Difference between revisions of "Light Gauss Rifle"
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==Technical Availability== | ==Technical Availability== |
Revision as of 17:32, 8 February 2011
Light Gauss Rifle | |
Production information | |
Type | Ballistic (Direct) |
Tech Base | Inner Sphere |
Year Availability | 3059 |
Technical specifications | |
Heat | 1 |
Damage | 8 |
Minimum Range | 3 |
Short Range | 8 |
Medium Range | 17 |
Long Range | 25 |
Tons | 12 |
Critical Slots | 5 |
Ammo Per Ton | 16 |
Cost (unloaded) | 275,000 |
Ammo Cost (per ton) | 20,000 (BV 1.0 = 20) (BV 2.0 = 20) |
BV (1.0) | 159 |
BV (2.0) | 159 |
Description
Introduced in 3056 by the Free Worlds League[1]. The Light Gauss Rifle principally functions identical to a Gauss Rifle, electromagnetically accelerating a slug to high speeds to cause massive damage at long range. As its name suggests, however, the Light Gauss Rifle is designed to be more compact, allowing Gauss Rifles to be mounted on smaller combat units. The slug and damage caused by the miniaturized rifle decreased in size, though the rifle is able to propel the smaller slug farther. Also similar to a standard Gauss Rifle, a Light Gauss Rifle that is struck with a critical hit releases its stored energy and damages the unit it is mounted in, though the Light Gauss Rifle deals less damage corresponding to its lesser size.(Side Note, the Light Gauss Rifle is one of the worst weapons in the game, most players will not even play a Mech with this weapon. A good house rule, is to up the weapons damage from 8, let the weapon do 10 points of damage, making it more even with most other I.S. weapons or 12 points of damage as a true Gauss type weapon, as most of the other Gauss weapons in the game are Stronger then the rest)
Models
The Light Gauss Rifle is manufactured on the following planets:
Brand | Planet | Company |
---|---|---|
Zeus | Stewart | Corean Enterprises |
Imperator Type II [2] | Stewart | Imperator |
Technical Availability
- Weapon / Item: Light Gauss Rifle
- Cost: 275
- Age of War –Star League :does not exist
- Succession War: does not exist
- Clan Invasion – Present: very rare
- Introduced: 3056 FW / NA
- Extinction: — / NA
- Reintroduced: NA / NA
References
Bibliography
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