Difference between revisions of "Rime Otter"

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{{InfoBoxBattleMech
 
{{InfoBoxBattleMech
|image=Rime Otter.png
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|image = Rime Otter.png
|name=''Rime Otter''
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|name = ''Rime Otter''
|manufacturer=[[Jötunn BattleWorx]]<ref name=RG19p4>''Recognition Guide: ilClan, vol. 19'', p. 4</ref>
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|manufacturer = [[Jötunn BattleWorx]]<ref name=RG19p4>''Recognition Guide: ilClan, vol. 19'', p. 4</ref>
|model=Prime
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|model = Prime
|class=Medium
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|class = Medium
|year reference=<ref name=MUL>[http://www.masterunitlist.info/Unit/Details/8309/rime-otter-prime MUL profile for the ''Rime Otter'']</ref>
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|year reference = <ref name=MUL>[http://www.masterunitlist.info/Unit/Details/8309/rime-otter-prime MUL profile for the ''Rime Otter'']</ref>
|production year=3146
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|production year = 3146
|cost=  
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|cost = 14,503,802 [[C-bill]]s
|Tech Base=Clan
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|Tech Base = Clan
|mech type=Omni
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|mech type = Omni
|feet=2
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|feet = 2
|mass=55
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|mass = 55
|chassis=[[Chassis#Models|Type 56-55C Modified Reinforced1]]
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|chassis = [[Type 56-55C Modified]] [[Reinforced structure|reinforced]]
|armor=[[IceSheet Ferro-Fibrous]]
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|armor = [[IceSheet]] [[ferro-fibrous]] with [[CASE II]]
|engine=[[RUFM XL 275]]
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|engine = [[RUFM XL 275]]
|comsys=[[Garret T10B]]
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|comsys =[[Garret T10B]]
|T&T=[[GC Heimdallr System Type 1]]
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|T&T = [[GC Heimdallr System Type 1]]
|heat sinks=11 [[Double Heat Sink|double]]
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|heat sinks = 11 [[Double Heat Sink|double]]
|speed=86
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|speed = 86.4
|speed with MASC=108
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|speed with MASC = 108
|armament=  
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|armament =
*1x [[LRM-10]] w/ [[Artemis V]]
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* 1x [[LRM-10]] with [[Artemis V]]
*2x [[large pulse laser]]
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* 2x [[large pulse laser]]
|BV (1.0) =
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|BV (1.0) = N/A
 
|BV (2.0) = 2,169<ref name=RG19p5>''Recognition Guide: ilClan, vol. 19'', p. 5</ref>
 
|BV (2.0) = 2,169<ref name=RG19p5>''Recognition Guide: ilClan, vol. 19'', p. 5</ref>
 
}}
 
}}
  
 
==Description==
 
==Description==
The '''''Rime Otter''''' is a medium [[OmniMech]] built originally by the [[Rasalhague Dominion]] for its [[Clan Ghost Bear]] and native Warriors.
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The '''''Rime Otter''''' is a medium [[OmniMech]] built originally by the [[Rasalhague Dominion]] for its [[Clan Ghost Bear]] and native Warriors. Constructed on the heavy end of the medium weight class of OmniMechs, the design was intended to support other specialty designs in the field. The 'Mech's builders, [[Jötunn BattleWorx]], used past experience building the classic ''[[Grizzly]]'' to build the OmniMech.<ref name=RG19p4/>
Constructed on the heavy end of the medium weight class of OmniMechs, the design was intended to support other specialty designs in the field. The 'Mech's builders, Jötunn BattleWorx, used past experience building the classic ''[[Grizzly]]'' to build the OmniMech.<ref name=RG19p4/>
 
  
 
==Weapons and Equipment==
 
==Weapons and Equipment==
Designed to be a fairly swift machine, the ''Rime Otter'' built with 275-Rated Extra-Light Fusion Engine, with the addition of [[MASC]] push the design to upper spectrum of speeds to keep up with lighter designs and still able provide cover for the Dominion's heavier designs.<ref name=RG19p5/>
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Designed to be a fairly swift machine, the ''Rime Otter'' built with [[RUFM XL 275]] [[extralight engine]], with the addition of [[MASC]]. This setup allows the ''Rime Otter'' to reach 86.4 km/h, pushed to 108 km/h once the MASC has been activated, and gives the 'Mech the mobility to keep up with lighter designs, but still provide cover for the Dominion's heavier designs.<ref name=RG19p5/>
  
