Editing Kevin Long
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone.
Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision
Your text
Line 13:
Line 13:
}} }}
==Character Brief== ==Character Brief==
− '''Kevin Long''' is a North American RPG and video game artist who worked on the [[FASA]] [[BattleTech]] line. Outside of his BattleTech work, Long is perhaps better known for working for Palladium Books during the late 1980s and early 1990s, notably as the primary US artist on the ''Robotech RPG'' which resulted in him drawing many of the [[Unseen]]. + '''Kevin Long''' is a North American RPG and video game artist who worked on the [[FASA]] [[BattleTech]] line. Outside of his Battletech work, Long is perhaps better known for working for Palladium Books during the late 1980s and early 1990s, notably as the primary US artist on the ''Robotech RPG'' which resulted in him drawing many of the [[Unseen]].
At last report, Long was working for Raven Software as a 2D artist. At last report, Long was working for Raven Software as a 2D artist.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 13: | Line 13: | ||
}} | }} | ||
==Character Brief== | ==Character Brief== | ||
− | '''Kevin Long''' is a North American RPG and video game artist who worked on the [[FASA]] [[BattleTech]] line. Outside of his | + | '''Kevin Long''' is a North American RPG and video game artist who worked on the [[FASA]] [[BattleTech]] line. Outside of his Battletech work, Long is perhaps better known for working for Palladium Books during the late 1980s and early 1990s, notably as the primary US artist on the ''Robotech RPG'' which resulted in him drawing many of the [[Unseen]]. |
At last report, Long was working for Raven Software as a 2D artist. | At last report, Long was working for Raven Software as a 2D artist. |