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Difference between revisions of "OmniPod"

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An '''OmniPod''' (or '''Pod''') is a specialized equipment housing used to mount weapons, ammunition, and components in [[OmniMech]]s, [[OmniFighter]]s, and [[OmniVehicle]]s.<ref>''Strategic Operations'', p. 182</ref>
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An '''OmniPod''' (or '''Pod''') is a specialized equipment housing used to mount weapons, ammunition, and components in [[OmniMech]]s, [[OmniFighter]]s, and [[OmniVehicle]]s.<ref>''Strategic Operations'', p. 182</ref> [[OmniTechnology]] allows Omni-capable Units to rapidly reconfigure or replace weapons and equipment, even in the field.{{cn}}
  
[[OmniTechnology]] allows Omni-capable Units to rapidly reconfigure or replace weapons and equipment, even in the field.{{cn}} When OmniTechnology first became available, rather than force weapons manufacturers across [[Clan Homeworlds|Clanspace]] to re-design and standardize construction of the myriad weapon systems currently in production<ref>''Strategic Operations'', p. 180, "Regional Variation"</ref>, none of which was designed to be compatible with OmniTechnology (at least until [[Clan Jade Falcon]] won it from [[Clan Coyote]] in [[2863]])<ref>''Field Manual: Warden Clans'', p. 40, "The Renaissance Spreads"</ref>, Coyote Scientist [[Richard (Remer)]]’s team invented OmniPods that, with moderate technical effort<ref>''Strategic Operations'', p. 189, "Omni Units", Standard equipment and weapons can be mounted in an OmniPod in a maintenance facility. The cost for this is 25% of the equipment being installed. Components may be mounted in OmniPods in the same amount of time it takes to replace stock equipment in a standard (non-Omni) unit. This allows idle Technicians to create an inventory of OmniPod-mounted equipment when they are not needed to maintain, repair, or reconfigure their Omni Unit, for instance in transit from Jump Points or while their unit is actively deployed.</ref>, place power, ammunition, computer feeds, coolant lines, [[CASE]] baffles, and fastenings in a standard arrangement or alignment. The Pods themselves are light, and add only negligible mass to the Omni Unit, with no effect on performance.<ref>''Field Manual: Warden Clans'', p. 42, “Crusade of the Valiant”</ref><ref>''Technical Readout: 3050'', pp. 223-224</ref>
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==History==
  
Since OmniPod-mounted equipment connections are regularly arranged, they are very easily installed, removed, or repositioned within the Omni chassis. Each Pod requires about 30 minutes for replacement in an Omni.<ref>''Technical Readout: 3050'', p. 223, "Outfitting and OmniMech"</ref><ref>''Strategic Operations'', pp. 183-184</ref> Most often, damaged components are simply removed and replaced, allowing technicians time to repair the component and the Omni-compatible unit free to do as necessary.<ref>''Technical Readout: 3050'', p. 7</ref><ref>''Technical Readout: 3050 Upgrade'', p. 112</ref>
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When Clans [[Clan Coyote|Coyote]] and [[Clan Sea Fox|Sea Fox]] invented OmniTechnology in the mid-2850s<ref>''Field Manual: Warden Clans'', pp. 39-41</ref>, rather than force the myriad weapons manufacturers across [[Clan Homeworlds|Clanspace]] to re-design their production to allow standard interface with Omni-capable Units<ref>''Strategic Operations'', p. 180, "Regional Variation"</ref>, Coyote Scientist [[Richard (Remer)]]’s team invented OmniPods that, with moderate technical effort<ref>''Strategic Operations'', p. 189, "Omni Units", Standard equipment and weapons can be mounted in an OmniPod in a maintenance facility. The cost for this is 25% of the equipment being installed. Components may be mounted in OmniPods in the same amount of time it takes to replace stock equipment in a standard (non-Omni) unit. This allows idle Technicians to create an inventory of OmniPod-mounted equipment when they are not needed to maintain, repair, or reconfigure their Omni Unit, for instance in transit from Jump Points or while their unit is actively deployed.</ref>, allow the OmniPod-mounted equipment to be quickly secured the the hollow chassis of the base OmniMech.<ref>''TechManual'', p. 44, "OmniMechs"</ref>
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==Function==
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OmniPods place power, ammunition, computer feeds, coolant lines, [[CASE]] baffles, and fastenings in a standard arrangement or alignment. Since OmniPod-mounted equipment connections are regularly arranged, they are very easily installed, removed, or repositioned within the Omni chassis. Each Pod requires about 30 minutes for replacement in an Omni.<ref>''Technical Readout: 3050'', p. 223, "Outfitting and OmniMech"</ref><ref>''Strategic Operations'', pp. 183-184</ref> The Pods themselves are light, and add only negligible mass to the Omni Unit, with no effect on performance.<ref>''Field Manual: Warden Clans'', p. 42, “Crusade of the Valiant”</ref><ref>''Technical Readout: 3050'', pp. 223-224</ref>,
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Components mounted in OmniPods are simply removed and replaced, allowing technicians time to repair the component and the Omni-compatible unit free to do as necessary,<ref>''Technical Readout: 3050'', p. 7</ref><ref>''Technical Readout: 3050 Upgrade'', p. 112</ref> although repairing damaged Pod-capable chassis equipment is a bit more time-consuming.<ref>''Strategic Operations'', pp. 183-184, "Master Repair Table"</ref>
  
