Difference between revisions of "InMediaRes Productions, LLC"

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[[Image:IMRLogo.jpg|right|200px]]
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'''InMediaRes Productions, LLC''' (IMR) is best known for the [[BattleCorps]] website and as the parent company of their imprint '''Catalyst Game Labs''' (CGL), the current producers of [[BattleTech]] and [[Shadowrun]] (among others) through IMR's license.
'''InMediaRes Productions, LLC''' was founded in [[2003]] by [[Loren L. Coleman|Loren]] and Heather Coleman with the expressed purpose of licensing the ability to publish new, canon Classic [[BattleTech]] fiction to the Internet from [[WizKids]].<ref>http://www.wizkidsgames.com/wk_article.asp?cid=38058</ref> Wizkids granted this license to IMR in the fall of 2003, which directly led to the creation of [[BattleCorps]] in August [[2004]].<ref>http://www.battlecorps.com/BC2/static.php?page=6</ref> In [[2005]], IMR announced its intentions to branch out into [[Shadowrun]] fiction and established [http://www.holostreets.com Holostreets] with the intention of doing for Shadowrun what had been done for BattleTech.<ref>http://www.shadowrunrpg.com/wordpress/?p=66</ref> IMR hoped to have Holostreets up and running by [[2008]], but other activities have delayed this.<ref>http://forum.rpg.net/showpost.php?s=239e8f3fa841d2a614467556682d5e12&p=9262109&postcount=102</ref>
 
  
On April 20, 2007, IMR announced that it was in negotiations with [[WizKids]] and [[FanPro]] to acquire the licenses for Classic BattleTech and Shadowrun, as FanPro's licenses were set to expire.<ref>http://www.battlecorps.com/BC2/news.html?article=241</ref> On May 17, [[2007]], IMR announced the creation of [[Catalyst Game Labs]] in preparation for the acquisition of the licenses.<ref>http://www.battlecorps.com/BC2/news.html?article=246</ref> When IMR acquired the licenses shortly thereafter, Catalyst became the subsidiary that produces print sourcebooks for both lines.
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==InMediaRes==
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[[Image:IMRLogo.jpg|right|180px]]IMR was founded in 2003 by [[Loren L. Coleman|Loren]] and Heather Coleman following the conclusion of the original [[List of BattleTech Print Novels and Anthologies|BattleTech novel line]] to license the ability to publish new, canon fiction to the Internet from [[WizKids]] for what was now "[[Classic BattleTech]]" to distinguish it from the new ''[[MechWarrior: Dark Age]]'' setting. [[WizKids]], the new BattleTech IP holder, granted this license to IMR in the fall of 2003, initially limited to short fiction of up to 40,000 words. This led to the creation of BattleCorps in August 2004.<ref>http://www.battlecorps.com/BC2/static.php?page=6 BattleCorps subpage on "InMediaRes" (dead link)</ref> A similar project for Shadowrun called "Holostreets" was planned, but as of yet was not implemented.
  
Heather Coleman serves as IMR's executive manager, while Loren is the submissions editor for BattleCorps.
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==Catalyst Game Labs==
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[[Image:CatalystGameLabs.png|right|180px]]On April 20, 2007, IMR announced that it was in negotiations with [[WizKids]] and [[FanPro]] to acquire the full licenses for what was now "Classic" BattleTech and Shadowrun, as licensee FanPro's licenses were set to expire.<ref>http://www.battlecorps.com/BC2/news.html?article=241 (dead link)</ref> IMR created their Catalyst Game Labs imprint in May 2007 for the purpose of publishing print Classic BattleTech and Shadowrun sourcebooks.<ref name=IMR>[http://www.battlecorps.com/BC2/news.html?article=246 BattleCorps: "InMediaRes Productions, LLC forms imprint Catalyst Game Labs"] (dead link)</ref> In June 2007, WizKids transferred the licenses for both (Classic) BattleTech and Shadowrun to CGL. Most of the FanPro staff working on the BattleTech and Shadowrun lines moved to CGL when it acquired the licenses, creating a seamless transition from FanPro to CGL.<ref name=IMR />
  
