Difference between revisions of "MechCommander 2/Equipment"
m (→Energy Weapons: energy weapons done...for now...) |
m (changed "Avail." label) |
||
Line 8: | Line 8: | ||
{| class="wikitable" border="1"; style=text-align:center; | {| class="wikitable" border="1"; style=text-align:center; | ||
|- | |- | ||
− | ! width="80pt" | | + | ! width="80pt" | Game Version |
! width="80pt" | Tech. Base | ! width="80pt" | Tech. Base | ||
! width="80pt" | Heat | ! width="80pt" | Heat | ||
Line 20: | Line 20: | ||
! width="80pt" | Cost (RPs) | ! width="80pt" | Cost (RPs) | ||
|- | |- | ||
− | | | + | | Base MC2 |
| Inner Sphere | | Inner Sphere | ||
| 1 | | 1 | ||
Line 48: | Line 48: | ||
{| class="wikitable" border="1"; style=text-align:center; | {| class="wikitable" border="1"; style=text-align:center; | ||
|- | |- | ||
− | ! width="80pt" | | + | ! width="80pt" | Game Version |
! width="80pt" | Tech. Base | ! width="80pt" | Tech. Base | ||
! width="80pt" | Heat | ! width="80pt" | Heat | ||
Line 60: | Line 60: | ||
! width="80pt" | Cost (RPs) | ! width="80pt" | Cost (RPs) | ||
|- | |- | ||
− | | | + | | Base MC2 |
| Inner Sphere | | Inner Sphere | ||
| 2 | | 2 | ||
Line 89: | Line 89: | ||
{| class="wikitable" border="1"; style=text-align:center; | {| class="wikitable" border="1"; style=text-align:center; | ||
|- | |- | ||
− | ! width="80pt" | | + | ! width="80pt" | Game Version |
! width="80pt" | Tech. Base | ! width="80pt" | Tech. Base | ||
! width="80pt" | Heat | ! width="80pt" | Heat | ||
Line 101: | Line 101: | ||
! width="80pt" | Cost (RPs) | ! width="80pt" | Cost (RPs) | ||
|- | |- | ||
− | | | + | | Base MC2 |
| Inner Sphere | | Inner Sphere | ||
| 7 | | 7 | ||
Line 130: | Line 130: | ||
{| class="wikitable" border="1"; style=text-align:center; | {| class="wikitable" border="1"; style=text-align:center; | ||
|- | |- | ||
− | ! width="80pt" | | + | ! width="80pt" | Game Version |
! width="80pt" | Tech. Base | ! width="80pt" | Tech. Base | ||
! width="80pt" | Heat | ! width="80pt" | Heat | ||
Line 159: | Line 159: | ||
{| class="wikitable" border="1"; style=text-align:center; | {| class="wikitable" border="1"; style=text-align:center; | ||
|- | |- | ||
− | ! width="80pt" | | + | ! width="80pt" | Game Version |
! width="80pt" | Tech. Base | ! width="80pt" | Tech. Base | ||
! width="80pt" | Heat | ! width="80pt" | Heat | ||
Line 199: | Line 199: | ||
{| class="wikitable" border="1"; style=text-align:center; | {| class="wikitable" border="1"; style=text-align:center; | ||
|- | |- | ||
− | ! width="80pt" | | + | ! width="80pt" | Game Version |
! width="80pt" | Tech. Base | ! width="80pt" | Tech. Base | ||
! width="80pt" | Heat | ! width="80pt" | Heat | ||
Line 228: | Line 228: | ||
{| class="wikitable" border="1"; style=text-align:center; | {| class="wikitable" border="1"; style=text-align:center; | ||
|- | |- | ||
− | ! width="80pt" | | + | ! width="80pt" | Game Version |
! width="80pt" | Tech. Base | ! width="80pt" | Tech. Base | ||
! width="80pt" | Heat | ! width="80pt" | Heat | ||
Line 240: | Line 240: | ||
! width="80pt" | Cost (RPs) | ! width="80pt" | Cost (RPs) | ||
|- | |- | ||
− | | rowspan="2" | | + | | rowspan="2" | Base MC2 |
| Inner Sphere | | Inner Sphere | ||
| 1 | | 1 | ||
Line 291: | Line 291: | ||
{| class="wikitable" border="1"; style=text-align:center; | {| class="wikitable" border="1"; style=text-align:center; | ||
|- | |- | ||
− | ! width="80pt" | | + | ! width="80pt" | Game Version |
! width="80pt" | Tech. Base | ! width="80pt" | Tech. Base | ||
! width="80pt" | Heat | ! width="80pt" | Heat | ||
Line 303: | Line 303: | ||
! width="80pt" | Cost (RPs) | ! width="80pt" | Cost (RPs) | ||
|- | |- | ||
− | | rowspan="2" | | + | | rowspan="2" | Base MC2 |
| Inner Sphere | | Inner Sphere | ||
| 4 | | 4 | ||
Line 354: | Line 354: | ||
{| class="wikitable" border="1"; style=text-align:center; | {| class="wikitable" border="1"; style=text-align:center; | ||
|- | |- | ||
− | ! width="80pt" | | + | ! width="80pt" | Game Version |
! width="80pt" | Tech. Base | ! width="80pt" | Tech. Base | ||
! width="80pt" | Heat | ! width="80pt" | Heat | ||
Line 366: | Line 366: | ||
! width="80pt" | Cost (RPs) | ! width="80pt" | Cost (RPs) | ||
|- | |- | ||
− | | rowspan="2" | | + | | rowspan="2" | Base MC2 |
| Inner Sphere | | Inner Sphere | ||
| 8 | | 8 | ||
Line 417: | Line 417: | ||
{| class="wikitable" border="1"; style=text-align:center; | {| class="wikitable" border="1"; style=text-align:center; | ||
|- | |- | ||
− | ! width="80pt" | | + | ! width="80pt" | Game Version |
! width="80pt" | Tech. Base | ! width="80pt" | Tech. Base | ||
! width="80pt" | Heat | ! width="80pt" | Heat | ||
Line 446: | Line 446: | ||