 
OmniPod-mounted equipment can be mounted on conventional BattleMechs, AeroSpace Fighters, etc., if the equipment is first removed from the OmniPod. While in theory Pod-mounted equipment could be fixed directly into a convention unit, wasting such an expensive housing seems foolish; OmniPods themselves cost one-quarter of the price of their housed components, and installing OmniPods on non-Omni units saves no time vs standard equipment.<ref>''Strategic Operations'', p. 189</ref>
 
OmniPod-mounted equipment can be mounted on conventional BattleMechs, AeroSpace Fighters, etc., if the equipment is first removed from the OmniPod. While in theory Pod-mounted equipment could be fixed directly into a convention unit, wasting such an expensive housing seems foolish; OmniPods themselves cost one-quarter of the price of their housed components, and installing OmniPods on non-Omni units saves no time vs standard equipment.<ref>''Strategic Operations'', p. 189</ref>
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==Bibliography==
 
==Bibliography==
 
* [[Technical Readout: 3050]]
 
* [[Technical Readout: 3050]]
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* [[Field Manual: Warden Clans]]
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* [[TechManual]]
 
* [[Strategic Operations]]
 
* [[Strategic Operations]]
* [[Field Manual: Warden Clans]]
 
 
* [[Technical Readout: 3050 Upgrade]]
 
* [[Technical Readout: 3050 Upgrade]]
  
 
[[Category:Technology]]
 
[[Category:Technology]]

Revision as of 13:13, 27 April 2020

An OmniPod (or Pod) is a specialized equipment housing used to mount weapons, ammunition, and components in OmniMechs, OmniFighters, and OmniVehicles.[1] OmniTechnology allows Omni-capable Units to rapidly reconfigure or replace weapons and equipment, even in the field.[citation needed]

History

When Clans Coyote and Sea Fox invented OmniTechnology in the mid-2850s[2], rather than force the myriad weapons manufacturers across Clanspace to re-design their production to allow standard interface with Omni-capable Units[3], Coyote Scientist Richard (Remer)’s team invented OmniPods that, with moderate technical effort[4], allow the OmniPod-mounted equipment to be quickly secured the the hollow chassis of the base OmniMech.[5]

Function

OmniPods place power, ammunition, computer feeds, coolant lines, CASE baffles, and fastenings in a standard arrangement or alignment. Since OmniPod-mounted equipment connections are regularly arranged, they are very easily installed, removed, or repositioned within the Omni chassis. Each Pod requires about 30 minutes for replacement in an Omni.[6][7] The Pods themselves are light, and add only negligible mass to the Omni Unit, with no effect on performance.[8][9],

Components mounted in OmniPods are simply removed and replaced, allowing technicians time to repair the component and the Omni-compatible unit free to do as necessary,[10][11] although repairing damaged Pod-capable chassis equipment is a bit more time-consuming.[12]

OmniPod-mounted equipment can be mounted on conventional BattleMechs, AeroSpace Fighters, etc., if the equipment is first removed from the OmniPod. While in theory Pod-mounted equipment could be fixed directly into a convention unit, wasting such an expensive housing seems foolish; OmniPods themselves cost one-quarter of the price of their housed components, and installing OmniPods on non-Omni units saves no time vs standard equipment.[13]

References

  1. Strategic Operations, p. 182
  2. Field Manual: Warden Clans, pp. 39-41
  3. Strategic Operations, p. 180, "Regional Variation"
  4. Strategic Operations, p. 189, "Omni Units", Standard equipment and weapons can be mounted in an OmniPod in a maintenance facility. The cost for this is 25% of the equipment being installed. Components may be mounted in OmniPods in the same amount of time it takes to replace stock equipment in a standard (non-Omni) unit. This allows idle Technicians to create an inventory of OmniPod-mounted equipment when they are not needed to maintain, repair, or reconfigure their Omni Unit, for instance in transit from Jump Points or while their unit is actively deployed.
  5. TechManual, p. 44, "OmniMechs"
  6. Technical Readout: 3050, p. 223, "Outfitting and OmniMech"
  7. Strategic Operations, pp. 183-184
  8. Field Manual: Warden Clans, p. 42, “Crusade of the Valiant”
  9. Technical Readout: 3050, pp. 223-224
  10. Technical Readout: 3050, p. 7
  11. Technical Readout: 3050 Upgrade, p. 112
  12. Strategic Operations, pp. 183-184, "Master Repair Table"
  13. Strategic Operations, p. 189

Bibliography