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Editing Koshi (BattleMech)

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{{otheruses|the standard BattleMech version of the Mist Lynx/Koshi OmniMech|other uses|Koshi}}
 
 
{{InfoBoxBattleMech
 
{{InfoBoxBattleMech
 
| image        = Koshi_Standard_TRO3145Mercs.jpg
 
| image        = Koshi_Standard_TRO3145Mercs.jpg
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==Description==
 
==Description==
Inspired by the success of the [[Clan Hell's Horses]]’ ''[[Black Hawk (BattleMech)|Black Hawk]]'' design, [[Clan Diamond Shark]] developed what is in essence a simplified, non-[[OmniMech]] version of the older ''[[Mist Lynx (Koshi)|Mist Lynx]]''. Primarily for sale to [[Inner Sphere]] customers, the Diamond Shark's marketing ploy was to adopt a familiar designation, with the 'Mech dubbed the ''Koshi'', a decision that did not sit well with many of the more conservative members of the Clan. Political infighting delayed the deployment of the [[BattleMech]] until [[3093]]; however, once it was introduced, the 'Mech proved to be a success. Purchased by all major powers of the Inner Sphere, as well as some minor ones, the ''Koshi'' is particularly popular with the [[Capellan Confederation]] and [[Republic of the Sphere]] militaries.
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Inspired by the success of the [[Clan Hell's Horses]]’ ''[[Black Hawk (BattleMech)|Black Hawk]]'' design, [[Clan Diamond Shark]] developed what is in essence a simplified, non-[[OmniMech]] version of the older ''[[Mist Lynx]]''. Primarily for sale to [[Inner Sphere]] customers, the Diamond Shark's marketing ploy was to adopt a familiar designation, with the 'Mech dubbed the ''Koshi'' , a decision that did not sit well with many of the more conservative members of the Clan. Political infighting delayed the deployment of the [[BattleMech]] until [[3093]]; however, once it was introduced, the 'Mech proved to be a success. Purchased by all major powers of the Inner Sphere, as well as some minor ones, the ''Koshi'' is particularly popular with the [[Capellan Confederation]] and [[Republic of the Sphere]] militaries.
  
 
To reduce costs, the Diamond Sharks chose to use entirely off-the-shelf components, including Inner Sphere-produced electronics. However, these decisions did not hamper the 'Mech's performance. Like its progenitor, the ''Koshi'' is built on a lightweight [[endo steel]] chassis to save weight and is powered by a 175-rated [[XL engine]] that gives the 'Mech a top speed of 118.8 km/h. Similarly, the ''Koshi'' also has six [[jump jet]]s that allow the 'Mech to jump up to 180 meters.<ref name="datpl24">''Dark Age Turning Points: Liao'', p. 24</ref><ref name=troMercs/>
 
To reduce costs, the Diamond Sharks chose to use entirely off-the-shelf components, including Inner Sphere-produced electronics. However, these decisions did not hamper the 'Mech's performance. Like its progenitor, the ''Koshi'' is built on a lightweight [[endo steel]] chassis to save weight and is powered by a 175-rated [[XL engine]] that gives the 'Mech a top speed of 118.8 km/h. Similarly, the ''Koshi'' also has six [[jump jet]]s that allow the 'Mech to jump up to 180 meters.<ref name="datpl24">''Dark Age Turning Points: Liao'', p. 24</ref><ref name=troMercs/>
  
 
==Weapons and Equipment==
 
==Weapons and Equipment==
The ''Koshi'''s armament is rather simple and straightforward, consisting of a quartet of arm-mounted [[SRM-4]] launchers, supplied by three tons of ammunition. A head-mounted [[active probe]], another legacy of its progenitor, allows the 'Mech to act as a scout and flush out hidden foes. Finally, a [[light TAG]] allows it to act as a spotter for guided artillery and indirect fire.
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The ''Koshi''<nowiki>'</nowiki>s armament is rather simple and straightforward, consisting of a quartet of arm-mounted [[SRM-4]] launchers, supplied by three tons of ammunition. A head-mounted [[active probe]], another legacy of its progenitor, allows the 'Mech to act as a scout and flush out hidden foes. Finally, a [[light TAG]] allows it to act as a spotter for guided artillery and indirect fire.
  
