Difference between revisions of "MechWarrior, Third Edition"

(updated for IFB, corrected book type)
(added "From the back cover"; formatting)
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{{InfoBoxBook
 
{{InfoBoxBook
 
| image = MW3rdEd.jpg
 
| image = MW3rdEd.jpg
 +
| name = MechWarrior: The BattleTech Role Playing Game <br /> (Third Edition)
 +
| product development = [[Bryan Nystul]] <br /> [[Randall N. Bills]]
 +
| primary writing = [[Bryan Nystul]] <br /> [[Christoffer Trossen]] <br /> [[Chris Hartford]] <br /> [[Loren L. Coleman]] <br /> [[Diane Piron-Gelman]] <br /> [[Randall N. Bills]] <br /> [[Christopher Hussey]] <br /> [[Dan Grendell]] <br /> [[Herbert A. Beas II]] <br /> [[Michael A. Stackpole]]
 +
| cover =
 +
| illustrations = [[Tom Baxa]] <br /> [[Joel Biske]] <br /> [[John Bridegroom]] <br /> [[Doug Chaffee]] <br /> [[Les Dorschied]] <br /> [[Mark Gabbana]] <br /> [[Mark Gibbons]] <br /> [[Fred Hooper]] <br /> [[Scott James]] <br /> [[Jeff Laubenstein]] <br /> [[David Martin]] <br /> [[Chris Moeller]] <br /> [[Kevin McCann]] <br /> [[Dave McKay]] <br /> [[Jim Nelson]] <br /> [[Mike Nielsen]] <br /> [[Matthew Plog]] <br /> [[Matt Wilson]]
 +
| type = Rule Book
 
| publisher = [[FASA]]
 
| publisher = [[FASA]]
 
| year = 1999
 
| year = 1999
| production code = 1715
 
| ISBN = 1-55560-386-6
 
| MSRP = 25.00
 
| type = Rule Book
 
| primary writing =
 
*[[Bryan Nystul]]
 
*[[Christoffer Trossen]]
 
*[[Chris Hartford]]
 
*[[Loren L. Coleman]]
 
*[[Diane Piron-Gelman]]
 
*[[Randall N. Bills]]
 
*[[Christopher Hussey]]
 
*[[Dan Grendell]]
 
*[[Herbert A. Beas II]]
 
*[[Michael A. Stackpole]]
 
| product development = *[[Bryan Nystul]]
 
*[[Randall N. Bills]]
 
| illustrations =
 
*[[Tom Baxa]]
 
*[[Joel Biske]]
 
*[[John Bridegroom]]
 
*[[Doug Chaffee]]
 
*[[Les Dorschied]]
 
*[[Mark Gabbana]]
 
*[[Mark Gibbons]]
 
*[[Fred Hooper]]
 
*[[Scott James]]
 
*[[Jeff Laubenstein]]
 
*[[David Martin]]
 
*[[Chris Moeller]]
 
*[[Kevin McCann]]
 
*[[Dave McKay]]
 
*[[Jim Nelson]]
 
*[[Mike Nielsen]]
 
*[[Matthew Plog]]
 
*[[Matt Wilson]]
 
 
| pages = 224
 
| pages = 224
 +
| production code = [http://classicbattletech.com/index.php?action=products&mode=full&id=10 1715]
 +
| ISBN = 1555603866
 
}}
 
}}
  
 +
==Description==
 +
'''''MechWarrior: The BattleTech Role Playing Game, Third Edition''''' is the latest [[MechWarrior (RPG)|role-playing]] game set in the [[BattleTech]] universe. This version is tied to the [[BattleTech]] storyline more than the previous iterations, as a character's home determines many aspects of their stats, not just their background. In addition to providing a comprehensive character creation system that builds backgrounds as well as statistics, ''MechWarrior, Third Edition'' contains a plethora of information so that players who may not be familiar with the BattleTech setting can still jump in and play. Also included is a full-color inset that is designed to give players a quick feel for each major faction.
  
==Description==
+
==From the back cover==
'''''MechWarrior, Third Edition''''' is the latest role-playing game set in the [[BattleTech]] universe. This version is tied to the BattleTech storyline more than the previous iterations, as a character's home determines many aspects of their stats, not just their background. In addition to providing a comprehensive character creation system that builds backgrounds as well as statistics, ''MechWarrior, Third Edition'' contains a plethora of information so that players who may not be familiar with the BattleTech setting can still jump in and play. Also included is a full-color inset that is designed to give players a quick feel for each major faction.
+
{{quote|''It is the 31st century. Across the vastness of interstellar space, awesome powers vie for supremacy. Amidst this swirl of unending conflict stride [[BattleMech]]s, huge robotic weapons of war piloted by elite [[MechWarrior (pilot)|MechWarrior]]s. Join the action, taking on any one of an endless variety of roles, from spy to smuggler, mercenary to MechWarrior. As a character from the [[Inner Sphere]], the [[Clans]] or the [[Periphery]], you will decide the ultimate fate of the galaxy.''
+
 
 +
''Enter the exciting [[BattleTech]] universe in this all-new third edition of the [[MechWarrior (RPG)|MechWarrior roleplaying game]]. This book contains all the rules and source material players and Gamemasters need. Completely redesigned for faster and easier play, it features a unique character creation system that generates game abilities and background story at the same time.''}}
  
