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Editing JumpShip

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Designed exclusively to provide FTL jump capacity, JumpShips typically feature only the essential components required for jumping. The delicate [[Kearny-Fuchida Drive|Kearny-Fuchida (K-F) drive]] dictates the typical needle-like appearance of a JumpShip's fuselage together with the trademark [[Jump Sail]] that is required to safely recharge the K-F drive with solar energy, and accounts for 95% of its mass. Most, but not all, have Hardpoints with [[K-F Boom|Kearny-Fuchida Field Conducting (KFFC) Booms]] that extend the jump field to include docked DropShips. JumpShips are not meant to move away from jump points and have no transit drives, only a weak station-keeping drive and maneuvering thrusters to adjust their position. Other than that, they provide crew quarters and a bridge; other common features include [[Grav Deck]]s, hydroponic gardens, extra cargo space or hangars for [[Small Craft]].
 
Designed exclusively to provide FTL jump capacity, JumpShips typically feature only the essential components required for jumping. The delicate [[Kearny-Fuchida Drive|Kearny-Fuchida (K-F) drive]] dictates the typical needle-like appearance of a JumpShip's fuselage together with the trademark [[Jump Sail]] that is required to safely recharge the K-F drive with solar energy, and accounts for 95% of its mass. Most, but not all, have Hardpoints with [[K-F Boom|Kearny-Fuchida Field Conducting (KFFC) Booms]] that extend the jump field to include docked DropShips. JumpShips are not meant to move away from jump points and have no transit drives, only a weak station-keeping drive and maneuvering thrusters to adjust their position. Other than that, they provide crew quarters and a bridge; other common features include [[Grav Deck]]s, hydroponic gardens, extra cargo space or hangars for [[Small Craft]].
  
Common JumpShips are unarmed, carrying insignificant weaponry at best, and are typically considered noncombatants. However, the distinction is somewhat blurred, as some JumpShips do possess some level of armor and armament; these are colloquially called '''Jolly Rogers'''. The key difference between civilian JumpShips and WarShips is held to be their K-F drive: All ships with a regular K-F drive are considered (civilian) JumpShips, whereas all ships with a [[Compact Kearny-Fuchida Drive|compact K-F drive]] are automatically considered military vessels.
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Common JumpShips are unarmed, carrying insignificant weaponry at best, and are typically considered non-combatants. However, the distinction is somewhat blurred, as some JumpShips do possess some level of armor and armament; these are colloquially called '''Jolly Rogers'''. The key difference between civilian JumpShips and WarShips is held to be their K-F drive: All ships with a regular K-F drive are considered (civilian) JumpShips, whereas all ships with a [[Compact Kearny-Fuchida Drive|compact K-F drive]] are automatically considered military vessels.
  
 
The theoretical maximum size for civilian JumpShips is 500,000 tons, and 2,500,000 tons for WarShips. K-F drives cannot be smaller than 2,500 tons and the smallest known ship type with jump capacity is the 6,100-ton ''[[Bug-Eye]]''-class, a highly specialized military surveillance vessel.
 
The theoretical maximum size for civilian JumpShips is 500,000 tons, and 2,500,000 tons for WarShips. K-F drives cannot be smaller than 2,500 tons and the smallest known ship type with jump capacity is the 6,100-ton ''[[Bug-Eye]]''-class, a highly specialized military surveillance vessel.

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