{| class="wikitable" border="1"; style=text-align:center; | {| class="wikitable" border="1"; style=text-align:center; | ||
|- | |- | ||
− | ! width="80pt" | | + | ! width="80pt" | Game Version |
! width="80pt" | Tech. Base | ! width="80pt" | Tech. Base | ||
! width="80pt" | Heat | ! width="80pt" | Heat | ||
Line 474: | Line 474: | ||
{| class="wikitable" border="1"; style=text-align:center; | {| class="wikitable" border="1"; style=text-align:center; | ||
|- | |- | ||
− | ! width="80pt" | | + | ! width="80pt" | Game Version |
! width="80pt" | Tech. Base | ! width="80pt" | Tech. Base | ||
! width="80pt" | Heat | ! width="80pt" | Heat | ||
Line 486: | Line 486: | ||
! width="80pt" | Cost (RPs) | ! width="80pt" | Cost (RPs) | ||
|- | |- | ||
− | | | + | | Base MC2 |
| Inner Sphere | | Inner Sphere | ||
| 1 | | 1 | ||
Line 515: | Line 515: | ||
{| class="wikitable" border="1"; style=text-align:center; | {| class="wikitable" border="1"; style=text-align:center; | ||
|- | |- | ||
− | ! width="80pt" | | + | ! width="80pt" | Game Version |
! width="80pt" | Tech. Base | ! width="80pt" | Tech. Base | ||
! width="80pt" | Heat | ! width="80pt" | Heat | ||
Line 527: | Line 527: | ||
! width="80pt" | Cost (RPs) | ! width="80pt" | Cost (RPs) | ||
|- | |- | ||
− | | rowspan="2" | | + | | rowspan="2" | Base MC2 |
| Inner Sphere | | Inner Sphere | ||
| 1 | | 1 | ||
Line 578: | Line 578: | ||
{| class="wikitable" border="1"; style=text-align:center; | {| class="wikitable" border="1"; style=text-align:center; | ||
|- | |- | ||
− | ! width="80pt" | | + | ! width="80pt" | Game Version |
! width="80pt" | Tech. Base | ! width="80pt" | Tech. Base | ||
! width="80pt" | Heat | ! width="80pt" | Heat | ||
Line 607: | Line 607: | ||
{| class="wikitable" border="1"; style=text-align:center; | {| class="wikitable" border="1"; style=text-align:center; | ||
|- | |- | ||
− | ! width="80pt" | | + | ! width="80pt" | Game Version |
! width="80pt" | Tech. Base | ! width="80pt" | Tech. Base | ||
! width="80pt" | Heat | ! width="80pt" | Heat | ||
Line 646: | Line 646: | ||
{| class="wikitable" border="1"; style=text-align:center; | {| class="wikitable" border="1"; style=text-align:center; | ||
|- | |- | ||
− | ! width="80pt" | | + | ! width="80pt" | Game Version |
! width="80pt" | Tech. Base | ! width="80pt" | Tech. Base | ||
! width="80pt" | Heat | ! width="80pt" | Heat | ||
Line 658: | Line 658: | ||
! width="80pt" | Cost (RPs) | ! width="80pt" | Cost (RPs) | ||
|- | |- | ||
− | | | + | | Base MC2 |
| Inner Sphere | | Inner Sphere | ||
| 20 | | 20 | ||
Line 687: | Line 687: | ||
{| class="wikitable" border="1"; style=text-align:center; | {| class="wikitable" border="1"; style=text-align:center; | ||
|- | |- | ||
− | ! width="80pt" | | + | ! width="80pt" | Game Version |
! width="80pt" | Tech. Base | ! width="80pt" | Tech. Base | ||
! width="80pt" | Heat | ! width="80pt" | Heat | ||
Line 716: | Line 716: | ||
{| class="wikitable" border="1"; style=text-align:center; | {| class="wikitable" border="1"; style=text-align:center; | ||
|- | |- | ||
− | ! width="80pt" | | + | ! width="80pt" | Game Version |
! width="80pt" | Tech. Base | ! width="80pt" | Tech. Base | ||
! width="80pt" | Heat | ! width="80pt" | Heat | ||
Line 745: | Line 745: | ||
{| class="wikitable" border="1"; style=text-align:center; | {| class="wikitable" border="1"; style=text-align:center; | ||
|- | |- | ||
− | ! width="80pt" | | + | ! width="80pt" | Game Version |
! width="80pt" | Tech. Base | ! width="80pt" | Tech. Base | ||
! width="80pt" | Heat | ! width="80pt" | Heat | ||
Line 757: | Line 757: | ||
! width="80pt" | Cost (RPs) | ! width="80pt" | Cost (RPs) | ||
|- | |- | ||
− | | | + | | Base MC2 |
| Inner Sphere | | Inner Sphere | ||
| 0 | | 0 | ||
Line 786: | Line 786: | ||
{| class="wikitable" border="1"; style=text-align:center; | {| class="wikitable" border="1"; style=text-align:center; | ||
|- | |- | ||
− | ! width="80pt" | | + | ! width="80pt" | Game Version |
! width="80pt" | Tech. Base | ! width="80pt" | Tech. Base | ||
! width="80pt" | Heat | ! width="80pt" | Heat | ||
Line 817: | Line 817: | ||
{| class="wikitable" border="1"; style=text-align:center; | {| class="wikitable" border="1"; style=text-align:center; | ||
|- | |- | ||
− | ! width="80pt" | | + | ! width="80pt" | Game Version |
! width="80pt" | Tech. Base | ! width="80pt" | Tech. Base | ||
! width="80pt" | Heat | ! width="80pt" | Heat | ||
Line 829: | Line 829: | ||
! width="80pt" | Cost (RPs) | ! width="80pt" | Cost (RPs) | ||
|- | |- | ||
− | | | + | | Base MC2 |
| Inner Sphere | | Inner Sphere | ||
| 7 | | 7 | ||
Line 869: | Line 869: | ||
{| class="wikitable" border="1"; style=text-align:center; | {| class="wikitable" border="1"; style=text-align:center; | ||
