Difference between revisions of "Rocket Launcher 2"
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[[Category:Battle Armor Weapons|Rocket Launcher 2]] | [[Category:Battle Armor Weapons|Rocket Launcher 2]] | ||
[[Category:Missile Weapons (Battle Armor)|Rocket Launcher 2]] | [[Category:Missile Weapons (Battle Armor)|Rocket Launcher 2]] | ||
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Latest revision as of 05:16, 9 October 2020
Rocket Launcher 2 | |
Production information | |
Type | Missile |
Tech Base | IS[1] |
Year Availability | 3050 (FC) |
Technology Rating | E |
Availability Ratings | X[1]/X[1]/B[1] |
Technical specifications | |
Damage | 1/Missile[1] |
Short Range | 3[1] |
Medium Range | 7[1] |
Long Range | 12[1] |
Mass | 50 kg |
Space Slots | 2 |
Cost (unloaded) | 3,000[1] |
BV (2.0) | 3[2] |
Description[edit]
The Rocket Launcher 2 is a twin-tube Rocket Launcher mounted on battle armor suits. Little more than a couple of light anti-vehicle weapons strapped together, the Rocket Launcher 2 is cheap and easy to manufacture, though beyond the rockets' cost-effectiveness they have little advantage over SRMs or LRMs. Inner Sphere suits sometimes carry rocket launchers, which mimic the ones used by BattleMechs in the Periphery, but the Clans don't even bother with these unguided projectiles.[3]