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Editing Naval Particle Projector Cannon

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==Description==
 
==Description==
The '''Naval Particle Projector Cannon''' (or '''Naval PPC''') weapon family is a unique energy weapon. Like the [[Particle Projector Cannon|smaller version]] mounted on [['Mechs]], the NPPC fires a concentrated beam of ions at a target, causing large amounts of damage to [[:Category:Armor|armor]] via impact and thermal transfer. The weapon's lethality rivals that of larger autocannon, but NPPCs generate a large amount of waste heat. Too large to be mounted on anything smaller than a [[WarShip]], Naval PPCs are massive weapons that also served as a planet-based [[SDS]] installation.<ref>''BattleSpace Rulebook'', p. 39</ref> In contrast to the [[Naval Autocannon]], inaccurate SDS energy weapons fire from the planet wouldn't return to the planet's surface, causing damage.
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The '''Naval Particle Projector Cannon''' (or '''Naval PPC''') weapon family is a unique energy weapon. Like the [[Particle Projector Cannon|smaller version]] mounted on [['Mechs]], the NPPC fires a concentrated beam of ions at a target, causing large amounts of damage to [[:Category:Armor|armor]] via impact and thermal transfer. The weapon's lethality rivals that of larger autocannon, but NPPCs generate a large amount of waste heat. Too large to be mounted on anything smaller than a [[WarShip]], Naval PPC's are massive weapons that also served as a planet-based [[SDS]] installation.<ref>''BattleSpace Rulebook'', p. 39</ref> In contrast to the [[Naval Autocannon]], inaccurate SDS energy weapons fire from the planet wouldn't return to the planet's surface, causing damage.
  
 
The Naval PPC family is divided into three classifications:
 
The Naval PPC family is divided into three classifications:
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* [[Heavy Naval PPC]] ([[Heavy NPPC]])
 
* [[Heavy Naval PPC]] ([[Heavy NPPC]])
  
The weapons were first developed by the [[Terran Hegemony]] in [[2358]]. The Naval PPCs were the foundation that would lead to the development of the ground based smaller versions.<ref>''Tactical Operations'', p. 333 Naval PPC (Capital PPC) - Fluff shows that Naval PPC came first, and its establishment paved way for regular battlefield PPC be developed.</ref> Unlike the ground based counterpart, as of [[3067]] no [[Extended Range Particle Projector Cannon|extended range]] or [[Snub-Nose PPC|snub nose]] versions of the Naval PPC are known to exist. Like their [[Naval Laser|laser]] and [[Naval Autocannon|autocannon]] counterparts, Naval PPCs are not good at engaging targets massing less than 500 tons.<ref>''Technical Readout: 2750'', p. 122 - "Explicitly states that these weapons may only fire on [[DropShip]]-sized or larger targets".</ref><ref>''Total Warfare'', p. 303 - "Provides to-hit penalty to capital weapons info".</ref> As a result, the SDS system frequently used standard LRM missile launchers to engage AeroSpace Fighters, and WarShips used conventional weapons to engage small, fast moving targets.<ref>''AeroTech 2'', p. 41</ref><ref>''BattleSpace Rulebook'', p. 38</ref>
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The weapons were first developed by the [[Terran Alliance]] in [[2305]]. The Naval PPCs were foundation that would lead to development of the ground based smaller versions.<ref>''Tactical Operations'', p. 333 Naval PPC (Capital PPC) - Fluff shows that Naval PPC came first, and it estiablishment paved way for regular battlfield PPC be developed.</ref> Unlike the ground based counterpart, as of [[3067]] no [[Extended Range Particle Projector Cannon|extended range]] or [[Snub-Nose PPC|snub nose]] versions of the Naval PPC are known to exist. Like their [[Naval Laser|laser]] and [[Naval Autocannon|autocannon]] counterparts, Naval PPC's are not good at engaging targets massing less than 500 tons.<ref>''Technical Readout: 2750'', p. 122 - "Explicitly states that these weapons may only fire on [[DropShip]]-sized or larger targets".</ref><ref>''Total Warfare'', p. 303 - "Provides to-hit penalty to capital weapons info".</ref> As a result, the SDS system frequently used standard LRM missile launchers to engage AeroSpace Fighters, and WarShips used conventional weapons to engage small, fast moving targets.<ref>''AeroTech 2'', p. 41</ref><ref>''BattleSpace Rulebook'', p. 38</ref>
  
 
== References ==
 
== References ==

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