|- | |- | ||
− | ! width="80pt" | | + | ! width="80pt" | Game Version |
! width="80pt" | Tech. Base | ! width="80pt" | Tech. Base | ||
! width="80pt" | Heat | ! width="80pt" | Heat | ||
Line 898: | Line 898: | ||
{| class="wikitable" border="1"; style=text-align:center; | {| class="wikitable" border="1"; style=text-align:center; | ||
|- | |- | ||
− | ! width="80pt" | | + | ! width="80pt" | Game Version |
! width="80pt" | Tech. Base | ! width="80pt" | Tech. Base | ||
! width="80pt" | Heat | ! width="80pt" | Heat | ||
Line 927: | Line 927: | ||
{| class="wikitable" border="1"; style=text-align:center; | {| class="wikitable" border="1"; style=text-align:center; | ||
|- | |- | ||
− | ! width="80pt" | | + | ! width="80pt" | Game Version |
! width="80pt" | Tech. Base | ! width="80pt" | Tech. Base | ||
! width="80pt" | Heat | ! width="80pt" | Heat | ||
Line 939: | Line 939: | ||
! width="80pt" | Cost (RPs) | ! width="80pt" | Cost (RPs) | ||
|- | |- | ||
− | | | + | | Base MC2 |
| Inner Sphere | | Inner Sphere | ||
| 3 | | 3 | ||
Line 968: | Line 968: | ||
{| class="wikitable" border="1"; style=text-align:center; | {| class="wikitable" border="1"; style=text-align:center; | ||
|- | |- | ||
− | ! width="80pt" | | + | ! width="80pt" | Game Version |
! width="80pt" | Tech. Base | ! width="80pt" | Tech. Base | ||
! width="80pt" | Heat | ! width="80pt" | Heat | ||
Line 980: | Line 980: | ||
! width="80pt" | Cost (RPs) | ! width="80pt" | Cost (RPs) | ||
|- | |- | ||
− | | | + | | Base MC2 |
| Inner Sphere | | Inner Sphere | ||
| 8 | | 8 | ||
Line 1,009: | Line 1,009: | ||
{| class="wikitable" border="1"; style=text-align:center; | {| class="wikitable" border="1"; style=text-align:center; | ||
|- | |- | ||
− | ! width="80pt" | | + | ! width="80pt" | Game Version |
! width="80pt" | Tech. Base | ! width="80pt" | Tech. Base | ||
! width="80pt" | Heat | ! width="80pt" | Heat | ||
Line 1,038: | Line 1,038: | ||
{| class="wikitable" border="1"; style=text-align:center; | {| class="wikitable" border="1"; style=text-align:center; | ||
|- | |- | ||
− | ! width="80pt" | | + | ! width="80pt" | Game Version |
! width="80pt" | Tech. Base | ! width="80pt" | Tech. Base | ||
! width="80pt" | Heat | ! width="80pt" | Heat | ||
Line 1,078: | Line 1,078: | ||
{| class="wikitable" border="1"; style=text-align:center; | {| class="wikitable" border="1"; style=text-align:center; | ||
|- | |- | ||
− | ! width="80pt" | | + | ! width="80pt" | Game Version |
! width="80pt" | Tech. Base | ! width="80pt" | Tech. Base | ||
! width="80pt" | Heat | ! width="80pt" | Heat | ||
Line 1,090: | Line 1,090: | ||
! width="80pt" | Cost (RPs) | ! width="80pt" | Cost (RPs) | ||
|- | |- | ||
− | | rowspan="2" | | + | | rowspan="2" | Base MC2 |
| Inner Sphere | | Inner Sphere | ||
| 5 | | 5 | ||
Line 1,141: | Line 1,141: | ||
{| class="wikitable" border="1"; style=text-align:center; | {| class="wikitable" border="1"; style=text-align:center; | ||
|- | |- | ||
− | ! width="80pt" | | + | ! width="80pt" | Game Version |
! width="80pt" | Tech. Base | ! width="80pt" | Tech. Base | ||
! width="80pt" | Heat | ! width="80pt" | Heat | ||
Line 1,153: | Line 1,153: | ||
! width="80pt" | Cost (RPs) | ! width="80pt" | Cost (RPs) | ||
|- | |- | ||
− | | rowspan="2" | | + | | rowspan="2" | Base MC2 |
| Inner Sphere | | Inner Sphere | ||
| 12 | | 12 | ||
Line 1,204: | Line 1,204: | ||
{| class="wikitable" border="1"; style=text-align:center; | {| class="wikitable" border="1"; style=text-align:center; | ||
|- | |- | ||
− | ! width="80pt" | | + | ! width="80pt" | Game Version |
! width="80pt" | Tech. Base | ! width="80pt" | Tech. Base | ||
! width="80pt" | Heat | ! width="80pt" | Heat | ||
Line 1,244: | Line 1,244: | ||
{| class="wikitable" border="1"; style=text-align:center; | {| class="wikitable" border="1"; style=text-align:center; | ||
|- | |- | ||
− | ! width="80pt" | | + | ! width="80pt" | Game Version |
! width="80pt" | Tech. Base | ! width="80pt" | Tech. Base | ||
! width="80pt" | Heat | ! width="80pt" | Heat | ||
Line 1,256: | Line 1,256: | ||
! width="80pt" | Cost (RPs) | ! width="80pt" | Cost (RPs) | ||
|- | |- | ||
− | | | + | | Base MC2 |
| Clan | | Clan | ||
| 7 | | 7 | ||
Line 1,285: | Line 1,285: | ||
{| class="wikitable" border="1"; style=text-align:center; | {| class="wikitable" border="1"; style=text-align:center; | ||
|- | |- | ||
− | ! width="80pt" | | + | ! width="80pt" | Game Version |
! width="80pt" | Tech. Base | ! width="80pt" | Tech. Base | ||
! width="80pt" | Heat | ! width="80pt" | Heat | ||
Line 1,297: | Line 1,297: | ||
! width="80pt" | Cost (RPs) | ! width="80pt" | Cost (RPs) | ||
|- | |- | ||
− | | | + | | Base MC2 |
