Sarna News: Bad 'Mechs - Icestorm

Editing Improved C3 Computer

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.

Latest revision Your text
Line 8: Line 8:
 
== Capabilities ==
 
== Capabilities ==
 
Unlike a standard C3 lance, where interruption or destruction of the C3 master computer brings down the network, each C3i unit acts as an equal "cellular" partner in the network, making C3i networks more robust. A C3i is able to survive and function despite unit losses or the effects of electronic countermeasures. About half the size and weight of a master computer, each C3i is larger than a C3 slave unit. C3i units also lack the [[Target Acquisition Gear|TAG]] abilities of the master computer. Standard and improved C3 systems are incompatible with each other and, unlike the standard version, C3i networks cannot be linked together and expanded beyond a six-unit formation.<ref name="TMp209"/>
 
Unlike a standard C3 lance, where interruption or destruction of the C3 master computer brings down the network, each C3i unit acts as an equal "cellular" partner in the network, making C3i networks more robust. A C3i is able to survive and function despite unit losses or the effects of electronic countermeasures. About half the size and weight of a master computer, each C3i is larger than a C3 slave unit. C3i units also lack the [[Target Acquisition Gear|TAG]] abilities of the master computer. Standard and improved C3 systems are incompatible with each other and, unlike the standard version, C3i networks cannot be linked together and expanded beyond a six-unit formation.<ref name="TMp209"/>
 +
 +
== Game Notes ==
 +
A C3i unit weighs 2.5 tons and takes up 2 critical spaces. The system follows the same rules as the [[C3 Master]], except that the C3i system works as a "mesh" connection network instead of a "hub" connection network. A C3i can lose nearly all of it's units and still function, but if a "normal" C3 network loses it's C3 network "hub" (the C3 Master), the entire network collapses. The C3i cannot duplicate [[TAG]] functionality, unlike the C3 Master.<ref name=TW>''Total Warfare'' p. 131-133 "C3"</ref>
  
 
== References ==
 
== References ==

Please note that all contributions to BattleTechWiki are considered to be released under the GNU FDL 1.2 (see BattleTechWiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

To edit this page, please answer the question that appears below (more info):

Cancel Editing help (opens in new window)

Advanced templates:

Editing: {{Merge}}   {{Moratorium}}   {{Otheruses| | | }}

Notices: {{NoEdit}}   {{Sign}}   {{Unsigned|name}}   {{Welcome}}

Administration: {{Essay}}   {{Policy}}   {{Procedure}}