Editing Periphery

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There are also extremely sparsely populated regions of the Periphery.  Paucity of settlement can be due to random chance (fewer settlers), lack of viability, interstellar politics, or a combination of factors. In particular, the Draconian Drift is home to few Periphery colonies, mostly independent systems and small pirate havens.
 
There are also extremely sparsely populated regions of the Periphery.  Paucity of settlement can be due to random chance (fewer settlers), lack of viability, interstellar politics, or a combination of factors. In particular, the Draconian Drift is home to few Periphery colonies, mostly independent systems and small pirate havens.
  
There are also regions of the Periphery populous enough to coalesce interstellar governments, but not sufficiently populated to maintain a major Periphery state. One such region is The Rift, due more to the rise and decline of the [[Rim Worlds Republic]]. The Capellan Marches is also one such region. The [[Capellan Confederation]] largely ceased its colonial efforts and maintained a proactive diplomatic stance towards the Capellan Marches by the twenty-fifth century.  Whether the Confederation's stagnant colonial efforts are due to lack of interest in nearby uninhabited Periphery systems or mere lack of desire to move rimward are debatable. Despite previous lack of interest, the Capellan Marches were home to a few Periphery realms.
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There are also regions of the Periphery populous enough to coalesce interstellar governments, but not sufficiently populated to maintain a major Periphery state. One such region is The Rift, due more to the rise and decline of the [[Rim Worlds Republic]]. The Capellan Marches is also one such region. The [[Capellan Confederation]] largely ceased its colonial efforts and maintained a proactive diplomatic stance towards the Capellan Marches by the 25th century.  Whether the Confederation's stagnant colonial efforts are due to lack of interest in nearby uninhabited Periphery systems or mere lack of desire to move rimward are debatable. Despite previous lack of interest, the Capellan Marches were home to a few Periphery realms.
  
 
===Stereotypes Held by the Inner Sphere===
 
===Stereotypes Held by the Inner Sphere===
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Through the creation of (mainly) short-lived "co-prosperity spheres" shortly after the Reunification War, systems were forced to specialize in a specific industry and rely on interstellar trade for everything else in order to survive.  The intention was simple: if a world revolted, an embargo would pacify the world relatively quickly.  Massively unsuccessful, the co-prosperity sphere resulted in more famines, unrest, lost production and outrage, and did little to avert revolt during the trying times following the Reunification War.  The program ceased expansion in [[2602]], and was all but completely dissolved in [[2612]].
 
Through the creation of (mainly) short-lived "co-prosperity spheres" shortly after the Reunification War, systems were forced to specialize in a specific industry and rely on interstellar trade for everything else in order to survive.  The intention was simple: if a world revolted, an embargo would pacify the world relatively quickly.  Massively unsuccessful, the co-prosperity sphere resulted in more famines, unrest, lost production and outrage, and did little to avert revolt during the trying times following the Reunification War.  The program ceased expansion in [[2602]], and was all but completely dissolved in [[2612]].
  
The Star League then turned its efforts to two resources it could control, energy and water.  Using the economic might of the Inner Sphere, the Star League outcompeted nearly all domestic production of water purification equipment and power plant equipment.  Less than 3% of these domestic industries survived until the fall of the Star League.  The cessation of much of the interstellar trade late in the twenty-eighth century resulted in the demise of many worlds, unable to generate power or purify their own water.  The crisis became so grim, neighboring Periphery systems began depredating each other in the event of a boom in industry, savaging industrial expansion and independence.  Concerted efforts by several worlds or a larger, centralized governments, were also savaged; an Inner Sphere power would generally take interest, and raid the new facilities to alleviate their own crises.
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The Star League then turned its efforts to two resources it could control, energy and water.  Using the economic might of the Inner Sphere, the Star League outcompeted nearly all domestic production of water purification equipment and power plant equipment.  Less than 3% of these domestic industries survived until the fall of the Star League.  The cessation of much of the interstellar trade late in the 28th century resulted in the demise of many worlds, unable to generate power or purify their own water.  The crisis became so grim, neighboring Periphery systems began depredating each other in the event of a boom in industry, savaging industrial expansion and independence.  Concerted efforts by several worlds or a larger, centralized governments, were also savaged; an Inner Sphere power would generally take interest, and raid the new facilities to alleviate their own crises.
  