| Clan | | Clan | ||
| 18 | | 18 | ||
Line 1,326: | Line 1,326: | ||
{| class="wikitable" border="1"; style=text-align:center; | {| class="wikitable" border="1"; style=text-align:center; | ||
|- | |- | ||
− | ! width="80pt" | | + | ! width="80pt" | Game Version |
! width="80pt" | Tech. Base | ! width="80pt" | Tech. Base | ||
! width="80pt" | Heat | ! width="80pt" | Heat | ||
Line 1,338: | Line 1,338: | ||
! width="80pt" | Cost (RPs) | ! width="80pt" | Cost (RPs) | ||
|- | |- | ||
− | | rowspan="2" | | + | | rowspan="2" | Base MC2 |
| Inner Sphere | | Inner Sphere | ||
| 4 | | 4 | ||
Line 1,389: | Line 1,389: | ||
{| class="wikitable" border="1"; style=text-align:center; | {| class="wikitable" border="1"; style=text-align:center; | ||
|- | |- | ||
− | ! width="80pt" | | + | ! width="80pt" | Game Version |
! width="80pt" | Tech. Base | ! width="80pt" | Tech. Base | ||
! width="80pt" | Heat | ! width="80pt" | Heat | ||
Line 1,401: | Line 1,401: | ||
! width="80pt" | Cost (RPs) | ! width="80pt" | Cost (RPs) | ||
|- | |- | ||
− | | rowspan="2" | | + | | rowspan="2" | Base MC2 |
| Inner Sphere | | Inner Sphere | ||
| 10 | | 10 | ||
Line 1,452: | Line 1,452: | ||
{| class="wikitable" border="1"; style=text-align:center; | {| class="wikitable" border="1"; style=text-align:center; | ||
|- | |- | ||
− | ! width="80pt" | | + | ! width="80pt" | Game Version |
! width="80pt" | Tech. Base | ! width="80pt" | Tech. Base | ||
! width="80pt" | Heat | ! width="80pt" | Heat | ||
Line 1,481: | Line 1,481: | ||
{| class="wikitable" border="1"; style=text-align:center; | {| class="wikitable" border="1"; style=text-align:center; | ||
|- | |- | ||
− | ! width="80pt" | | + | ! width="80pt" | Game Version |
! width="80pt" | Tech. Base | ! width="80pt" | Tech. Base | ||
! width="80pt" | Heat | ! width="80pt" | Heat | ||
Line 1,510: | Line 1,510: | ||
{| class="wikitable" border="1"; style=text-align:center; | {| class="wikitable" border="1"; style=text-align:center; | ||
|- | |- | ||
− | ! width="80pt" | | + | ! width="80pt" | Game Version |
! width="80pt" | Tech. Base | ! width="80pt" | Tech. Base | ||
! width="80pt" | Heat | ! width="80pt" | Heat | ||
Line 1,539: | Line 1,539: | ||
{| class="wikitable" border="1"; style=text-align:center; | {| class="wikitable" border="1"; style=text-align:center; | ||
|- | |- | ||
− | ! width="80pt" | | + | ! width="80pt" | Game Version |
! width="80pt" | Tech. Base | ! width="80pt" | Tech. Base | ||
! width="80pt" | Heat | ! width="80pt" | Heat | ||
Line 1,568: | Line 1,568: | ||
{| class="wikitable" border="1"; style=text-align:center; | {| class="wikitable" border="1"; style=text-align:center; | ||
|- | |- | ||
− | ! width="80pt" | | + | ! width="80pt" | Game Version |
! width="80pt" | Tech. Base | ! width="80pt" | Tech. Base | ||
! width="80pt" | Heat | ! width="80pt" | Heat | ||
Line 1,597: | Line 1,597: | ||
{| class="wikitable" border="1"; style=text-align:center; | {| class="wikitable" border="1"; style=text-align:center; | ||
|- | |- | ||
− | ! width="80pt" | | + | ! width="80pt" | Game Version |
! width="80pt" | Tech. Base | ! width="80pt" | Tech. Base | ||
! width="80pt" | Heat | ! width="80pt" | Heat | ||
Line 1,609: | Line 1,609: | ||
! width="80pt" | Cost (RPs) | ! width="80pt" | Cost (RPs) | ||
|- | |- | ||
− | | | + | | Base MC2 |
| Inner Sphere | | Inner Sphere | ||
| 10 | | 10 | ||
Line 1,638: | Line 1,638: | ||
{| class="wikitable" border="1"; style=text-align:center; | {| class="wikitable" border="1"; style=text-align:center; | ||
|- | |- | ||
− | ! width="80pt" | | + | ! width="80pt" | Game Version |
! width="80pt" | Tech. Base | ! width="80pt" | Tech. Base | ||
! width="80pt" | Heat | ! width="80pt" | Heat | ||
Line 1,650: | Line 1,650: | ||
! width="80pt" | Cost (RPs) | ! width="80pt" | Cost (RPs) | ||
|- | |- | ||
− | | rowspan="2" | | + | | rowspan="2" | Base MC2 |
| Inner Sphere | | Inner Sphere | ||
| 15 | | 15 |
Revision as of 15:32, 21 August 2014
This article or section is in a state of significant expansion or restructuring. You are welcome to assist in its construction by editing it as well. If this article or section has not been edited in several days, please remove this template. If you are the editor who added this template and you are actively editing, please be sure to replace this template with {{in use}} during the active editing session. Click on the link for template parameters to use.
This article was last edited by Raven 2C (talk | contribs) 9 years ago. (Update timer) |
Below is a listing of all equipment available in MechCommander 2 and its stand-alone modifications. The most major mods available are MechCommander OmniTech and Wolfman's MC2-X mod.
