Difference between revisions of "Marik Arms Trade (CCG - Unlimited)"
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{T}: Marik Arms Trade deals 1 damage to attacking [['Mech]]. | {T}: Marik Arms Trade deals 1 damage to attacking [['Mech]]. | ||
Use this ability only during a mission. | Use this ability only during a mission. | ||
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'''Munitions''' (If you have Munitions in play and you roll a | '''Munitions''' (If you have Munitions in play and you roll a | ||
3 on a missile volley, that missile volley deals 3 damage.) | 3 on a missile volley, that missile volley deals 3 damage.) |
Revision as of 19:14, 7 February 2013
Rarity: Vital
Marik Arms Trade | ||
1+2M | ||
Command - Resource - Marik - Inner Sphere | ||
{T}: {R}
{T}: Marik Arms Trade deals 1 damage to attacking 'Mech. Use this ability only during a mission. Munitions (If you have Munitions in play and you roll a 3 on a missile volley, that missile volley deals 3 damage.) | ||
5 / 1 | Illus: Mike Raabe © WotC. All Rights Reserved |
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