Difference between revisions of "SRM-6 (Battle Armor)"
LRichardson (talk | contribs) m |
BobTheZombie (talk | contribs) m (disambig) |
||
(3 intermediate revisions by 3 users not shown) | |||
Line 28: | Line 28: | ||
The '''SRM-6''' is a six-tube [[short-range missile]] launcher mounted on [[battle armor]] suits. SRMs were already one of the most powerful weapons available for conventional [[infantry]], and so following the introduction of battle armor they quickly became a favorite weapon for the new suits. More bulky than the portable launchers carried by infantry, the reliable SRM-6 benefits from the advanced fire controls and stability provided by battle armor while remaining smaller per tube than vehicular launchers.<ref name=TM261>''TechManual'', p. 261</ref> | The '''SRM-6''' is a six-tube [[short-range missile]] launcher mounted on [[battle armor]] suits. SRMs were already one of the most powerful weapons available for conventional [[infantry]], and so following the introduction of battle armor they quickly became a favorite weapon for the new suits. More bulky than the portable launchers carried by infantry, the reliable SRM-6 benefits from the advanced fire controls and stability provided by battle armor while remaining smaller per tube than vehicular launchers.<ref name=TM261>''TechManual'', p. 261</ref> | ||
− | Despite being the largest battle armor SRM launcher, the SRM-6 still suffers from the fact that it small storage space size and loading mechanisms limits it from carrying most specialty rounds besides [[Inferno]], [[Torpedo]] or [[Multi-Purpose Missile]]s. Enhanced targeting gear like [[Artemis IV]] also cannot be connected to the launcher, while | + | Despite being the largest battle armor SRM launcher, the SRM-6 still suffers from the fact that it small storage space size and loading mechanisms limits it from carrying most specialty rounds besides [[Inferno (Missile)|Inferno]], [[Torpedo]] or [[Multi-Purpose Missile]]s. Enhanced targeting gear like [[Artemis IV]] also cannot be connected to the launcher, while its missiles are tied to specific launch tubes and cannot be fed into another should they be damaged.<ref name=TM261/> |
==References== | ==References== | ||
Line 38: | Line 38: | ||
[[Category:Battle Armor Weapons]] | [[Category:Battle Armor Weapons]] | ||
[[Category:Missile Weapons (Battle Armor)]] | [[Category:Missile Weapons (Battle Armor)]] | ||
− |
Latest revision as of 03:36, 20 February 2022
SRM-6 | |
Production information | |
Type | Missile |
Tech Base | IS/Clan |
Year Availability | 3050 (FC) / 2868 (CWF) |
Technology Rating | Clan = F
IS = E |
Availability Ratings | X/X/D |
Technical specifications | |
Damage | 2/Missile |
Short Range | 3 |
Medium Range | 6 |
Long Range | 9 |
Mass | Clan = 210 / 120(OS)
IS = 360 / 200(OS) kg |
Space Slots | 3 / 4(OS) |
Mass Per Reload | 60kg |
Cost (unloaded) | 5,000[1] |
BV (2.0) | 59/12(OS)[2] |
Ammo BV (2.0) | 7[2] |
Description[edit]
The SRM-6 is a six-tube short-range missile launcher mounted on battle armor suits. SRMs were already one of the most powerful weapons available for conventional infantry, and so following the introduction of battle armor they quickly became a favorite weapon for the new suits. More bulky than the portable launchers carried by infantry, the reliable SRM-6 benefits from the advanced fire controls and stability provided by battle armor while remaining smaller per tube than vehicular launchers.[3]
Despite being the largest battle armor SRM launcher, the SRM-6 still suffers from the fact that it small storage space size and loading mechanisms limits it from carrying most specialty rounds besides Inferno, Torpedo or Multi-Purpose Missiles. Enhanced targeting gear like Artemis IV also cannot be connected to the launcher, while its missiles are tied to specific launch tubes and cannot be fed into another should they be damaged.[3]