Contents
- 1 Ballistic Weapons
- 1.1 Light Autocannon
- 1.2 Autocannon
- 1.3 Heavy Autocannon
- 1.4 Light LBX Autocannon
- 1.5 LBX Autocannon
- 1.6 Heavy LBX Autocannon
- 1.7 Light Ultra Autocannon
- 1.8 Ultra Autocannon
- 1.9 Heavy Ultra Autocannon
- 1.10 Dropship Ultra Autocannon
- 1.11 Dropship Heavy Ultra Autocannon
- 1.12 Light Gauss Rifle
- 1.13 Gauss Rifle
- 1.14 Heavy Gauss Rifle
- 1.15 Dropship Gauss Cannon
- 1.16 Long Tom
- 1.17 Machine Gun
- 1.18 Heavy Machine Gun
- 1.19 Machine Gun Array
- 1.20 Rail Gun
- 2 Energy Weapons
- 2.1 Flamer Array
- 2.2 Ion Cannon
- 2.3 Small Laser
- 2.4 Laser
- 2.5 Large Laser
- 2.6 Dropship Laser
- 2.7 Small ER Laser
- 2.8 ER Laser
- 2.9 Large ER Laser
- 2.10 Dropship ER Laser
- 2.11 Heavy Laser
- 2.12 Large Heavy Laser
- 2.13 Pulse Laser
- 2.14 Large Pulse Laser
- 2.15 Dropship Pulse Laser
- 2.16 Large ER Pulse Laser
- 2.17 X Pulse Laser
- 2.18 Large X Pulse Laser
- 2.19 Neutron Gun
- 2.20 PPC
- 2.21 ER PPC
- 3 Missile Weapons
- 4 Electronics
Ballistic Weapons
Light Autocannon
Game Version | Tech. Base | Heat | Damage | Min. Range | Max. Range | Tons | Criticals/Slots (X x Y) | Recycle Time (s.) | Ammo per Ton | Cost (RPs) |
---|---|---|---|---|---|---|---|---|---|---|
Base MC2 | Inner Sphere | 1 | 2 | N/A | Long | 8 | 2 x 2 | 3 | 75 | 3500 |
MCO | Inner Sphere | 1 | 0.8 | 20 | 350 | 8 | 2 x 1 | 2 | 80 | 918 |
Autocannon
Game Version | Tech. Base | Heat | Damage | Min. Range | Max. Range | Tons | Criticals/Slots (X x Y) | Recycle Time (s.) | Ammo per Ton | Cost (RPs) |
---|---|---|---|---|---|---|---|---|---|---|
Base MC2 | Inner Sphere | 2 | 6 | N/A | Medium | 12 | 2 x 3 | 5.7 | 39 | 5300 |
MCO | Inner Sphere | 2 | 4.8 | 20 | 210 | 12 | 2 x 2 | 5 | 40 | 2901 |
Heavy Autocannon
Game Version | Tech. Base | Heat | Damage | Min. Range | Max. Range | Tons | Criticals/Slots (X x Y) | Recycle Time (s.) | Ammo per Ton | Cost (RPs) |
---|---|---|---|---|---|---|---|---|---|---|
Base MC2 | Inner Sphere | 7 | 12 | N/A | Short | 16 | 2 x 4 | 5.88 | 38 | 7100 |
MCO | Inner Sphere | 6 | 10.6 | 1 | 120 | 16 | 2 x 3 | 7.5 | 15 | 4365 |
Light LBX Autocannon
Game Version | Tech. Base | Heat | Damage | Min. Range | Max. Range | Tons | Criticals/Slots (X x Y) | Recycle Time (s.) | Ammo per Ton | Cost (RPs) |
---|---|---|---|---|---|---|---|---|---|---|
MCO | Clan | 1 | 1.2 | 20 | 350 | 12 | 2 x 1 | 1.75 | 90 | 1800 |
LBX Autocannon
Game Version | Tech. Base | Heat | Damage | Min. Range | Max. Range | Tons | Criticals/Slots (X x Y) | Recycle Time (s.) | Ammo per Ton | Cost (RPs) |
---|---|---|---|---|---|---|---|---|---|---|
MCO | Innere Sphere | 2 | 5 | 20 | 210 | 16 | 2 x 2 | 4 | 40 | 4251 |
Clan | 2 | 5.6 | 20 | 210 | 16 | 2 x 2 | 4 | 45 | 5102 |
Heavy LBX Autocannon
Game Version | Tech. Base | Heat | Damage | Min. Range | Max. Range | Tons | Criticals/Slots (X x Y) | Recycle Time (s.) | Ammo per Ton | Cost (RPs) |
---|---|---|---|---|---|---|---|---|---|---|
MCO | Clan | 6 | 12 | 1 | 120 | 16 | 2 x 3 | 6 | 20 | 11353 |
Light Ultra Autocannon
Game Version | Tech. Base | Heat | Damage | Min. Range | Max. Range | Tons | Criticals/Slots (X x Y) | Recycle Time (s.) | Ammo per Ton | Cost (RPs) |
---|---|---|---|---|---|---|---|---|---|---|
Base MC2 | Inner Sphere | 1 | 2 | N/A | Long | 8 | 2 x 2 | 2.2 | 102 | 5500 |
Clan | 1 | 2 | N/A | Long | 8 | 2 x 2 | 1.8 | 125 | 7500 | |
MCO | Inner Sphere | 1 | 0.8 | 20 | 350 | 8 | 2 x 1 | 1.33 | 60 | 1422 |
Clan | 1 | 0.8 | 20 | 350 | 8 | 2 x 1 | 1.07 | 80 | 1944 |
Ultra Autocannon
Game Version | Tech. Base | Heat | Damage | Min. Range | Max. Range | Tons | Criticals/Slots (X x Y) | Recycle Time (s.) | Ammo per Ton | Cost (RPs) |
---|---|---|---|---|---|---|---|---|---|---|
Base MC2 | Inner Sphere | 4 | 6 | N/A | Medium | 12 | 2 x 3 | 4 | 56 | 8000 |
Clan | 3 | 6 | N/A | Medium | 12 | 2 x 3 | 3.52 | 64 | 10200 | |
MCO | Inner Sphere | 4 | 4.8 | 20 | 210 | 12 | 2 x 2 | 3 | 30 | 4725 |
