Difference between revisions of "Inferno-IV Missile"
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Revision as of 16:36, 6 May 2011
Description
Inferno-IV Missiles are a variation of Arrow IV missiles first introduced by the Capellan Confederation in 3055.[1] The technology was based on recovered Clan FASCAM missiles and designed to deploy the newly-invented Inferno mines. Unfortunately, the mines proved to be unstable and would instead to ignite upon impact, causing widespread fires instead.
Notes
Game Rules
Units hit by Inferno-IV missiles suffer the same effect as being hit by a number of normal Inferno missiles, while the area affected continues to burn for the remainder of the scenario. Units moving through an area hit by Inferno-IV missiles suffer normal fire damage.
References
- ↑ Tactical Operations p.356