 
==Contents==
 
==Contents==
*A Time of War
+
* A Time of War
*Introduction
+
* Introduction
*"By the Numbers"
+
* "By the Numbers"
*Game Concepts
 
:Character Abilities
 
::Abilities
 
::Skills
 
:Action Checks
 
:Rolling the Dice
 
:Task Resolution
 
:Edge
 
*Character Creation
 
:Overview
 
:Life Path
 
:Affiliations
 
:Stage 1: Early Childhood
 
:Stage 2: Late Childhood
 
:Stage 3: Higher Education
 
:Stage 4: Real Life
 
:Occupational Fields List
 
:Assigning Attributes, Traits and Skills
 
:Finishing Touches
 
::Age
 
::BattleMech/Vehicle Assignment
 
::Equipment
 
:Sample Characters
 
*Traits
 
*Skills
 
*Combat
 
*Equipment
 
*A Brief History of the Inner Sphere
 
*A Whistletop Tour of the Inner Sphere
 
*Government and Law
 
*Society and Culture
 
*The Clans
 
*War and Its Makers
 
*Running the Game
 
:Role of the Gamemaster
 
:Getting Started
 
:Non-Player Characters
 
:Rewards
 
:Character Advancement
 
  
==See Also==
+
* Game Concepts
*[[MechWarrior (RPG)]]
+
** Character Abilities
 +
*** Abilities
 +
*** Skills
 +
** Action Checks
 +
** Rolling the Dice
 +
** Task Resolution
 +
** Edge
 +
 
 +
* Character Creation
 +
** Overview
 +
** Life Path
 +
** Affiliations
 +
** Stage 1: Early Childhood
 +
** Stage 2: Late Childhood
 +
** Stage 3: Higher Education
 +
** Stage 4: Real Life
 +
** Occupational Fields List
 +
** Assigning Attributes, Traits and Skills
 +
** Finishing Touches
 +
*** Age
 +
*** [[BattleMech]]/[[Combat Vehicle|Vehicle]] Assignment
 +
*** Equipment
 +
** Sample Characters
 +
 
 +
* Traits
 +
* Skills
 +
* Combat
 +
* Equipment
 +
* A Brief History of the [[Inner Sphere]]
 +
* A Whistletop Tour of the Inner Sphere
 +
* Government and Law
 +
* Society and Culture
 +
* The [[Clans]]
 +
* War and Its Makers
 +
 
 +
* Running the Game
 +
** Role of the Gamemaster
 +
** Getting Started
 +
** Non-Player Characters
 +
** Rewards
 +
** Character Advancement
  
 
==Notes==
 
==Notes==
*When [[FanPro]] reprinted this book, they did so as ''[[Classic BattleTech RPG]]'' to avoid confusion with [[MechWarrior: Dark Age]] and its successors.
+
* When [[FanPro]] reprinted this book, they did so as ''[[Classic BattleTech RPG]]'' to avoid confusion with [[MechWarrior: Dark Age]] and its successors.
 
 
  
 
[[Category:Books]]
 
[[Category:Books]]
 +
[[Category:Rule Books]]

Revision as of 20:44, 29 November 2008

Template:InfoBoxBook

Description

MechWarrior: The BattleTech Role Playing Game, Third Edition is the latest role-playing game set in the BattleTech universe. This version is tied to the BattleTech storyline more than the previous iterations, as a character's home determines many aspects of their stats, not just their background. In addition to providing a comprehensive character creation system that builds backgrounds as well as statistics, MechWarrior, Third Edition contains a plethora of information so that players who may not be familiar with the BattleTech setting can still jump in and play. Also included is a full-color inset that is designed to give players a quick feel for each major faction.

From the back cover

It is the 31st century. Across the vastness of interstellar space, awesome powers vie for supremacy. Amidst this swirl of unending conflict stride BattleMechs, huge robotic weapons of war piloted by elite MechWarriors. Join the action, taking on any one of an endless variety of roles, from spy to smuggler, mercenary to MechWarrior. As a character from the Inner Sphere, the Clans or the Periphery, you will decide the ultimate fate of the galaxy.

Enter the exciting BattleTech universe in this all-new third edition of the MechWarrior roleplaying game. This book contains all the rules and source material players and Gamemasters need. Completely redesigned for faster and easier play, it features a unique character creation system that generates game abilities and background story at the same time.

Contents

  • A Time of War
  • Introduction
  • "By the Numbers"
  • Game Concepts
    • Character Abilities
      • Abilities
      • Skills
    • Action Checks
    • Rolling the Dice
    • Task Resolution
    • Edge
  • Character Creation
    • Overview
    • Life Path
    • Affiliations
    • Stage 1: Early Childhood
    • Stage 2: Late Childhood
    • Stage 3: Higher Education
    • Stage 4: Real Life
    • Occupational Fields List
    • Assigning Attributes, Traits and Skills
    • Finishing Touches
    • Sample Characters
  • Traits
  • Skills
  • Combat
  • Equipment
  • A Brief History of the Inner Sphere
  • A Whistletop Tour of the Inner Sphere
  • Government and Law
  • Society and Culture
  • The Clans
  • War and Its Makers
  • Running the Game
    • Role of the Gamemaster
    • Getting Started
    • Non-Player Characters
    • Rewards
    • Character Advancement

Notes