Clan | 4 | 0.8 | 20 | 210 | 12 | 2 x 2 | 3 | 40 | 5815 |
Heavy Ultra Autocannon
Game Version | Tech. Base | Heat | Damage | Min. Range | Max. Range | Tons | Criticals/Slots (X x Y) | Recycle Time (s.) | Ammo per Ton | Cost (RPs) |
---|---|---|---|---|---|---|---|---|---|---|
Base MC2 | Inner Sphere | 8 | 12 | N/A | Short | 16 | 2 x 4 | 4.17 | 54 | 11800 |
Clan | 8 | 12 | N/A | Short | 16 | 2 x 4 | 3.7 | 61 | 14200 | |
MCO | Inner Sphere | 8 | 10.8 | 1 | 120 | 16 | 2 x 3 | 4 | 13 | 9331 |
Clan | 8 | 12 | 1 | 120 | 16 | 2 x 3 | 4 | 15 | 10368 |
Dropship Ultra Autocannon
Game Version | Tech. Base | Heat | Damage | Min. Range | Max. Range | Tons | Criticals/Slots (X x Y) | Recycle Time (s.) | Ammo per Ton | Cost (RPs) |
---|---|---|---|---|---|---|---|---|---|---|
MCO | Clan | 100 | 10 | 50 | 300 | 12 | 2 x 2 | 3 | 100 | 105815 |
Dropship Heavy Ultra Autocannon
Game Version | Tech. Base | Heat | Damage | Min. Range | Max. Range | Tons | Criticals/Slots (X x Y) | Recycle Time (s.) | Ammo per Ton | Cost (RPs) |
---|---|---|---|---|---|---|---|---|---|---|
MCO | Clan | 100 | 20 | 1 | 150 | 16 | 2 x 3 | 4 | 50 | 510368 |
Light Gauss Rifle
Game Version | Tech. Base | Heat | Damage | Min. Range | Max. Range | Tons | Criticals/Slots (X x Y) | Recycle Time (s.) | Ammo per Ton | Cost (RPs) |
---|---|---|---|---|---|---|---|---|---|---|
Base MC2 | Inner Sphere | 1 | 6 | N/A | Long | 12 | 2 x 3 | 6.67 | 34 | 7200 |
MCO | Inner Sphere | 1 | 5.5 | 50 | 400 | 12 | 2 x 2 | 5 | 32 | 3790 |
Gauss Rifle
Game Version | Tech. Base | Heat | Damage | Min. Range | Max. Range | Tons | Criticals/Slots (X x Y) | Recycle Time (s.) | Ammo per Ton | Cost (RPs) |
---|---|---|---|---|---|---|---|---|---|---|
Base MC2 | Inner Sphere | 1 | 10 | N/A | Long | 16 | 2 x 4 | 7.14 | 32 | 15300 |
Clan | 1 | 10 | N/A | Long | 16 | 2 x 4 | 6.25 | 36 | 18500 | |
MCO | Inner Sphere | 1 | 10 | 60 | 450 | 16 | 2 x 3 | 5 | 16 | 5385 |
Clan | 1 | 12 | 60 | 450 | 16 | 2 x 3 | 5 | 16 | 8797 |
Heavy Gauss Rifle
Game Version | Tech. Base | Heat | Damage | Min. Range | Max. Range | Tons | Criticals/Slots (X x Y) | Recycle Time (s.) | Ammo per Ton | Cost (RPs) |
---|---|---|---|---|---|---|---|---|---|---|
MCO | Inner Sphere | 1 | 16 | 100 | 500 | 16 | 2 x 4 | 5 | 12 | 7582 |
Dropship Gauss Cannon
Game Version | Tech. Base | Heat | Damage | Min. Range | Max. Range | Tons | Criticals/Slots (X x Y) | Recycle Time (s.) | Ammo per Ton | Cost (RPs) |
---|---|---|---|---|---|---|---|---|---|---|
MCO | Inner Sphere | 100 | 15 | 140 | 500 | 16 | 2 x 3 | 5 | 50 | 105385 |
Clan | 100 | 17 | 130 | 500 | 16 | 2 x 3 | 5 | 50 | 108797 |
Long Tom
Game Version | Tech. Base | Heat | Damage | Min. Range | Max. Range | Tons | Criticals/Slots (X x Y) | Recycle Time (s.) | Ammo per Ton | Cost (RPs) |
---|---|---|---|---|---|---|---|---|---|---|
Base MC2 | Inner Sphere | 20 | 15 | N/A | Long | 24 | 2 x 5 | 7.14 | 50 | 29300 |
MCO | Inner Sphere | 20 | 15 | 50 | 500 | 24 | 2 x 4 | 7.5 | 15 | 16893 |
Machine Gun
Game Version | Tech. Base | Heat | Damage | Min. Range | Max. Range | Tons | Criticals/Slots (X x Y) | Recycle Time (s.) | Ammo per Ton | Cost (RPs) |
---|---|---|---|---|---|---|---|---|---|---|
MCO | Inner Sphere | 0 | 0.3 | 1 | 100 | 2 | 1 x 1 | 1 | 200 | 591 |
Heavy Machine Gun
Game Version | Tech. Base | Heat | Damage | Min. Range | Max. Range | Tons | Criticals/Slots (X x Y) | Recycle Time (s.) | Ammo per Ton | Cost (RPs) |
---|---|---|---|---|---|---|---|---|---|---|
MCO | Clan | 0 | 0.5 | 1 | 100 | 2 | 1 x 1 | 1 | 500 | 772 |
Machine Gun Array
Game Version | Tech. Base | Heat | Damage | Min. Range | Max. Range | Tons | Criticals/Slots (X x Y) | Recycle Time (s.) | Ammo per Ton | Cost (RPs) |
---|---|---|---|---|---|---|---|---|---|---|
Base MC2 | Inner Sphere | 0 | 1 | N/A | Short | 2 | 1 x 1 | 2.5 | 72 | 900 |
MCO | Inner Sphere | 0 | 0.4 | 1 | 100 | 2 | 1 x 1 | 1 | 200 | 591 |