{{stub}}
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In an interview<ref>[http://www.tabletopgamingnews.com/2013/06/26/75186/ Youtube video] of an Origins 2013 interview by Tabletop Gaming News with Loren Coleman, where he gives insight into the early years of CGL</ref> Loren Coleman said he was approached about stewardship for the BattleTech and Shadowrun IPs because FanPro's licenses were running out and because he already was a minor licensee through IMR, well-connected with other writers and very knowledgeable about these gaming universes.
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In June 2008, CGL announced new novels for Shadowrun and Classic BattleTech, as well as the MechWarrior series;<ref>[http://catalystgamelabs.com/2008/06/27/catalyst-game-labs-bring-classic-battletech-shadowrun-and-mechwarrior-novels-back-to-bookstores/ CGL: "Catalyst Game Labs bring Classic BattleTech, Shadowrun, and MechWarrior novels back to bookstores"]</ref> however, the print novels project ran into unspecified problems which were only resolved in 2015, delaying the publication of new novels until then.
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===Frank Trollman case===
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{{main|Frank Trollman case}}
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In mid-March, 2010, a former freelancer, Frank Trollman, publicly accused Loren Coleman of being behind the disappearance of a significant amount of money – allegedly around $850,000 – from CGL, implying criminal conduct. The accusation caused a shakeup among fans as well as staff, with several valued employees or freelancers quitting CGL. The ultimate outcome was not announced, but Coleman remained at the head of the firm, did not lose the licenses and was apparently not tried or convicted for any criminal actions. CGL released a public statement providing a summary of the results of a financial review of the company, in which it disclosed strong sales and an increased demand growth of their products. Included in the review was the discovery of some accounting procedures that mixed private funds of the owner with the company's operating capital, due to "accounting procedures [that] had not been updated as the company continued to grow". The realization of this issue resulted in a reported restructuring of the accounting procedures, the start of an administrational organization review and discussions with partners and freelancers regarding indemnification.<ref>[http://catalystgamelabs.com/2010/03/17/catalyst-game-labs-press-release/ CGL: "For Immediate Release"]</ref>
  
 
==External Links==
 
==External Links==
http://www.battlecorps.com<br>
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*[http://www.catalystgamelabs.com/ Catalyst Game Labs website]
http://www.holostreets.com<br>
 
http://www.catalystgamelabs.com<br>
 
http://www.imrpro.com<br>
 
  
==Notes==
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==References==
 
<references/>
 
<references/>
  
 
[[Category:Game Publisher]]
 
[[Category:Game Publisher]]

Latest revision as of 20:56, 7 January 2023

InMediaRes Productions, LLC (IMR) is best known for the BattleCorps website and as the parent company of their imprint Catalyst Game Labs (CGL), the current producers of BattleTech and Shadowrun (among others) through IMR's license.

InMediaRes[edit]

IMRLogo.jpg

IMR was founded in 2003 by Loren and Heather Coleman following the conclusion of the original BattleTech novel line to license the ability to publish new, canon fiction to the Internet from WizKids for what was now "Classic BattleTech" to distinguish it from the new MechWarrior: Dark Age setting. WizKids, the new BattleTech IP holder, granted this license to IMR in the fall of 2003, initially limited to short fiction of up to 40,000 words. This led to the creation of BattleCorps in August 2004.[1] A similar project for Shadowrun called "Holostreets" was planned, but as of yet was not implemented.

Catalyst Game Labs[edit]

CatalystGameLabs.png

On April 20, 2007, IMR announced that it was in negotiations with WizKids and FanPro to acquire the full licenses for what was now "Classic" BattleTech and Shadowrun, as licensee FanPro's licenses were set to expire.[2] IMR created their Catalyst Game Labs imprint in May 2007 for the purpose of publishing print Classic BattleTech and Shadowrun sourcebooks.[3] In June 2007, WizKids transferred the licenses for both (Classic) BattleTech and Shadowrun to CGL. Most of the FanPro staff working on the BattleTech and Shadowrun lines moved to CGL when it acquired the licenses, creating a seamless transition from FanPro to CGL.[3]

In an interview[4] Loren Coleman said he was approached about stewardship for the BattleTech and Shadowrun IPs because FanPro's licenses were running out and because he already was a minor licensee through IMR, well-connected with other writers and very knowledgeable about these gaming universes.

In June 2008, CGL announced new novels for Shadowrun and Classic BattleTech, as well as the MechWarrior series;[5] however, the print novels project ran into unspecified problems which were only resolved in 2015, delaying the publication of new novels until then.

Frank Trollman case[edit]

In mid-March, 2010, a former freelancer, Frank Trollman, publicly accused Loren Coleman of being behind the disappearance of a significant amount of money – allegedly around $850,000 – from CGL, implying criminal conduct. The accusation caused a shakeup among fans as well as staff, with several valued employees or freelancers quitting CGL. The ultimate outcome was not announced, but Coleman remained at the head of the firm, did not lose the licenses and was apparently not tried or convicted for any criminal actions. CGL released a public statement providing a summary of the results of a financial review of the company, in which it disclosed strong sales and an increased demand growth of their products. Included in the review was the discovery of some accounting procedures that mixed private funds of the owner with the company's operating capital, due to "accounting procedures [that] had not been updated as the company continued to grow". The realization of this issue resulted in a reported restructuring of the accounting procedures, the start of an administrational organization review and discussions with partners and freelancers regarding indemnification.[6]

External Links[edit]

References[edit]