Sarna News: Bad 'Mechs - Icestorm

Editing Inner Sphere Standard (Battle Armor)

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The Inner Sphere Standard uses a unique [[Modular Weapon Mount]] taking up its right arm.  Typically the mount can take one standard battle armor weapon, such as a [[Machine Gun (Battle Armor)|Machine Gun]] or [[Flamer (Battle Armor)|Flamer]] useful against conventional [[infantry]], or a [[Small Laser (Battle Armor)|Small Laser]] or [[One-Shot]] [[SRM-2 (Battle Armor)|SRM-2]] launcher for attacking hardened targets. Starting in [[3061]]<ref>''[http://www.masterunitlist.info/Unit/Details/1630/is-standard-battle-armor-lrr MUL online date for the ''IS Standard (LRR)'']''</ref> during the [[Capellan-St. Ives War]] several units equipped with Inner Sphere Standard battle armor armed their units with [[Light Recoilless Rifle (Battle Armor)|Light Recoilless Rifles]].<ref name=TRO3058U-27/><ref>''Record Sheets: 3058 Unabridged (Clan & Star League)'', p. 40</ref>  Instead of taking one standard weapon however the mount can carry two "secondary" weapons, such as [[Submachine Gun]]s or [[Gyrojet Rifle]]s, similar to an [[Anti-Personnel Weapon Mount]].<ref name=LOS/><ref name=CBR>''Classic BattleTech RPG'', pp. 142–143</ref>
 
The Inner Sphere Standard uses a unique [[Modular Weapon Mount]] taking up its right arm.  Typically the mount can take one standard battle armor weapon, such as a [[Machine Gun (Battle Armor)|Machine Gun]] or [[Flamer (Battle Armor)|Flamer]] useful against conventional [[infantry]], or a [[Small Laser (Battle Armor)|Small Laser]] or [[One-Shot]] [[SRM-2 (Battle Armor)|SRM-2]] launcher for attacking hardened targets. Starting in [[3061]]<ref>''[http://www.masterunitlist.info/Unit/Details/1630/is-standard-battle-armor-lrr MUL online date for the ''IS Standard (LRR)'']''</ref> during the [[Capellan-St. Ives War]] several units equipped with Inner Sphere Standard battle armor armed their units with [[Light Recoilless Rifle (Battle Armor)|Light Recoilless Rifles]].<ref name=TRO3058U-27/><ref>''Record Sheets: 3058 Unabridged (Clan & Star League)'', p. 40</ref>  Instead of taking one standard weapon however the mount can carry two "secondary" weapons, such as [[Submachine Gun]]s or [[Gyrojet Rifle]]s, similar to an [[Anti-Personnel Weapon Mount]].<ref name=LOS/><ref name=CBR>''Classic BattleTech RPG'', pp. 142–143</ref>
  
Like the Elemental the final form of the Inner Sphere Standard can leap 90 meters at a time, although engineers were never able to figure out how to combine this ability with the additional SRM-2 pack.  It also carries less protection than the Elemental: its 450kg of armor can withstand a full burst from an Inner Sphere [[Large Pulse Laser]] and keep the pilot alive.  The Standard's left arm ends in a [[Battle Claw]], allowing the suit to make anti-'Mech attacks or utilize an [[OmniMech]]'s handholds to ride into battle.<ref name=TRO3058U-27/><ref name=LOS/>  The integrated [[Medipack]] in the suit helps keep the trooper alive when injured, although not to the same degree as the [[Clan Life Support Sustaining Unit|Clan LSSU]] standard in the Elemental.<ref name=CBR/>
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Like the Elemental the final form of the Inner Sphere Standard can leap 90 meters at a time, although engineers were never able to figure out how to combine this ability with the additional SRM-2 pack.  It also carries less protection than the Elemental: it's 450kg of armor can withstand a full burst from an Inner Sphere [[Large Pulse Laser]] and keep the pilot alive.  The Standard's left arm ends in a [[Battle Claw]], allowing the suit to make anti-'Mech attacks or utilize an [[OmniMech]]'s handholds to ride into battle.<ref name=TRO3058U-27/><ref name=LOS/>  The integrated [[Medipack]] in the suit helps keep the trooper alive when injured, although not to the same degree as the [[Clan Life Support Sustaining Unit|Clan LSSU]] standard in the Elemental.<ref name=CBR/>
  
 
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