Rail Gun
Game Version | Tech. Base | Heat | Damage | Min. Range | Max. Range | Tons | Criticals/Slots (X x Y) | Recycle Time (s.) | Ammo per Ton | Cost (RPs) |
---|---|---|---|---|---|---|---|---|---|---|
MCO | Inner Sphere | 2 | 20 | 80 | 400 | 25 | 2 x 4 | 10 | 8 | 32430 |
Energy Weapons
Flamer Array
Game Version | Tech. Base | Heat | Damage | Min. Range | Max. Range | Tons | Criticals/Slots (X x Y) | Recycle Time (s.) | Ammo per Ton | Cost (RPs) |
---|---|---|---|---|---|---|---|---|---|---|
Base MC2 | Inner Sphere | 7 | 3.5 | N/A | Short | 2 | 1 x 1 | 5.8 | N/A | 1800 |
MCO | Inner Sphere | 7 | 3.5 | 1 | 100 | 2 | 1 x 1 | 8.5 | N/A | 1087 |
Clan | 6 | 4 | 1 | 110 | 2 | 1 x 1 | 8.5 | N/A | 1810 |
Ion Cannon
Game Version | Tech. Base | Heat | Damage | Min. Range | Max. Range | Tons | Criticals/Slots (X x Y) | Recycle Time (s.) | Ammo per Ton | Cost (RPs) |
---|---|---|---|---|---|---|---|---|---|---|
MCO | Unknown | 14 | 9 | 1 | 250 | 4 | 1 x 2 | 4 | N/A | 11678 |
Small Laser
Game Version | Tech. Base | Heat | Damage | Min. Range | Max. Range | Tons | Criticals/Slots (X x Y) | Recycle Time (s.) | Ammo per Ton | Cost (RPs) |
---|---|---|---|---|---|---|---|---|---|---|
MCO | Inner Sphere | 1 | 0.5 | 1 | 80 | 2 | 1 x 1 | 4 | N/A | 432 |
Laser
Game Version | Tech. Base | Heat | Damage | Min. Range | Max. Range | Tons | Criticals/Slots (X x Y) | Recycle Time (s.) | Ammo per Ton | Cost (RPs) |
---|---|---|---|---|---|---|---|---|---|---|
Base MC2 | Inner Sphere | 3 | 2.5 | N/A | Short | 2 | 1 x 1 | 4.2 | N/A | 1700 |
MCO | Inner Sphere | 3 | 1.5 | 1 | 120 | 2 | 1 x 1 | 5 | N/A | 955 |
Large Laser
Game Version | Tech. Base | Heat | Damage | Min. Range | Max. Range | Tons | Criticals/Slots (X x Y) | Recycle Time (s.) | Ammo per Ton | Cost (RPs) |
---|---|---|---|---|---|---|---|---|---|---|
Base MC2 | Inner Sphere | 8 | 4 | N/A | Medium | 4 | 1 x 2 | 5 | N/A | 3800 |
MCO | Inner Sphere | 8 | 3.2 | 40 | 220 | 4 | 1 x 2 | 5 | N/A | 3358 |
Dropship Laser
Game Version | Tech. Base | Heat | Damage | Min. Range | Max. Range | Tons | Criticals/Slots (X x Y) | Recycle Time (s.) | Ammo per Ton | Cost (RPs) |
---|---|---|---|---|---|---|---|---|---|---|
MCO | Inner Sphere | 100 | 6 | 40 | 300 | 4 | 1 x 2 | 5 | N/A | 103358 |
Small ER Laser
Game Version | Tech. Base | Heat | Damage | Min. Range | Max. Range | Tons | Criticals/Slots (X x Y) | Recycle Time (s.) | Ammo per Ton | Cost (RPs) |
---|---|---|---|---|---|---|---|---|---|---|
MCO | Inner Sphere | 2 | 0.7 | 1 | 100 | 2 | 1 x 1 | 3 | N/A | 698 |
Clan | 2 | 1 | 1 | 120 | 2 | 1 x 1 | 3 | N/A | 828 |
ER Laser
Game Version | Tech. Base | Heat | Damage | Min. Range | Max. Range | Tons | Criticals/Slots (X x Y) | Recycle Time (s.) | Ammo per Ton | Cost (RPs) |
---|---|---|---|---|---|---|---|---|---|---|
Base MC2 | Inner Sphere | 5 | 2.5 | N/A | Medium | 2 | 1 x 1 | 4.2 | N/A | 3000 |
Clan | 5 | 2.5 | N/A | Medium | 2 | 1 x 1 | 3.3 | N/A | 4500 | |
MCO | Inner Sphere | 5 | 1.6 | 1 | 210 | 2 | 1 x 1 | 5 | N/A | 1136 |
Clan | 5 | 2 | 1 | 230 | 2 | 1 x 1 | 5 | N/A | 1499 |
Large ER Laser
Game Version | Tech. Base | Heat | Damage | Min. Range | Max. Range | Tons | Criticals/Slots (X x Y) | Recycle Time (s.) | Ammo per Ton | Cost (RPs) |
---|---|---|---|---|---|---|---|---|---|---|
Base MC2 | Inner Sphere | 12 | 4 | N/A | Long | 4 | 1 x 2 | 5 | N/A | 5300 |
Clan | 12 | 4 | N/A | Long | 4 | 1 x 2 | 4 | N/A | 7700 | |
MCO | Inner Sphere | 12 | 3.2 | 60 | 450 | 4 | 1 x 2 | 5 | N/A | 4388 |
Clan | 12 | 4.4 | 60 | 470 | 4 | 1 x 2 | 5 | N/A | 4921 |
Dropship ER Laser
Game Version | Tech. Base | Heat | Damage | Min. Range | Max. Range | Tons | Criticals/Slots (X x Y) | Recycle Time (s.) | Ammo per Ton | Cost (RPs) |
---|---|---|---|---|---|---|---|---|---|---|
MCO | Inner Sphere | 100 | 6 | 100 | 500 | 4 | 1 x 2 | 5 | N/A | 104388 |
Clan | 100 | 8 | 90 | 500 | 4 | 1 x 2 | 5 | N/A | 104921 |