 
==Variants==
 
==Variants==
*; ''Koshi'' 2 : Introduced in [[3095]], the ''Koshi'' 2 removes the [[SRM-4]] launchers and [[active probe]], replacing them with a pair of [[Streak SRM-6]] launchers, each fed by a ton of ammunition. The [[light TAG]] is retained. BV (1.0) = 982,<ref>''Record Sheets: MechWarrior Dark Age I'', p. 39</ref> BV (2.0) = 948<ref>''Technical Readout: 3145 Mercenaries'', p. 79</ref><ref>''Record Sheets: 3145 Unabridged'', p. 32</ref><ref>[http://masterunitlist.info/Unit/Details/6548/koshi-2 MUL Profile of the Koshi 2 - Alpha Strike Card, BV2, and Introduction Date included]</ref>
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*; ''Koshi'' 2 : Introduced in [[3095]], the ''Koshi'' 2 removes the [[SRM-4]] launchers and [[active probe]], replacing them with a pair of [[Streak SRM-6]] launchers, each fed by a ton of ammunition. The [[light TAG]] is retained. BV (1.0) = 982<ref>''Record Sheets: MechWarrior Dark Age I'', p. 39</ref>, BV (2.0) = 948<ref>''Technical Readout: 3145 Mercenaries'', p. 79</ref><ref>''Record Sheets: 3145 Unabridged'', p. 32</ref><ref>[http://masterunitlist.info/Unit/Details/6548/koshi-2 MUL Profile of the Koshi 2 - Alpha Strike Card, BV2, and Introduction Date included]</ref>
  
 
*; ''Koshi'' 3 : Entering production at same time as its sibling variant, this version of the ''Koshi'' keeps the [[light TAG]] and [[active probe]], and adds an [[ECM suite]] and [[targeting computer]]. The targeting computer is paired with six [[heavy small laser]]s, three carried in each arm. A [[MASC]] system allows the ''Koshi'' 3 to reach speeds of 151 km/h in brief bursts. BV (2.0) = 777<ref>''Technical Readout: 3145 Mercenaries'', p. 80</ref><ref>''Record Sheets: 3145 Unabridged'', p. 33</ref><ref>[http://masterunitlist.info/Unit/Details/6549/koshi-3 MUL Profile of the Koshi 2 - Alpha Strike Card, BV2, and Introduction Date included]</ref>
 
*; ''Koshi'' 3 : Entering production at same time as its sibling variant, this version of the ''Koshi'' keeps the [[light TAG]] and [[active probe]], and adds an [[ECM suite]] and [[targeting computer]]. The targeting computer is paired with six [[heavy small laser]]s, three carried in each arm. A [[MASC]] system allows the ''Koshi'' 3 to reach speeds of 151 km/h in brief bursts. BV (2.0) = 777<ref>''Technical Readout: 3145 Mercenaries'', p. 80</ref><ref>''Record Sheets: 3145 Unabridged'', p. 33</ref><ref>[http://masterunitlist.info/Unit/Details/6549/koshi-3 MUL Profile of the Koshi 2 - Alpha Strike Card, BV2, and Introduction Date included]</ref>
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==Design Quirks==
 
==Design Quirks==
The ''Koshi'' has the following [[Design Quirk]]s:<ref>''BattleMech Manual'', p. 92: BattleMech Quirk Table - Koshi Entry</ref>
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The ''Koshi'' has the following [[Design Quirk]]s:<ref>''BattleMech Manual'', p. 92 BattleMech Quirk Table - Koshi Entry.</ref>
 
* [[Improved Sensors]]
 
* [[Improved Sensors]]
 
* [[Narrow/Low Profile]]
 
* [[Narrow/Low Profile]]

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