Difference between revisions of "MechWarrior: Dark Age Collectable Miniatures Game"

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'''''MechWarrior: Dark Age''''' (now in its second major expansion, ''Age of Destruction'') is a tabletop wargame by [[WizKids]] based on the [[BattleTech]] universe, that uses the ''Clix'' system. The miniatures are pre-painted models of infantry squads, vehicles, and  [[BattleMech]]s.
+
'''''MechWarrior: Dark Age''''' (now in its second major expansion, ''Age of Destruction'') is a tabletop wargame by [[WizKids]] based on the [[BattleTech]] universe, that uses the ''Clix'' system. The miniatures are pre-painted models of infantry squads, [[combat vehicle|vehicles]], and  [[BattleMech]]s.
  
 
The game may be purchased in booster packs (similar to Magic: The Gathering), but there are ways of acquiring particular pieces without spending large quantities of money on packs. Trade is the most common option, followed by purchases on eBay. There are units that you can only acquire through trade or send-aways, such as the Battleforces and the Designer Series Mechs and pilots.
 
The game may be purchased in booster packs (similar to Magic: The Gathering), but there are ways of acquiring particular pieces without spending large quantities of money on packs. Trade is the most common option, followed by purchases on eBay. There are units that you can only acquire through trade or send-aways, such as the Battleforces and the Designer Series Mechs and pilots.
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*[[Clan Sea Fox]]
 
*[[Clan Sea Fox]]
 
*[[Clan Nova Cat]]
 
*[[Clan Nova Cat]]
*[[Jade Falcon]]
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*[[Clan Jade Falcon]]
 
*[[House Liao]]
 
*[[House Liao]]
 
*[[House Steiner]]
 
*[[House Steiner]]
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Three factions ([[House Liao]], [[Clan Jade Falcon]], and [[Clan Sea Fox]]) have inherent abilities not stated on their figures. Examples of these abilities include improved damage to elite or novice enemies, better targeting through forests, improved jumping attacks, or gaining the ability to deprive an enemy player of an order. This concept has been extended in later expansions by the addition of faction pride cards and special pilot abilities. Starting in January 2006, the factions abilities for House Liao, Clan Jade Falcon, and Clan Sea Fox were replaced with faction pride cards.
 
Three factions ([[House Liao]], [[Clan Jade Falcon]], and [[Clan Sea Fox]]) have inherent abilities not stated on their figures. Examples of these abilities include improved damage to elite or novice enemies, better targeting through forests, improved jumping attacks, or gaining the ability to deprive an enemy player of an order. This concept has been extended in later expansions by the addition of faction pride cards and special pilot abilities. Starting in January 2006, the factions abilities for House Liao, Clan Jade Falcon, and Clan Sea Fox were replaced with faction pride cards.
  
One of the most interesting aspects of '''Mechwarrior: Dark Age''' is its relation to the [[Classic Battletech]] game. In the first expansions of the game, Wizkids tried to make MW:DA a simplified version of Battletech, with many of the [['Mech]]s capable of being easily converted to their pen and paper BattleTech equivalents. With the release of ''Age of Destruction'', though, Wizkids, starting developing new 'Mechs no longer based in the Classic Battletech conception of a 'Mech. For example, while the [[Shen Yi]] of older expansions had a card that asisted in translating it into a Classic Battletech 'Mech, the new Shiro is not strictly compatible as a Battletech 'Mech. While many fans of the game applaud the creativity Wizkids has in making 'Mechs outside the box, some fans are very dissatisfied with departure from the traditional rules regarding 'Mech design.
+
One of the most interesting aspects of '''Mechwarrior: Dark Age''' is its relation to the [[Classic BattleTech]] game. In the first expansions of the game, Wizkids tried to make MW:DA a simplified version of BattleTech, with many of the [['Mech]]s capable of being easily converted to their pen and paper BattleTech equivalents. With the release of ''Age of Destruction'', though, Wizkids, starting developing new 'Mechs no longer based in the Classic Battletech conception of a 'Mech. For example, while the [[Shen Yi]] of older expansions had a card that asisted in translating it into a Classic Battletech 'Mech, the new Shiro is not strictly compatible as a BattleTech 'Mech. While many fans of the game applaud the creativity Wizkids has in making 'Mechs outside the box, some fans are very dissatisfied with departure from the traditional rules regarding 'Mech design.
  
 
''MechWarrior: Age of Destruction'' introduced new rules and new mechanics to the game, most notably the pilots and gear. These cards are included with the booster packs, and improve any 'Mech they are attached to. This has also introduced Gunslingers, mercenary pilots with preferred 'Mechs that can be "recruited" to all, or most, factions. They have become common prizes at sanctioned tournaments.
 