Heavy Laser
Game Version | Tech. Base | Heat | Damage | Min. Range | Max. Range | Tons | Criticals/Slots (X x Y) | Recycle Time (s.) | Ammo per Ton | Cost (RPs) |
---|---|---|---|---|---|---|---|---|---|---|
Base MC2 | Clan | 7 | 5 | N/A | Short | 2 | 1 x 1 | 5 | N/A | 4700 |
MCO | Clan | 7 | 4 | 1 | 150 | 2 | 1 x 1 | 5 | N/A | 3232 |
Large Heavy Laser
Game Version | Tech. Base | Heat | Damage | Min. Range | Max. Range | Tons | Criticals/Slots (X x Y) | Recycle Time (s.) | Ammo per Ton | Cost (RPs) |
---|---|---|---|---|---|---|---|---|---|---|
Base MC2 | Clan | 18 | 9 | N/A | Medium | 4 | 1 x 2 | 5.56 | N/A | 15000 |
MCO | Clan | 18 | 8 | 20 | 250 | 4 | 1 x 2 | 5.56 | N/A | 10692 |
Pulse Laser
Game Version | Tech. Base | Heat | Damage | Min. Range | Max. Range | Tons | Criticals/Slots (X x Y) | Recycle Time (s.) | Ammo per Ton | Cost (RPs) |
---|---|---|---|---|---|---|---|---|---|---|
Base MC2 | Inner Sphere | 4 | 2 | N/A | Short | 2 | 1 x 1 | 2.85 | N/A | 2000 |
Clan | 4 | 2 | N/A | Short | 2 | 1 x 1 | 2.5 | N/A | 2400 | |
MCO | Inner Sphere | 4 | 0.8 | 1 | 140 | 2 | 1 x 1 | 1.5 | N/A | 1566 |
Clan | 4 | 1.2 | 1 | 150 | 2 | 1 x 1 | 1.5 | N/A | 2193 |
Large Pulse Laser
Game Version | Tech. Base | Heat | Damage | Min. Range | Max. Range | Tons | Criticals/Slots (X x Y) | Recycle Time (s.) | Ammo per Ton | Cost (RPs) |
---|---|---|---|---|---|---|---|---|---|---|
Base MC2 | Inner Sphere | 10 | 2 | N/A | Medium | 4 | 1 x 2 | 1.8 | N/A | 5000 |
Clan | 10 | 2 | N/A | Medium | 4 | 1 x 2 | 1.6 | N/A | 6000 | |
MCO | Inner Sphere | 10 | 1.6 | 40 | 230 | 4 | 1 x 2 | 2 | N/A | 6292 |
Clan | 10 | 2 | 20 | 250 | 4 | 1 x 2 | 2 | N/A | 7723 |
Dropship Pulse Laser
Game Version | Tech. Base | Heat | Damage | Min. Range | Max. Range | Tons | Criticals/Slots (X x Y) | Recycle Time (s.) | Ammo per Ton | Cost (RPs) |
---|---|---|---|---|---|---|---|---|---|---|
MCO | Clan | 100 | 4 | 40 | 300 | 4 | 1 x 2 | 2 | N/A | 107723 |
Large ER Pulse Laser
Game Version | Tech. Base | Heat | Damage | Min. Range | Max. Range | Tons | Criticals/Slots (X x Y) | Recycle Time (s.) | Ammo per Ton | Cost (RPs) |
---|---|---|---|---|---|---|---|---|---|---|
MCO | Clan | 12 | 2 | 1 | 400 | 4 | 1 x 2 | 2.5 | N/A | 8960 |
X Pulse Laser
Game Version | Tech. Base | Heat | Damage | Min. Range | Max. Range | Tons | Criticals/Slots (X x Y) | Recycle Time (s.) | Ammo per Ton | Cost (RPs) |
---|---|---|---|---|---|---|---|---|---|---|
MCO | Inner Sphere | 9 | 1.8 | 1 | 250 | 4 | 1 x 2 | 2.2 | N/A | 3120 |
Large X Pulse Laser
Game Version | Tech. Base | Heat | Damage | Min. Range | Max. Range | Tons | Criticals/Slots (X x Y) | Recycle Time (s.) | Ammo per Ton | Cost (RPs) |
---|---|---|---|---|---|---|---|---|---|---|
MCO | Inner Sphere | 13 | 2.5 | 1 | 400 | 4 | 1 x 3 | 2.5 | N/A | 5451 |
Neutron Gun
Game Version | Tech. Base | Heat | Damage | Min. Range | Max. Range | Tons | Criticals/Slots (X x Y) | Recycle Time (s.) | Ammo per Ton | Cost (RPs) |
---|---|---|---|---|---|---|---|---|---|---|
MCO | Unknown | 8 | 8 | 50 | 190 | 4 | 1 x 2 | 6 | N/A | 10239 |
PPC
Game Version | Tech. Base | Heat | Damage | Min. Range | Max. Range | Tons | Criticals/Slots (X x Y) | Recycle Time (s.) | Ammo per Ton | Cost (RPs) |
---|---|---|---|---|---|---|---|---|---|---|
Base MC2 | Inner Sphere | 10 | 7 | N/A | Medium | 6 | 1 x 3 | 6.67 | N/A | 5700 |
MCO | Inner Sphere | 10 | 6 | 40 | 220 | 6 | 1 x 3 | 7.5 | N/A | 3567 |
ER PPC
Game Version | Tech. Base | Heat | Damage | Min. Range | Max. Range | Tons | Criticals/Slots (X x Y) | Recycle Time (s.) | Ammo per Ton | Cost (RPs) |
---|---|---|---|---|---|---|---|---|---|---|
Base MC2 | Inner Sphere | 15 | 7 | N/A | Long | 6 | 1 x 3 | 6.67 | N/A | 8000 |
Clan | 15 | 7 | N/A | Long | 6 | 1 x 3 | 4.55 | N/A | 14900 | |
MCO | Inner Sphere | 15 | 7 | 10 | 400 | 6 | 1 x 3 | 7.5 | N/A | 4561 |
Clan | 15 | 9 | 1 | 440 | 6 | 1 x 3 | 7.5 | N/A | 7533 |