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*; IMP-1B : Similar to the ''Imp 1A'' variant, this model trades the Medium Pulse Lasers for medium lasers. It also trades the head-mounted Small Laser for a Medium Pulse Laser. It keeps the ER PPCs and LRM-20 and Artemis IV system. The biggest change is the addition of a [[Guardian ECM]] suite in the 'Mech's right torso. BV (2.0) = 2,349<ref>''Record Sheets: Operation Klondike'', p. 59</ref> *; IMP-1B : Similar to the ''Imp 1A'' variant, this model trades the Medium Pulse Lasers for medium lasers. It also trades the head-mounted Small Laser for a Medium Pulse Laser. It keeps the ER PPCs and LRM-20 and Artemis IV system. The biggest change is the addition of a [[Guardian ECM]] suite in the 'Mech's right torso. BV (2.0) = 2,349<ref>''Record Sheets: Operation Klondike'', p. 59</ref>
− *;IMP-1C : Another early version based on the ''Imp 1B'', this variant mounts a [[Gauss rifle]] in the right arm. The ''Imp 1C'' uses the head-mounted Small Laser of the ''Imp 1A'' in place of the Medium Pulse Laser. The Guardian ECM suite is still in the right torso. One heat sink is removed, giving the ''Imp 1C'' a total of seventeen double heat sinks. BV (2.0) = 2,480<ref>''Record Sheets: Operation Klondike'', p. 60</ref> + *;IMP-1C : Another early version based on the ''Imp 1B'', this variant mounts a [[Gauss Rifle]] in the right arm. The ''Imp 1C'' uses the head-mounted Small Laser of the ''Imp 1A'' in place of the Medium Pulse Laser. The Guardian ECM suite is still in the right torso. One heat sink is removed, giving the ''Imp 1C'' a total of seventeen double heat sinks. BV (2.0) = 2,480<ref>''Record Sheets: Operation Klondike'', p. 60</ref>
*; IMP-2E : An early variant of the ''Imp'' and the first version to be seen by the [[Inner Sphere]], the 2E model uses all non–[[Star League]] technology. The 'Mech is armed with a pair of [[PPC]]s and an LRM-15 launcher for long range combat. For close combat, the 'Mech carries five medium lasers. BV (1.0) = 1,619, BV (2.0) = 1,969<ref>''Wolf's Dragoons'', p. 108</ref> *; IMP-2E : An early variant of the ''Imp'' and the first version to be seen by the [[Inner Sphere]], the 2E model uses all non–[[Star League]] technology. The 'Mech is armed with a pair of [[PPC]]s and an LRM-15 launcher for long range combat. For close combat, the 'Mech carries five medium lasers. BV (1.0) = 1,619, BV (2.0) = 1,969<ref>''Wolf's Dragoons'', p. 108</ref>
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*; IMP-1B : Similar to the ''Imp 1A'' variant, this model trades the Medium Pulse Lasers for medium lasers. It also trades the head-mounted Small Laser for a Medium Pulse Laser. It keeps the ER PPCs and LRM-20 and Artemis IV system. The biggest change is the addition of a [[Guardian ECM]] suite in the 'Mech's right torso. BV (2.0) = 2,349<ref>''Record Sheets: Operation Klondike'', p. 59</ref> | *; IMP-1B : Similar to the ''Imp 1A'' variant, this model trades the Medium Pulse Lasers for medium lasers. It also trades the head-mounted Small Laser for a Medium Pulse Laser. It keeps the ER PPCs and LRM-20 and Artemis IV system. The biggest change is the addition of a [[Guardian ECM]] suite in the 'Mech's right torso. BV (2.0) = 2,349<ref>''Record Sheets: Operation Klondike'', p. 59</ref> | ||
− | *;IMP-1C : Another early version based on the ''Imp 1B'', this variant mounts a [[Gauss | + | *;IMP-1C : Another early version based on the ''Imp 1B'', this variant mounts a [[Gauss Rifle]] in the right arm. The ''Imp 1C'' uses the head-mounted Small Laser of the ''Imp 1A'' in place of the Medium Pulse Laser. The Guardian ECM suite is still in the right torso. One heat sink is removed, giving the ''Imp 1C'' a total of seventeen double heat sinks. BV (2.0) = 2,480<ref>''Record Sheets: Operation Klondike'', p. 60</ref> |
*; IMP-2E : An early variant of the ''Imp'' and the first version to be seen by the [[Inner Sphere]], the 2E model uses all non–[[Star League]] technology. The 'Mech is armed with a pair of [[PPC]]s and an LRM-15 launcher for long range combat. For close combat, the 'Mech carries five medium lasers. BV (1.0) = 1,619, BV (2.0) = 1,969<ref>''Wolf's Dragoons'', p. 108</ref> | *; IMP-2E : An early variant of the ''Imp'' and the first version to be seen by the [[Inner Sphere]], the 2E model uses all non–[[Star League]] technology. The 'Mech is armed with a pair of [[PPC]]s and an LRM-15 launcher for long range combat. For close combat, the 'Mech carries five medium lasers. BV (1.0) = 1,619, BV (2.0) = 1,969<ref>''Wolf's Dragoons'', p. 108</ref> |