Sarna News: Bad 'Mechs - Icestorm

Editing MechWarrior (pilot)

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[[File:MechWarrior.jpg|thumb|right|100px|A typical MechWarrior in combat gear]]
 
[[File:MechWarrior.jpg|thumb|right|100px|A typical MechWarrior in combat gear]]
A '''MechWarrior''' is the pilot of a [[BattleMech]], the premier combat unit of the [[thirty-first century]].  These 'Mech pilots can be found on battlefields across the [[Inner Sphere]], the [[Periphery]] and beyond, whether fighting on behalf of a greater cause or just their own personal ambitions.  MechWarriors serve in the armies of the [[Great Houses]] or as part of a [[mercenary unit]], fight in the [[Solaris Games|gladiatorial arenas]] of [[Solaris VII]] and elsewhere, or operate on the fringes of society as pirates and bandits.  Among the [[Clans]], a MechWarrior can either be [[trueborn]] or [[freeborn]], with the former enjoying greater social standing.
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A '''MechWarrior''' is the pilot of a [[BattleMech]], the premier combat unit of the [[thirty-first century]].  These 'Mech pilots can be found on battlefields across the [[Inner Sphere]], the [[Periphery]] and beyond, whether fighting on behalf of a greater cause or just their own personal ambitions.  MechWarriors serve in the armies of the [[Great Houses]] or as part of a [[Mercenary]] unit, fight in the gladiatorial arenas of [[Solaris VII]], or operate on the fringes of society as pirates and bandits.  Among the [[Clans]], a MechWarrior can either be [[trueborn]] or [[freeborn]], with the former enjoying greater social standing.
  
 
==History==
 
==History==
With the creation of the first BattleMech—the ''[[Mackie]]''—in the [[twenty-fifth century]], the face of battle in the Inner Sphere changed. In the centuries that followed these awesome machines and the people that piloted them came to be viewed as the modern incarnation of the Knight-Errant.  These masters of the modern battlefield were given honors, and some were even raised to the [[nobility]] on the merit of their accomplishments. Over time, a social class of MechWarriors formed and a series of traditions became established. During the long years of the [[Succession Wars (History)|Succession Wars]], as the Great Houses battled each other for control of the Inner Sphere, many MechWarriors owned their own BattleMechs and a tradition of passing the 'Mech and their responsibilities from one generation to the next within a family line started. These 'Mechs became a treasured resource for those lucky enough to have them and were coveted and repaired again and again over the centuries.<ref name=CBT34>''Classic BattleTech Universe'', p. 45</ref>
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With the creation of the first BattleMech in the [[twenty-fifth century]], the face of battle in the Inner Sphere changed. In the centuries that followed these awesome machines and the people that piloted them came to be viewed as the modern incarnation of the Knight-Errant.  These masters of the modern battlefield were given honors, and some were even raised to the [[nobility]] on the merit of their accomplishments. Over time, a social class of MechWarriors formed and a series of traditions became established. During the long years of the [[Succession Wars (History)|Succession Wars]], as the Great Houses battled each other for control of the Inner Sphere, many MechWarriors owned their own BattleMechs and a tradition of passing the 'Mech and their responsibilities from one generation to the next within a family line started. These 'Mechs became a treasured resource for those lucky enough to have them and were coveted and repaired again and again over the centuries.<ref name=CBT34>''Classic BattleTech Universe'', p. 45</ref>
  
This changed with the end of the [[Fourth Succession War]]. With the discovery, development and rapid adoption of many new and old technologies, the ancient 'Mechs that had held the field for so many years became hopelessly outclassed by newer generations of BattleMechs leaving factory lines throughout the Inner Sphere. The average independent MechWarrior could not keep up with the House-sponsored armies in keeping their systems and components up to date and soon fell hopelessly behind. With the coming of the Clans, this became even more evident.  The change in culture has had grave consequences for the private ownership of BattleMechs. Most of the newer Inner Sphere produced 'Mechs are owned by the various House Militaries, while among the Clans all property is owned by the Clan itself and a Clan MechWarrior never owns his equipment.<ref name=CBT34/>
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This changed with the end of the [[Fourth Succession War]]. With the discovery, development and rapid adoption of many new and old technologies, the ancient 'Mechs that had held the field for so many years became hopelessly outclassed by newer generations of BattleMechs leaving factory lines throughout the Inner Sphere. The average independent MechWarrior could not keep up with the House-sponsored armies in keeping their systems and components up to date and soon fell hopelessly behind. With the coming of the Clans, this became even more evident.  The change in culture has had grave consequences for the private ownership of BattleMechs. Most of the newer Inner Sphere produced 'Mechs are owned by the various House Militaries, while among the Clans all property is owned by the Clan itself and a Clan MechWarrior never owns his own equipment.<ref name=CBT34/>
  
Following the [[Jihad]], [[Devlin Stone]] began the [[Military Materiel Redemption Program]] with the aim of greatly reducing the martial arsenal in his quest for peace, particularly regarding 'Mechs, for all Inner Sphere nations and Clans. Subsequently, the number of war machines dwindled to an all-time low. Many planets were ostensibly defended by single-digit numbers of 'Mechs, though as it would turn out many had simply been cached and not really destroyed. However, the MechWarrior mythos didn't disappear, and remained a dream for many.<ref>''BattleTech Legacy'', p. 263</ref>
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After the [[Jihad]], all Inner Sphere nations and Clans greatly reduced their 'Mech numbers in [[Devlin Stone]]'s  [[Military Materiel Redemption Program]]. The war machines numbers, after, was minimal: in the [[Republic of the Sphere]]'s space, in most planets were barely a 'Mech by planet. However, the MechWarrior's mystic didn't disappeared, and most youngsters prosecuted it anyway.<ref>''BattleTech Legacy'', p. 263</ref>
  
 
==Training==
 
==Training==
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Just as important to the MechWarrior's survival in combat is equipment designed to regulate their body temperature; even when the life support is fully functional, the [[cockpit]] of a 'Mech "running hot" can get as warm as a sauna.  Before the fall of the [[Star League]], pilots relied on [[Cooling Suit]]s to protect against overheating, but these eventually became [[lostech]].  Thereafter, Inner Sphere pilots were forced to rely on wearing [[Cooling Vest]]s and as little clothing as possible to survive these conditions.  The recovery of lostech would eventually see the return of cooling suits, while the Clans never lost this technology.<ref>''TechManual'', pp. 40–41</ref>
 
Just as important to the MechWarrior's survival in combat is equipment designed to regulate their body temperature; even when the life support is fully functional, the [[cockpit]] of a 'Mech "running hot" can get as warm as a sauna.  Before the fall of the [[Star League]], pilots relied on [[Cooling Suit]]s to protect against overheating, but these eventually became [[lostech]].  Thereafter, Inner Sphere pilots were forced to rely on wearing [[Cooling Vest]]s and as little clothing as possible to survive these conditions.  The recovery of lostech would eventually see the return of cooling suits, while the Clans never lost this technology.<ref>''TechManual'', pp. 40–41</ref>
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==Notes==
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The first MechWarrior was, in [[2439]], a ''[[Mackie]]'' pilot, Colonel [[Charles Kincaid]].<ref>''Classic BattleTech Universe'', p. 45</ref>
  
 
==Gallery==
 
==Gallery==

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