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===Beyond the Stereotypes: the Periphery Denizen=== ===Beyond the Stereotypes: the Periphery Denizen===
− Inner Sphere stereotypes of the Periphery are not altogether unwarranted, especially given the history of the [[Amaris Civil War]]. Today, many Periphery worlds are indeed little more than hideouts and havens for groups of criminals (bandits, pirates, assassins, renegades and deserters) or undesirables (misfits, expatriates, religious extremists and fanatics). Those who have resorted to violence and piracy often find it difficult to become legitimate. The lack of society and the presence of pirates makes interstellar trade quite dangerous, reducing the availability of needed supplies, which in turn forces locals to resort to more piracy in order to maintain their settlements - a clear vicious cycle. + Inner Sphere stereotypes of the Periphery are not altogether unwarranted, especially given the history of the [[Amaris Civil War]]. Today, many Periphery worlds are indeed little more than hideouts and havens for groups of criminals (bandits, pirates, assassins, renegades and deserters) or undesirables (misfits, expatriates, religious extremists and fanatics). Those who have resorted to violence and piracy often find it difficult to become legitimate. The lack of society and the presence of privateers makes interstellar trade quite dangerous, reducing the availability of needed supplies, which in turn forces locals to resort to more privateering in order to maintain their settlements - a clear vicious cycle.
For those who do not want to be found, the relative lack of centralized authority and communications in the Periphery is well suited to providing refuge or seclusion. For just such reasons, large corporate interests have also colonized or occupied Periphery worlds in hopes of conducting business beyond prying eyes and (sometimes) ethical constraints, a trend begun during the [[Territorial Period]]. During the Territorial Period, backwater Periphery worlds were used as testing grounds for the latest in [[Star League]] [[BattleTechnology]] (frequently to the terror of the local inhabitants). For those who do not want to be found, the relative lack of centralized authority and communications in the Periphery is well suited to providing refuge or seclusion. For just such reasons, large corporate interests have also colonized or occupied Periphery worlds in hopes of conducting business beyond prying eyes and (sometimes) ethical constraints, a trend begun during the [[Territorial Period]]. During the Territorial Period, backwater Periphery worlds were used as testing grounds for the latest in [[Star League]] [[BattleTechnology]] (frequently to the terror of the local inhabitants).
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===Beyond the Stereotypes: the Periphery Denizen=== | ===Beyond the Stereotypes: the Periphery Denizen=== | ||
− | Inner Sphere stereotypes of the Periphery are not altogether unwarranted, especially given the history of the [[Amaris Civil War]]. Today, many Periphery worlds are indeed little more than hideouts and havens for groups of criminals (bandits, pirates, assassins, renegades and deserters) or undesirables (misfits, expatriates, religious extremists and fanatics). Those who have resorted to violence and piracy often find it difficult to become legitimate. The lack of society and the presence of | + | Inner Sphere stereotypes of the Periphery are not altogether unwarranted, especially given the history of the [[Amaris Civil War]]. Today, many Periphery worlds are indeed little more than hideouts and havens for groups of criminals (bandits, pirates, assassins, renegades and deserters) or undesirables (misfits, expatriates, religious extremists and fanatics). Those who have resorted to violence and piracy often find it difficult to become legitimate. The lack of society and the presence of privateers makes interstellar trade quite dangerous, reducing the availability of needed supplies, which in turn forces locals to resort to more privateering in order to maintain their settlements - a clear vicious cycle. |
For those who do not want to be found, the relative lack of centralized authority and communications in the Periphery is well suited to providing refuge or seclusion. For just such reasons, large corporate interests have also colonized or occupied Periphery worlds in hopes of conducting business beyond prying eyes and (sometimes) ethical constraints, a trend begun during the [[Territorial Period]]. During the Territorial Period, backwater Periphery worlds were used as testing grounds for the latest in [[Star League]] [[BattleTechnology]] (frequently to the terror of the local inhabitants). | For those who do not want to be found, the relative lack of centralized authority and communications in the Periphery is well suited to providing refuge or seclusion. For just such reasons, large corporate interests have also colonized or occupied Periphery worlds in hopes of conducting business beyond prying eyes and (sometimes) ethical constraints, a trend begun during the [[Territorial Period]]. During the Territorial Period, backwater Periphery worlds were used as testing grounds for the latest in [[Star League]] [[BattleTechnology]] (frequently to the terror of the local inhabitants). |