Difference between revisions of "OmniPod"
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− | OmniPod | + | An '''OmniPod''' (or '''Pod''') is a specialized equipment housing or manifold used to mount weapons, ammunition, and components in [[OmniMech]]s, [[OmniFighter]]s, and [[OmniVehicle]]s.<ref>''Strategic Operations'', p. 182</ref> [[OmniTechnology]] allows Omni-capable Units to rapidly reconfigure or replace weapons and equipment<ref name=TRO>''Technical Readout: 3050'', p. 223, "Outfitting and OmniMech"</ref><ref name=MRT>''Strategic Operations'', pp. 183-184, "Master Repair Table"</ref>, even in the field.{{cn}} |
− | + | Though an OmniPod refers directly to the housing for the equipment, the term is frequently also used for the equipment mounted inside.{{cn}} | |
− | + | ==History== | |
− | Since OmniPod-mounted equipment connections are regularly arranged, they are very easily installed, removed, or repositioned within the Omni chassis. Each Pod requires about 30 minutes for replacement in an Omni.<ref>'' | + | When Clans [[Clan Coyote|Coyote]] and [[Clan Sea Fox|Sea Fox]] invented OmniTechnology in the mid-2850s<ref>''Field Manual: Warden Clans'', pp. 39-41</ref>, rather than force the myriad weapons manufacturers across [[Clan Homeworlds|Clanspace]] to redesign their production to allow standard interface with Omni-capable Units<ref>''Strategic Operations'', p. 180, "Regional Variation"</ref>, Coyote Scientist [[Richard (Remer)]]’s team invented OmniPods that, with moderate technical effort<ref>''Strategic Operations'', p. 189, "Omni Units", Standard equipment and weapons can be mounted in an OmniPod in a maintenance facility. The cost for this is 25% of the equipment being installed. Components may be mounted in OmniPods in the same amount of time it takes to replace stock equipment in a standard (non-Omni) unit. This allows idle Technicians to create an inventory of OmniPod-mounted equipment when they are not needed to maintain, repair, or reconfigure their Omni Unit, for instance in transit from Jump Points or while their unit is actively deployed.</ref>, allow the OmniPod-mounted equipment to be quickly secured to the hollow chassis of the base OmniMech.<ref>''TechManual'', p. 44, "OmniMechs"</ref> |
+ | |||
+ | ==Function== | ||
+ | |||
+ | OmniPods place power; ammunition computer feeds; coolant lines; [[CASE]] baffles; servomechanism, myomer, and actuator connections, and fastenings in a standard arrangement or alignment. Since OmniPod-mounted equipment connections are regularly arranged, they are very easily installed, removed, or repositioned within the Omni chassis. Each Pod requires about 30 minutes for replacement in an Omni.<ref name=TRO/><ref name=MRT/> The Pods themselves are light, and add only negligible mass to the Omni Unit, with no effect on performance.<ref>''Field Manual: Warden Clans'', p. 42, “Crusade of the Valiant”</ref><ref>''Technical Readout: 3050'', pp. 223-224</ref>, | ||
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+ | Components mounted in OmniPods are simply removed and replaced, allowing technicians time to repair the component and the Omni-compatible unit free to do as necessary,<ref>''Technical Readout: 3050'', p. 7</ref><ref>''Technical Readout: 3050 Upgrade'', p. 112</ref> although repairing damaged Pod-capable chassis equipment is a bit more time-consuming.<ref name=MRT/> | ||
OmniPod-mounted equipment can be mounted on conventional BattleMechs, AeroSpace Fighters, etc., if the equipment is first removed from the OmniPod. While in theory Pod-mounted equipment could be fixed directly into a convention unit, wasting such an expensive housing seems foolish; OmniPods themselves cost one-quarter of the price of their housed components, and installing OmniPods on non-Omni units saves no time vs standard equipment.<ref>''Strategic Operations'', p. 189</ref> | OmniPod-mounted equipment can be mounted on conventional BattleMechs, AeroSpace Fighters, etc., if the equipment is first removed from the OmniPod. While in theory Pod-mounted equipment could be fixed directly into a convention unit, wasting such an expensive housing seems foolish; OmniPods themselves cost one-quarter of the price of their housed components, and installing OmniPods on non-Omni units saves no time vs standard equipment.<ref>''Strategic Operations'', p. 189</ref> | ||
