Difference between revisions of "InMediaRes Productions, LLC"

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'''InMediaRes Productions, LLC''' was founded in [[2003]] by [[Loren L. Coleman|Loren]] and Heather Coleman with the expressed purpose of licensing the ability to publish new, canon Classic [[BattleTech]] fiction to the Internet from [[WizKids]].<ref>http://www.wizkidsgames.com/wk_article.asp?cid=38058</ref> Wizkids granted this license to IMR in the fall of 2003, which directly led to the creation of [http://www.battlecorps.com BattleCorps] in August [[2004]].<ref>http://www.battlecorps.com/BC2/static.php?page=6</ref> In [[2005]], IMR announced its intentions to branch out into [[Shadowrun]] fiction and established [http://www.holostreets.com Holostreets] with the intention of doing for Shadowrun what had been done for BattleTech.<ref>http://www.shadowrunrpg.com/wordpress/?p=66</ref> IMR hopes to have Holostreets up and running by [[2008]].<ref>http://www.fanprogames.com/?page_id=52</ref>  
 
'''InMediaRes Productions, LLC''' was founded in [[2003]] by [[Loren L. Coleman|Loren]] and Heather Coleman with the expressed purpose of licensing the ability to publish new, canon Classic [[BattleTech]] fiction to the Internet from [[WizKids]].<ref>http://www.wizkidsgames.com/wk_article.asp?cid=38058</ref> Wizkids granted this license to IMR in the fall of 2003, which directly led to the creation of [http://www.battlecorps.com BattleCorps] in August [[2004]].<ref>http://www.battlecorps.com/BC2/static.php?page=6</ref> In [[2005]], IMR announced its intentions to branch out into [[Shadowrun]] fiction and established [http://www.holostreets.com Holostreets] with the intention of doing for Shadowrun what had been done for BattleTech.<ref>http://www.shadowrunrpg.com/wordpress/?p=66</ref> IMR hopes to have Holostreets up and running by [[2008]].<ref>http://www.fanprogames.com/?page_id=52</ref>  
  
On April 20, 2007, IMR announced that it was in negotiations with [[WizKids]] and [[FanPro]] to acquire the license for Classic BattleTech as FanPro's license was set to expire.<ref>http://www.battlecorps.com/BC2/news.html?article=241</ref> On May 17, [[2007]], IMR announced the creation of Catalyst Game Labs in preparation for the acquisition of the licenses.<ref>http://www.battlecorps.com/BC2/news.html?article=246</ref> If and when IMR acquires the licenses, Catalyst will become the subsidiary that will produce print sourcebooks for both lines.
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On April 20, 2007, IMR announced that it was in negotiations with [[WizKids]] and [[FanPro]] to acquire the licenses for Classic BattleTech and Shadowrun, as FanPro's licenses were set to expire.<ref>http://www.battlecorps.com/BC2/news.html?article=241</ref> On May 17, [[2007]], IMR announced the creation of Catalyst Game Labs in preparation for the acquisition of the licenses.<ref>http://www.battlecorps.com/BC2/news.html?article=246</ref> If and when IMR acquires the licenses, Catalyst will become the subsidiary that will produce print sourcebooks for both lines.
  
 
Heather Coleman serves as IMR's executive manager, while Loren is the submissions editor for BattleCorps.
 
Heather Coleman serves as IMR's executive manager, while Loren is the submissions editor for BattleCorps.

Revision as of 12:33, 20 May 2007

InMediaRes Productions, LLC was founded in 2003 by Loren and Heather Coleman with the expressed purpose of licensing the ability to publish new, canon Classic BattleTech fiction to the Internet from WizKids.[1] Wizkids granted this license to IMR in the fall of 2003, which directly led to the creation of BattleCorps in August 2004.[2] In 2005, IMR announced its intentions to branch out into Shadowrun fiction and established Holostreets with the intention of doing for Shadowrun what had been done for BattleTech.[3] IMR hopes to have Holostreets up and running by 2008.[4]

On April 20, 2007, IMR announced that it was in negotiations with WizKids and FanPro to acquire the licenses for Classic BattleTech and Shadowrun, as FanPro's licenses were set to expire.[5] On May 17, 2007, IMR announced the creation of Catalyst Game Labs in preparation for the acquisition of the licenses.[6] If and when IMR acquires the licenses, Catalyst will become the subsidiary that will produce print sourcebooks for both lines.

Heather Coleman serves as IMR's executive manager, while Loren is the submissions editor for BattleCorps.


External Links

http://www.battlecorps.com
http://www.holostreets.com
http://www.catalystgamelabs.com
http://www.imrpro.com

Notes