Intended as a frontline combatant, the chassis has been allotted 18.5 tons of OmniPod space for weapons and equipment.
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Intended as a frontline combatant, the chassis has been allotted 18.5 tons of [[pod space]] for weapons and equipment. Designed to be a brawler, the ''Rime Otter''<nowiki>'</nowiki>s Prime configuration features pair of arm mounted [[large pulse laser]]s for intermediate and short ranges, while an advanced [[Artemis V]]-guided [[LRM-10]] launcher is housed in right torso with 10 volleys of ammunition. This configuration has an additional [[double heat sink]] and has been given protection from ammunition explosion with [[CASE II]].<ref name=RG19p5/>
Designed to be a brawler, the ''Rime Otter''<nowiki>'</nowiki>s Prime Configuration features pair of arm mounted Large Pulse Lasers for intermediate and short ranges, while an advanced [[Artemis V]] guided 10-tube Long Range Launcher is housed in right torso with 10 volleys of ammunition. The 'Mech has an additional double heat sink and has been given protection from ammunition explosion with [[CASE II]].<ref name=RG19p5/>
 
  
 
==Alternate Configurations==
 
==Alternate Configurations==
*;Alternate Configuration A : A highly mobile skirmisher by design with four [[Jump Jets]], the A's primary weapon is its right arm mounted [[LRM 15]] with Artemis V Fire Control, supplied with 16 rounds of ammo. Its long range firepower is further enhanced by left arm mounted Extended Range Large Laser, while close-range combat reinforced by addition of [[Streak 6]] Launcher & its single ton ammunition also in left arm. BV (2.0) = 2,358<ref name=RG19p5/>
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*; Alternate Configuration A : A highly mobile skirmisher by design with four [[jump jet]]s, the A's primary weapon is its right arm mounted [[LRM-15]] with [[Artemis V]] fire control, supplied with 16 volleys worth of ammo. Its long range firepower is further enhanced by left arm mounted [[ER large laser]], while close-range combat reinforced by addition of [[Streak SRM-6]] launcher a single ton ammunition also in left arm. BV (2.0) = 2,358<ref name=RG19p5/>
  
*;Alternate Configuration B : Intended as a speedy [[Supercharger|Supercharge]] intermediate / close range combatant, this skirmisher's weapons are geared towards anti-infantry & vehicle combat. As a primary anti-'Mech/vehicle weaponry come in a form of a pair of [[improved heavy medium laser]]s in the right arm. The design anti-infantry weapons include; pair of light machine gun arrays with 4 light machine guns each mounted in each of the side torso. An [[LB 10-X]] autocannon found in the left arm, rounding up configuration's abilities. A single ton of light machine ammunition is housed in CASE II in the right torso, while the LB-X's two tons of ammo is fitted in the left arm with the autocannon. BV (2.0) = 1,969<ref name=RG19p5/>
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*; Alternate Configuration B : Intended as a speedy intermediate and close range combatant, this skirmisher's weapons are geared towards anti-infantry and vehicle combat. A pair of [[improved heavy medium laser]]s in the right arm serve as the primary weapons for armored targets, while two [[machine gun array]]s, comprising of four [[light machine gun]]s each, is mounted in each of the side torsos, provide devastating anti-infantry firepower. An [[LB 10-X]] autocannon found in the left arm, rounding up configuration's abilities. A single ton of [[CASE II]]-protected light machine ammunition is housed in in the right torso, while the LB-X's two tons of ammo is fitted in the left arm with the autocannon. BV (2.0) = 1,969<ref name=RG19p5/>
  
*;Alternate Configuration C : Close-Range combatant, the C Configuration has bevy six [[ER medium laser]]s in the right arm. While in the left, the C uses the 4 ton [[Hatchet]] for those warriors who prefer to get physical in combat. To allow this skirmisher to close in on its intended target, the configuration has four Jump Jets and also mounts a Supercharger in addition to its fix mounted MASC. Five additional double heat sinks are fitted help the MechWarrior cope with additional heat load of the OmniMech's features. BV (2.0) = 2,718<ref name=RG19p5/>
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*; Alternate Configuration C : Another close range combatant, the C configuration has bevy six [[ER medium laser]]s in the right arm, while the left arm carries a four ton [[hatchet]] for warriors who prefer to get physical in combat. To allow this skirmisher to close in on its intended target, the configuration has four [[jump jet]]s and also mounts a [[supercharger]] in addition to its fixed [[MASC]]. Five additional [[double heat sink]]s are fitted help the MechWarrior cope with additional heat load of the OmniMech's features. BV (2.0) = 2,718<ref name=RG19p5/>
  
*;Alternate Configuration D : Scout & Spotter by design, the D Configuration uses its [[Improved Jump Jets]] reach and mark targets for Missile armed units on the field. To accomplish this, it has a [[light active probe]] & [[light TAG]] in the center and right arm, respectively. The design's missile weaponry is all found in the 'Mech's right arm. This comes in the form a [[NARC]] launcher (2 tons ammo) and [[SRM 6|six-tubed SRM launcher]] (1 tons of ammo). Not totally reliant on missiles, the D has three ER medium lasers in its right arm. BV (2.0) = 1,998<ref name=RG19p5/>
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*; Alternate Configuration D : A scout and spotter by design, the D configuration uses its [[improved jump jet]]s to reach and mark targets. To accomplish this, it has a [[light active probe]] and [[light TAG]] in the center and right arm, respectively. The design's missile weaponry is all found in the 'Mech's right arm, and comes in the form a [[NARC]] launcher with two tons of pods, and and [[SRM-6]] with one ton of ammo. Not totally reliant on missiles, the D has three [[ER medium laser]]s in its right arm. BV (2.0) = 1,998<ref name=RG19p5/>
  