''MechWarrior: Age of Destruction'' introduced new rules and new mechanics to the game, most notably the pilots and gear. These cards are included with the booster packs, and improve any 'Mech they are attached to. This has also introduced Gunslingers, mercenary pilots with preferred 'Mechs that can be "recruited" to all, or most, factions. They have become common prizes at sanctioned tournaments.
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As of ''MechWarrior: Age of Destruction'', many of the older factions have been absorbed into their larger Houses or [[Clans]]. For example, the [[Swordsworn]] were absorbed by [[House Davion]], while [[Bannson's Raiders]] may be absorbed by [[House Liao]], though leader [[Jacob Bannson]]'s fate will be decided by players in an upcoming storyline event. It is still uncertain whether the [[Clan Steel Wolves|Steel Wolves]] will be absorbed by [[Clan Wolf]] (although, as of the ''Vanguard'' expansion, it is extremely likely).
 
As of ''MechWarrior: Age of Destruction'', many of the older factions have been absorbed into their larger Houses or [[Clans]]. For example, the [[Swordsworn]] were absorbed by [[House Davion]], while [[Bannson's Raiders]] may be absorbed by [[House Liao]], though leader [[Jacob Bannson]]'s fate will be decided by players in an upcoming storyline event. It is still uncertain whether the [[Clan Steel Wolves|Steel Wolves]] will be absorbed by [[Clan Wolf]] (although, as of the ''Vanguard'' expansion, it is extremely likely).
  
Few people actually know the role of the [[Wolf Hunters]] in all of this, but they seem to be a new version of the Steel Wolves that have broken away from the Steel Wolves and [[Clan Wolf]], lead by Steel Wolf leader [[Anastasia Kerensky]].
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The [[Wolf Hunters]] were a part of the Steel Wolves that have broken away from the Steel Wolves and [[Clan Wolf]]. Led by former Steel Wolf Galaxy Commander [[Anastasia Kerensky]], they have become a mercenary unit.
  
 
== Novels ==
 
== Novels ==
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Book Three of the ''Proving Grounds'' Trilogy
 
Book Three of the ''Proving Grounds'' Trilogy
  
7: ''By Temptations and By War'', Loren L. Coleman
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7: ''By Temptations and By War'', [[Loren L. Coleman]]
  
 
8: ''Fortress of Lies'', [[J. Steven York]]
 
8: ''Fortress of Lies'', [[J. Steven York]]
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11: ''Blood of the Isle'', Loren L. Coleman
 
11: ''Blood of the Isle'', Loren L. Coleman
  
12: ''Hunters of the Deep'', Randall N. Bills
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12: ''Hunters of the Deep'', [[Randall N. Bills]]
  
 
13: ''The Scorpion Jar'', Jason M. Hardy  
 
13: ''The Scorpion Jar'', Jason M. Hardy  
  
14: ''Target of Opportunity'', Blaine Lee Pardoe
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14: ''Target of Opportunity'', [[Blaine Lee Pardoe]]
  
 
15: ''Sword of Sedition'', Loren L. Coleman  
 
15: ''Sword of Sedition'', Loren L. Coleman  
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22: ''Wolf Hunters'', Kevin Killiany<br>
 
22: ''Wolf Hunters'', Kevin Killiany<br>
To be released on November 7, 2006
 
  
 
23: ''Surrender Your Dreams'', Blaine Lee Pardoe<br>
 
23: ''Surrender Your Dreams'', Blaine Lee Pardoe<br>
To be released on December 5, 2006
 
  
 +
24: ''Dragon Rising'', Ilsa J. Bick<br>
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Scheduled to release on February 6, 2007
  
[[Category:WizKids games]]
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25: ''Masters of War'', [[Michael A. Stackpole]]<br>
 +
Scheduled to release on April 3, 2007
 +
 
 +
26: ''A Rending of Falcons'', Victor Milan<br>
 +
Scheduled to release on June 5, 2007
 +
 
 +
27: ''Pandora's Gambit'' by Randall N. Bills<br>
 +
Scheduled to release on August 7, 2007
 +
 
 +
[[Category: WizKids games]]
 +
{{wikipedia|81733226}}

Revision as of 13:12, 2 January 2007

MechWarrior: Dark Age (now in its second major expansion, Age of Destruction) is a tabletop wargame by WizKids based on the BattleTech universe, that uses the Clix system. The miniatures are pre-painted models of infantry squads, vehicles, and BattleMechs.

