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Difference between revisions of "Kevin Long"

(New page: '''Kevin Long''' is a North American RPG and video game artist who worked on the FASA BattleTech line. Outside of his Battletech work, Long is perhaps better known for working for ...)
 
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At last report, Long was working for Raven Software as a 2D artist.
 
At last report, Long was working for Raven Software as a 2D artist.
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==References==
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*http://sirtenzan.tripod.com/RIFTS/official.html
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*http://www.mobygames.com/developer/sheet/bio/developerId,9823/
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*http://www.pen-paper.net/rpgdb.php?op=showcreator&creatorid=897
  
 
[[Category:PeopleReal|Long, Kevin]]
 
[[Category:PeopleReal|Long, Kevin]]

Revision as of 23:43, 6 August 2008

Kevin Long is a North American RPG and video game artist who worked on the FASA BattleTech line. Outside of his Battletech work, Long is perhaps better known for working for Palladium Books during the late 1980s and early 1990s, notably as the primary US artist on the Robotech RPG which resulted in him drawing many of the Unseen.

At last report, Long was working for Raven Software as a 2D artist.

References