 
==Design Quirks==
 
==Design Quirks==
 
The ''Rime Otter'' is subject to the following [[Design Quirks]]:
 
The ''Rime Otter'' is subject to the following [[Design Quirks]]:
*[[Improved Sensors|Improved Sensors]]
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* [[Improved Sensors (Design Quirk)|Improved Sensors]]
*[[Rugged]]
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* [[Rugged]]
*[[Difficult to Maintain]]
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* [[Difficult to Maintain]]
  
 
==References==
 
==References==

Revision as of 07:11, 15 October 2022

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Rime Otter
Rime Otter
Production information
Manufacturer Jötunn BattleWorx[1]
Production Year 3146[2]
Model Prime
Class Medium
Cost 14,503,802 C-bills
Technical specifications
'Mech type Clan OmniMech
Mass 55 tons
Chassis Type 56-55C Modified reinforced
Armor IceSheet ferro-fibrous with CASE II
Engine RUFM XL 275
Communications System Garret T10B
Targeting Tracking System GC Heimdallr System Type 1
Heat Sinks 11 double
Speed 86.4 km/h (108 km/h with MASC)
Armament
BV (1.0) N/A
BV (2.0) 2,169[3]


Description

The Rime Otter is a medium OmniMech built originally by the Rasalhague Dominion for its Clan Ghost Bear and native Warriors. Constructed on the heavy end of the medium weight class of OmniMechs, the design was intended to support other specialty designs in the field. The 'Mech's builders, Jötunn BattleWorx, used past experience building the classic Grizzly to build the OmniMech.[1]

Weapons and Equipment

Designed to be a fairly swift machine, the Rime Otter built with RUFM XL 275 extralight engine, with the addition of MASC. This setup allows the Rime Otter to reach 86.4 km/h, pushed to 108 km/h once the MASC has been activated, and gives the 'Mech the mobility to keep up with lighter designs, but still provide cover for the Dominion's heavier designs.[3]

Intended as a frontline combatant, the chassis has been allotted 18.5 tons of pod space for weapons and equipment. Designed to be a brawler, the Rime Otter's Prime configuration features pair of arm mounted large pulse lasers for intermediate and short ranges, while an advanced Artemis V-guided LRM-10 launcher is housed in right torso with 10 volleys of ammunition. This configuration has an additional double heat sink and has been given protection from ammunition explosion with CASE II.[3]

Alternate Configurations

  • Alternate Configuration A 
    A highly mobile skirmisher by design with four jump jets, the A's primary weapon is its right arm mounted LRM-15 with Artemis V fire control, supplied with 16 volleys worth of ammo. Its long range firepower is further enhanced by left arm mounted ER large laser, while close-range combat reinforced by addition of Streak SRM-6 launcher a single ton ammunition also in left arm. BV (2.0) = 2,358[3]
  • Alternate Configuration B 
    Intended as a speedy intermediate and close range combatant, this skirmisher's weapons are geared towards anti-infantry and vehicle combat. A pair of improved heavy medium lasers in the right arm serve as the primary weapons for armored targets, while two machine gun arrays, comprising of four light machine guns each, is mounted in each of the side torsos, provide devastating anti-infantry firepower. An LB 10-X autocannon found in the left arm, rounding up configuration's abilities. A single ton of CASE II-protected light machine ammunition is housed in in the right torso, while the LB-X's two tons of ammo is fitted in the left arm with the autocannon. BV (2.0) = 1,969[3]
  • Alternate Configuration C 
    Another close range combatant, the C configuration has bevy six ER medium lasers in the right arm, while the left arm carries a four ton hatchet for warriors who prefer to get physical in combat. To allow this skirmisher to close in on its intended target, the configuration has four jump jets and also mounts a supercharger in addition to its fixed MASC. Five additional double heat sinks are fitted help the MechWarrior cope with additional heat load of the OmniMech's features. BV (2.0) = 2,718[3]
  • Alternate Configuration D 
    A scout and spotter by design, the D configuration uses its improved jump jets to reach and mark targets. To accomplish this, it has a light active probe and light TAG in the center and right arm, respectively. The design's missile weaponry is all found in the 'Mech's right arm, and comes in the form a NARC launcher with two tons of pods, and and SRM-6 with one ton of ammo. Not totally reliant on missiles, the D has three ER medium lasers in its right arm. BV (2.0) = 1,998[3]

Design Quirks

The Rime Otter is subject to the following Design Quirks:

References

  1. 1.0 1.1 Recognition Guide: ilClan, vol. 19, p. 4
  2. MUL profile for the Rime Otter
  3. 3.0 3.1 3.2 3.3 3.4 3.5 3.6 Recognition Guide: ilClan, vol. 19, p. 5

Bibliography