The game may be purchased in booster packs (similar to Magic: The Gathering), but there are ways of acquiring particular pieces without spending large quantities of money on packs. Trade is the most common option, followed by purchases on eBay. There are units that you can only acquire through trade or send-aways, such as the Battleforces and the Designer Series Mechs and pilots.

There are several factions to collect, and many are interconnected by alliances and other relations. The following are the factions:

Over time, these factions have acquired their own particular style of play. For example, the repairability of the Bannson's Raiders units lend themselves to quick strikes followed by a retreat.

Three factions (House Liao, Clan Jade Falcon, and Clan Sea Fox) have inherent abilities not stated on their figures. Examples of these abilities include improved damage to elite or novice enemies, better targeting through forests, improved jumping attacks, or gaining the ability to deprive an enemy player of an order. This concept has been extended in later expansions by the addition of faction pride cards and special pilot abilities. Starting in January 2006, the factions abilities for House Liao, Clan Jade Falcon, and Clan Sea Fox were replaced with faction pride cards.

One of the most interesting aspects of Mechwarrior: Dark Age is its relation to the Classic BattleTech game. In the first expansions of the game, Wizkids tried to make MW:DA a simplified version of BattleTech, with many of the 'Mechs capable of being easily converted to their pen and paper BattleTech equivalents. With the release of Age of Destruction, though, Wizkids, starting developing new 'Mechs no longer based in the Classic Battletech conception of a 'Mech. For example, while the Shen Yi of older expansions had a card that asisted in translating it into a Classic Battletech 'Mech, the new Shiro is not strictly compatible as a BattleTech 'Mech. While many fans of the game applaud the creativity Wizkids has in making 'Mechs outside the box, some fans are very dissatisfied with departure from the traditional rules regarding 'Mech design.

MechWarrior: Age of Destruction introduced new rules and new mechanics to the game, most notably the pilots and gear. These cards are included with the booster packs, and improve any 'Mech they are attached to. This has also introduced Gunslingers, mercenary pilots with preferred 'Mechs that can be "recruited" to all, or most, factions. They have become common prizes at sanctioned tournaments.

As of MechWarrior: Age of Destruction, many of the older factions have been absorbed into their larger Houses or Clans. For example, the Swordsworn were absorbed by House Davion, while Bannson's Raiders may be absorbed by House Liao, though leader Jacob Bannson's fate will be decided by players in an upcoming storyline event. It is still uncertain whether the Steel Wolves will be absorbed by Clan Wolf (although, as of the Vanguard expansion, it is extremely likely).

The Wolf Hunters were a part of the Steel Wolves that have broken away from the Steel Wolves and Clan Wolf. Led by former Steel Wolf Galaxy Commander Anastasia Kerensky, they have become a mercenary unit.

Novels

The Dark Age MechWarrior game also has associated fiction. Below is a list of titles that have been or are due to be released

1: Ghost War, Michael A. Stackpole

2: A Call to Arms, Loren L. Coleman

3: Ruins of Power, Robert E. Vardeman

4: A Silence In The Heavens, Martin Delrio
Book One of the Proving Grounds Trilogy

5: Truth and Shadows, Martin Delrio
Book Two of the Proving Grounds Trilogy

6: Service for the Dead, Martin Delrio
Book Three of the Proving Grounds Trilogy

7: By Temptations and By War, Loren L. Coleman

8: Fortress of Lies, J. Steven York

9: Patriot's Stand, Mike Moscoe

10: Flight of the Falcon, Victor Milan

11: Blood of the Isle, Loren L. Coleman

12: Hunters of the Deep, Randall N. Bills

13: The Scorpion Jar, Jason M. Hardy

14: Target of Opportunity, Blaine Lee Pardoe

15: Sword of Sedition, Loren L. Coleman

16: Daughter of the Dragon, Ilsa J. Bick

17: Heretic's Faith, Randall N. Bills

18: Fortress Republic, Loren L. Coleman

19: Blood Avatar, Ilsa J. Bick

20: Trial By Chaos, J. Steven York

21: Principles of Desolation, Jason M. Hardy & Randall N. Bills

22: Wolf Hunters, Kevin Killiany

23: Surrender Your Dreams, Blaine Lee Pardoe

24: Dragon Rising, Ilsa J. Bick
Scheduled to release on February 6, 2007

25: Masters of War, Michael A. Stackpole
Scheduled to release on April 3, 2007

26: A Rending of Falcons, Victor Milan
Scheduled to release on June 5, 2007

27: Pandora's Gambit by Randall N. Bills
Scheduled to release on August 7, 2007


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