Sarna News: Bad 'Mechs - Icestorm

Editing MechWarrior (1989 Video Game)

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* The longest single journey in the game is from Okefenokee in Davion space to Timbuktu or Niangol in Steiner space, which is 11 jumps. It costs 1,180,000 C-bills to move four 'Mechs this far.
 
* The longest single journey in the game is from Okefenokee in Davion space to Timbuktu or Niangol in Steiner space, which is 11 jumps. It costs 1,180,000 C-bills to move four 'Mechs this far.
 
* The maximum number of 'Mechs you can own in the game is 12, making the most expensive jump possible–12 'Mechs between Timbuktu or Niangol and Okefenokee—cost 3.54 million C-bills.
 
* The maximum number of 'Mechs you can own in the game is 12, making the most expensive jump possible–12 'Mechs between Timbuktu or Niangol and Okefenokee—cost 3.54 million C-bills.
*Because of the transportation fees, a frequent strategy in the game is to sell the ''Jenner'' right away, travel to Land's End, and follow the storyline from there without any 'Mech combat, until you have pinpointed the location of the Chalice and acquired the money from Tasha (and perhaps collected the price on Grig Griez's head). Use the money to buy 'Mechs and pilots only then and build up your unit by accepting missions near your target world, without losing money for further long-distance travel.
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*Because of the transportation fees, a frequent strategy in the game is to sell the ''Jenner'' right away, travel to Land's End, and follow the storyline from there without any 'Mech combat, until you have pinpointed the location of the Chalice and acquired the money from Tasha (and perhaps collected the price on Grig Griez's head). Use the money to buy 'Mechs and pilots only then and build up your unit by accepting missions near to your target world, without losing money for further long-distance travel.
  
 
===Trading BattleMechs===
 
===Trading BattleMechs===

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