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Editing MechWarrior 2: Mercenaries

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{{Update Needed|[[Shrapnel Issue 15]]}}
 
{{ApocryphalArticle}}
 
{{ApocryphalArticle}}
 
{{InfoBoxProduct
 
{{InfoBoxProduct
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==Canonicity==
 
==Canonicity==
 
Computer games are explicitly excluded from the list of products that contribute straight [[Canon]] to the BattleTech universe while at the same time it was stated that the IP owners are "not in total denial about these sources either"; it has also been stated that fluff from certain official, licensed products (namely certain computer games including those produced by Activision) can be assumed to be part of the shared universe as long as it is not directly contradicted, and makes sense. On this premise, ''MechWarrior 2: Mercenaries'' is considered an apocryphal product.
 
Computer games are explicitly excluded from the list of products that contribute straight [[Canon]] to the BattleTech universe while at the same time it was stated that the IP owners are "not in total denial about these sources either"; it has also been stated that fluff from certain official, licensed products (namely certain computer games including those produced by Activision) can be assumed to be part of the shared universe as long as it is not directly contradicted, and makes sense. On this premise, ''MechWarrior 2: Mercenaries'' is considered an apocryphal product.
 
While as a whole ''MechWarrior 2: Mercenaries'' is apocryphal, at least some aspects of the game have been formally canonized with [[Shrapnel (magazine)/Issue 15|''Shrapnel'' Issue 15]] referencing the [[3045]] to [[3046]] "Gravy" mission and the impersonation of Jandex Corporation plot point while discussing the vetting (or lack thereof) of parties on [[Mercenary Review Board]] contracts.<ref name=SH15>''Shrapnel'' Issue 15,:"Where the Pen is Mightier than the Sword"</ref>
 
  
 
==Plot synopsis==
 
==Plot synopsis==

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