 
====Educational "Reforms"====
 
====Educational "Reforms"====
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Ironically, the fringe demographic of the Periphery was an unintended consequence of the Inner Sphere's [[Reunification War]].  Much of the fringe elements common in the Periphery emigrated between [[2610]] and [[2680]] during the "[[Second Invasion of the Periphery]]", a migration made possible by the lack of central governments (disrupted or destroyed by the Star League) and the removal of Star League garrisons.
 
Ironically, the fringe demographic of the Periphery was an unintended consequence of the Inner Sphere's [[Reunification War]].  Much of the fringe elements common in the Periphery emigrated between [[2610]] and [[2680]] during the "[[Second Invasion of the Periphery]]", a migration made possible by the lack of central governments (disrupted or destroyed by the Star League) and the removal of Star League garrisons.
  
However, the Periphery is not simply a refuge for the fringes of society.  Indeed, the most influential Periphery realms—particularly the ones found along the Rimward Periphery—can be compared favorably with smaller [[Inner Sphere]] powers, with greater degrees of liberty and education. Contrary to Inner Sphere stereotypes, only the most backwater or environmentally hostile planets lack at least some industrialized, twentieth-century-level civilization, with major capital worlds like Taurus or Coromodir being almost indistinguishable from Inner Sphere worlds in sophistication and development.  The relative freedoms of the Periphery have also drawn refugees or deserters of the Succession Wars who sought peace for themselves and their families.  Those living in the Periphery also have a distinct set of core values compared with those of an Inner Sphere denizen.  The majority of Periphery settlers (and their descendants) were/are individuals who live without the relative comfort of Inner Sphere civilization.  As such, Periphery denizens tend to care less for technology, large government, wealth, communications or medicine and education.  Hard living and self-determination are generally held in the highest regard with the majority of Periphery denizens.
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However, the Periphery is not simply a refuge for the fringes of society.  Indeed, the most influential Periphery realms—particularly the ones found along the Rimward Periphery—can be compared favorably with smaller [[Inner Sphere]] powers, with greater degrees of liberty and education. Contrary to Inner Sphere stereotypes, only the most backwater or environmentally hostile planets lack at least some industrialized, 20th-century-level civilization, with major capital worlds like Taurus or Coromodir being almost indistinguishable from Inner Sphere worlds in sophistication and development.  The relative freedoms of the Periphery have also drawn refugees or deserters of the Succession Wars who sought peace for themselves and their families.  Those living in the Periphery also have a distinct set of core values compared with those of an Inner Sphere denizen.  The majority of Periphery settlers (and their descendants) were/are individuals who live without the relative comfort of Inner Sphere civilization.  As such, Periphery denizens tend to care less for technology, large government, wealth, communications or medicine and education.  Hard living and self-determination are generally held in the highest regard with the majority of Periphery denizens.
  
 
===Philosophical and Religious Movements===
 
===Philosophical and Religious Movements===
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===Independent Systems===
 
===Independent Systems===
For some Periphery Independents, the Succession Wars indirectly led to great instability, resulting in the rise and fall of hundreds of small states, many much smaller than the nation-states of twenty-first century [[Terra]].  For other Periphery Independents, the Succession Wars have been a boon, supplying a safe haven or even a source of cheap soldiers.
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For some Periphery Independents, the Succession Wars indirectly led to great instability, resulting in the rise and fall of hundreds of small states, many much smaller than the nation-states of 21st century [[Terra]].  For other Periphery Independents, the Succession Wars have been a boon, supplying a safe haven or even a source of cheap soldiers.
  
 
Independent systems within the Periphery tend to be extremely wild, well defended, beneficial because of their independence, unnoticed or completely undesirable.  Below is a list of near periphery colony worlds (small factions residing on these worlds are listed in parentheses):
 
Independent systems within the Periphery tend to be extremely wild, well defended, beneficial because of their independence, unnoticed or completely undesirable.  Below is a list of near periphery colony worlds (small factions residing on these worlds are listed in parentheses):

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