrill]]'s [[Kindraa Faraday-Tanaga]] however were inspired by [[Clan Hell's Horses]]' new [[Gnome]] suit and sought to develop a second-generation battlesuit of their own which would honor their [[Fire Mandrill (species)|totem animal]]; the original Salamander presented a perfect foundation upon which to build as the scientists sought to enhance its combat potential against [[BattleMechs]].  A combination of design challenges and, unsurprisingly, ubiquitous infighting among the Kindraa delayed the development of the Salamander, though it finally went into production in [[3058]].<ref name=LOS>''LosTech'', p. 64</ref><ref name=TRO3058U>''Technical Readout: 3058 Upgrade'', p. 46</ref><ref name=FMCC>''Field Manual: Crusader Clans'', p. 183</ref>
  
The suit is devastating, both in an insurgent and counterinsurgent role, and is equally potent both in terms of weaponry and its psychological impact on the enemy.  In honor of the Fire Mandrill, the Salamander heavily features flame-based weaponry which, in conjunction with its menacing look, is designed to break the enemy's morale.  However, this same weaponry not only makes the Salamander dangerous against infantry but also 'Mechs, threatening to overheat the machines and cause them to shut down.  [[Jump jet]]s allow it to jump ninety meters at a time, while special manipulators give it superior climbing abilities to other suits.  Unfortunately the Salamander also skimps on armor protection; less than half as much as the Gnome, and while its armor is immune to fire-based attacks, it is only able to stop a Clan [[medium laser]] and still function.  Despite these shortcomings, the Salamander's effectiveness in combat has caused almost every other Clan to adopt the suit for their own ''[[touman]]s'', with some Clans fielding their own variants to meet their particular needs.<ref name=LOS>''LosTech'', p. 64</ref><ref name=TRO3058U>''Technical Readout: 3058 Upgrade'', p. 46</ref><ref name=FMCC/>
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The suit is devastating, both in an insurgent and counterinsurgent role, and is equally potent both in terms of weaponry and its psychological impact on the enemy.  In honor of the Fire Mandrill, the Salamander heavily features flame-based weaponry which, in conjunction with its menacing look, is designed to break the enemy's morale.  However, this same weaponry not only makes the Salamander dangerous against infantry but also 'Mechs, threatening to overheat the machines and cause them to shut down.  [[Jump jet]]s allow it to jump ninety meters at a time, while special manipulators give it superior climbing abilities to other suits.  Unfortunately the Salamander also skimps on armor protection; less than half as much as the Gnome, and while its armor is immune to fire-based attacks, it is only able to stop a Clan [[Medium Laser]] and still function.  Despite these shortcomings, the Salamander's effectiveness in combat has caused almost every other Clan to adopt the suit for their own ''[[touman]]s'', with some Clans fielding their own variants to meet their particular needs.<ref name=LOS>''LosTech'', p. 64</ref><ref name=TRO3058U>''Technical Readout: 3058 Upgrade'', p. 46</ref><ref name=FMCC/>
  
 
==Weapons and Equipment==
 
==Weapons and Equipment==

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