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==Bibliography== | ==Bibliography== | ||
+ | * [[Field Manual: Warden Clans]] | ||
+ | * [[Strategic Operations]] | ||
+ | * [[TechManual]] | ||
* [[Technical Readout: 3050]] | * [[Technical Readout: 3050]] | ||
− | |||
− | |||
* [[Technical Readout: 3050 Upgrade]] | * [[Technical Readout: 3050 Upgrade]] | ||
[[Category:Technology]] | [[Category:Technology]] |
Latest revision as of 12:51, 27 February 2022
An OmniPod (or Pod) is a specialized equipment housing or manifold used to mount weapons, ammunition, and components in OmniMechs, OmniFighters, and OmniVehicles.[1] OmniTechnology allows Omni-capable Units to rapidly reconfigure or replace weapons and equipment[2][3], even in the field.[citation needed]
Though an OmniPod refers directly to the housing for the equipment, the term is frequently also used for the equipment mounted inside.[citation needed]
Contents
History[edit]
When Clans Coyote and Sea Fox invented OmniTechnology in the mid-2850s[4], rather than force the myriad weapons manufacturers across Clanspace to redesign their production to allow standard interface with Omni-capable Units[5], Coyote Scientist Richard (Remer)’s team invented OmniPods that, with moderate technical effort[6], allow the OmniPod-mounted equipment to be quickly secured to the hollow chassis of the base OmniMech.[7]
Function[edit]
OmniPods place power; ammunition computer feeds; coolant lines; CASE baffles; servomechanism, myomer, and actuator connections, and fastenings in a standard arrangement or alignment. Since OmniPod-mounted equipment connections are regularly arranged, they are very easily installed, removed, or repositioned within the Omni chassis. Each Pod requires about 30 minutes for replacement in an Omni.[2][3] The Pods themselves are light, and add only negligible mass to the Omni Unit, with no effect on performance.[8][9],
Components mounted in OmniPods are simply removed and replaced, allowing technicians time to repair the component and the Omni-compatible unit free to do as necessary,[10][11] although repairing damaged Pod-capable chassis equipment is a bit more time-consuming.[3]
OmniPod-mounted equipment can be mounted on conventional BattleMechs, AeroSpace Fighters, etc., if the equipment is first removed from the OmniPod. While in theory Pod-mounted equipment could be fixed directly into a convention unit, wasting such an expensive housing seems foolish; OmniPods themselves cost one-quarter of the price of their housed components, and installing OmniPods on non-Omni units saves no time vs standard equipment.[12]
References[edit]
- ↑ Strategic Operations, p. 182
- ↑ 2.0 2.1 Technical Readout: 3050, p. 223, "Outfitting and OmniMech"
- ↑ 3.0 3.1 3.2 Strategic Operations, pp. 183-184, "Master Repair Table"
- ↑ Field Manual: Warden Clans, pp. 39-41
- ↑ Strategic Operations, p. 180, "Regional Variation"
- ↑ Strategic Operations, p. 189, "Omni Units", Standard equipment and weapons can be mounted in an OmniPod in a maintenance facility. The cost for this is 25% of the equipment being installed. Components may be mounted in OmniPods in the same amount of time it takes to replace stock equipment in a standard (non-Omni) unit. This allows idle Technicians to create an inventory of OmniPod-mounted equipment when they are not needed to maintain, repair, or reconfigure their Omni Unit, for instance in transit from Jump Points or while their unit is actively deployed.
- ↑ TechManual, p. 44, "OmniMechs"
- ↑ Field Manual: Warden Clans, p. 42, “Crusade of the Valiant”
- ↑ Technical Readout: 3050, pp. 223-224
- ↑ Technical Readout: 3050, p. 7
- ↑ Technical Readout: 3050 Upgrade, p. 112
- ↑ Strategic Operations, p. 189