Editing Point (Formation)
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone.
Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision
Your text
Line 1:
Line 1:
[[Image:ClanPoint.jpg|thumb|right|Map Designation of a Clan Point]] [[Image:ClanPoint.jpg|thumb|right|Map Designation of a Clan Point]]
− A '''Point''' is the basic [[Clan]] military formation and was considered by [[Nicholas Kerensky]] to be the smallest effective deployment of any military asset, a doctrine which has remained unchanged since its introduction.<ref name=FMWC11>''Field Manual: Warden Clans'', p. 11</ref><ref name=FMCC10>''Field Manual: Crusader Clans'', p. 10</ref> Points are commanded by a [[Point Commander]], except for naval Points, which are either commanded by a [[Star Commodore]] in the case of [[WarShip]]s or a [[Star Captain]] in the case of [[JumpShips]] and [[DropShips]].<ref name=FMWC13>''Field Manual: Warden Clans'', p. 13</ref><ref name=FMCC11>''Field Manual: Crusader Clans'', p. 11</ref> + A '''Point''' is the basic [[Clan]] military formation and was considered by [[Nicholas Kerensky]] to be the smallest effective deployment of any military asset, a doctrine which has remained unchanged since its introduction.<ref name=FMWC11>''Field Manual: Warden Clan'', p. 11</ref><ref name=FMCC10>''Field Manual: Crusader Clan'', p. 10</ref> Points are commanded by a [[Point Commander]], except for naval Points, which are either commanded by a [[Star Commodore]] in the case of [[WarShip]]s or a [[Star Captain]] in the case of [[JumpShips]] and [[DropShips]].<ref name=FMWC13>''Field Manual: Warden Clan'', p. 13</ref><ref name=FMCC11>''Field Manual: Crusader Clan'', p. 11</ref>
==Composition== ==Composition==
A Point can consist of one of the following: A Point can consist of one of the following:
*One [[OmniMech]] or [[BattleMech]].<ref name=FMWC10>''Field Manual: Warden Clans'', p. 10</ref><ref name=FMCC8>''Field Manual: Crusader Clans'', p. 8</ref> *One [[OmniMech]] or [[BattleMech]].<ref name=FMWC10>''Field Manual: Warden Clans'', p. 10</ref><ref name=FMCC8>''Field Manual: Crusader Clans'', p. 8</ref>
− *Two [[OmniFighter]]s (if [[Trueborn]]) or two [[Conventional Fighter]]s (if [[Freeborn]] or ''[[solahma]]'').<ref>''Explorer Corps'', p. 51</ref> In the case of OmniFighters, both will always be of the same design, though not necessarily of the same configuration.<ref name=FMWC10/><ref name=FMCC8/> + *Two [[OmniFighter]]s (if [[Trueborn]]) or two [[Conventional Fighter]]s (if [[Freeborn]] or ''[[solahma]]'').<ref>''Explorer Corps (sourcebook)'', p. 51</ref> In the case of OmniFighters, both will always be of the same design, though not necessarily of the same configuration.<ref name=FMWC10/><ref name=FMCC8/>
− *Two [[Combat Vehicle]]s.<ref name=FMWC11/><ref name=FMCC9>''Field Manual: Crusader Clans'', p. 9</ref> + *Two [[Combat Vehicle]]s.<ref name=FMWC11/><ref name=FMCC9>''Field Manual: Crusader Clans'', p. 9</ref>
* Five [[battle armor]]ed [[Elementals]]. Elementals are rarely deployed in anything less than Point strength to maximize their lethality.<ref name=FMWC11/><ref name=FMCC9/> * Five [[battle armor]]ed [[Elementals]]. Elementals are rarely deployed in anything less than Point strength to maximize their lethality.<ref name=FMWC11/><ref name=FMCC9/>
*Twenty-five conventional [[infantry]]. These are organized into five five-man squads, one of which serves as the Point's command squad.<ref name=FMWC11/><ref name=FMCC9/> *Twenty-five conventional [[infantry]]. These are organized into five five-man squads, one of which serves as the Point's command squad.<ref name=FMWC11/><ref name=FMCC9/>
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
[[Image:ClanPoint.jpg|thumb|right|Map Designation of a Clan Point]] | [[Image:ClanPoint.jpg|thumb|right|Map Designation of a Clan Point]] | ||
− | A '''Point''' is the basic [[Clan]] military formation and was considered by [[Nicholas Kerensky]] to be the smallest effective deployment of any military asset, a doctrine which has remained unchanged since its introduction.<ref name=FMWC11>''Field Manual: Warden | + | A '''Point''' is the basic [[Clan]] military formation and was considered by [[Nicholas Kerensky]] to be the smallest effective deployment of any military asset, a doctrine which has remained unchanged since its introduction.<ref name=FMWC11>''Field Manual: Warden Clan'', p. 11</ref><ref name=FMCC10>''Field Manual: Crusader Clan'', p. 10</ref> Points are commanded by a [[Point Commander]], except for naval Points, which are either commanded by a [[Star Commodore]] in the case of [[WarShip]]s or a [[Star Captain]] in the case of [[JumpShips]] and [[DropShips]].<ref name=FMWC13>''Field Manual: Warden Clan'', p. 13</ref><ref name=FMCC11>''Field Manual: Crusader Clan'', p. 11</ref> |
==Composition== | ==Composition== | ||
A Point can consist of one of the following: | A Point can consist of one of the following: | ||
*One [[OmniMech]] or [[BattleMech]].<ref name=FMWC10>''Field Manual: Warden Clans'', p. 10</ref><ref name=FMCC8>''Field Manual: Crusader Clans'', p. 8</ref> | *One [[OmniMech]] or [[BattleMech]].<ref name=FMWC10>''Field Manual: Warden Clans'', p. 10</ref><ref name=FMCC8>''Field Manual: Crusader Clans'', p. 8</ref> | ||
− | *Two [[OmniFighter]]s (if [[Trueborn]]) or two [[Conventional Fighter]]s (if [[Freeborn]] or ''[[solahma]]'').<ref>''Explorer Corps'', p. 51</ref> In the case of OmniFighters, both will always be of the same design, though not necessarily of the same configuration.<ref name=FMWC10/><ref name=FMCC8/> | + | *Two [[OmniFighter]]s (if [[Trueborn]]) or two [[Conventional Fighter]]s (if [[Freeborn]] or ''[[solahma]]'').<ref>''Explorer Corps (sourcebook)'', p. 51</ref> In the case of OmniFighters, both will always be of the same design, though not necessarily of the same configuration.<ref name=FMWC10/><ref name=FMCC8/> |
− | *Two [[Combat Vehicle]]s.<ref name=FMWC11/><ref name=FMCC9>''Field Manual: Crusader Clans'', p. 9</ref> | + | *Two [[Combat Vehicle]]s.<ref name=FMWC11/><ref name=FMCC9>''Field Manual: Crusader Clans'', p. 9</ref> |
* Five [[battle armor]]ed [[Elementals]]. Elementals are rarely deployed in anything less than Point strength to maximize their lethality.<ref name=FMWC11/><ref name=FMCC9/> | * Five [[battle armor]]ed [[Elementals]]. Elementals are rarely deployed in anything less than Point strength to maximize their lethality.<ref name=FMWC11/><ref name=FMCC9/> | ||
*Twenty-five conventional [[infantry]]. These are organized into five five-man squads, one of which serves as the Point's command squad.<ref name=FMWC11/><ref name=FMCC9/> | *Twenty-five conventional [[infantry]]. These are organized into five five-man squads, one of which serves as the Point's command squad.<ref name=FMWC11/><ref name=FMCC9/> |