Editing Heavy Jump Infantry (Royal Gurkha)
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==Description== ==Description==
− Perhaps the best known unit of the entire [[Free Worlds League Military]], the [[Royal Gurkha]] [[Battalion]] of the [[4th Regulan Hussars]] use '''Heavy Jump Infantry''' to hit the enemy fast and hard. Their distinctive battle dress includes side-armor plating for additional protection, and their thirty-kilogram jump packs allows each trooper a "jump" range of 60 meters. Though lacking in anti-'[[Mech]] training, the legendary reputation of the Gurkhas is well-earned, even in the far-future of the [[thirty-first century]].<ref name=TR85>''Technical Readout: 3085'', p. 200</ref> + Perhaps the best known unit of the entire [[Free Worlds League Military]], the [[Royal Gurkha]] [[Battalion]] of the [[4th Regulan Hussars]] use '''Heavy Jump Infantry''' to hit the enemy fast and hard. Their distinctive battle dress includes side-armor plating for additional protection, and their thirty-kilogram jump packs allows each trooper a "jump" range of 60 meters. Though lacking in anti-'[[Mech]] training, the legendary reputation of the Gurkhas is well-earned, even in the far-future of the [[31st Century]].<ref name=TR85>''Technical Readout: 3085'', p. 200</ref>
==Armament== ==Armament==
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==Description== | ==Description== | ||
− | Perhaps the best known unit of the entire [[Free Worlds League Military]], the [[Royal Gurkha]] [[Battalion]] of the [[4th Regulan Hussars]] use '''Heavy Jump Infantry''' to hit the enemy fast and hard. Their distinctive battle dress includes side-armor plating for additional protection, and their thirty-kilogram jump packs allows each trooper a "jump" range of 60 meters. Though lacking in anti-'[[Mech]] training, the legendary reputation of the Gurkhas is well-earned, even in the far-future of the [[ | + | Perhaps the best known unit of the entire [[Free Worlds League Military]], the [[Royal Gurkha]] [[Battalion]] of the [[4th Regulan Hussars]] use '''Heavy Jump Infantry''' to hit the enemy fast and hard. Their distinctive battle dress includes side-armor plating for additional protection, and their thirty-kilogram jump packs allows each trooper a "jump" range of 60 meters. Though lacking in anti-'[[Mech]] training, the legendary reputation of the Gurkhas is well-earned, even in the far-future of the [[31st Century]].<ref name=TR85>''Technical Readout: 3085'', p. 200</ref> |
==Armament== | ==Armament== |