Sarna News: Bad 'Mechs - Icestorm

Editing Full-Head Ejection System

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The [[Rules_Level#Advanced_Rules|advanced]] Full-Head Ejection System was designed to turn a 'Mech's head into a single-user "escape pod". This escape pod provided protection from hostile environments like the vacuum of space or crushing pressure underwater. The MechWarrior was also safe from injuries inflicted by damaged components as they were no longer being thrown past sharp edges at high rates of speed. Instead they remained strapped into their command chair, and the whole head went with the MechWarrior as they left the damaged 'Mech. The system also allowed techs to reconnect the ejected head unit onto recovered ''Hatchetman'' bodies, returning them to service more quickly.<ref name="TOp310"/> The system proved so successful on the ''Hatchetman'' that the ''[[Wolfhound]]'' would also use the system, as would several [[Technical Readout: Project Phoenix|"Phoenix Project"]] upgrades.<ref>''Technical Readout: Project Phoenix'', pp. 24, 26, 30</ref> Though the original system only allowed the head to launch if the Mech's torso was upright<ref name="TRO:3025p48"/>, later versions overcame this limitation and allowed the system to operate in any orientation. After the [[Clans]] invaded and saw the system, they adapted it for their own use. By [[3052]] it was available to Clan MechWarriors.<ref name="TOp310"/>
 
The [[Rules_Level#Advanced_Rules|advanced]] Full-Head Ejection System was designed to turn a 'Mech's head into a single-user "escape pod". This escape pod provided protection from hostile environments like the vacuum of space or crushing pressure underwater. The MechWarrior was also safe from injuries inflicted by damaged components as they were no longer being thrown past sharp edges at high rates of speed. Instead they remained strapped into their command chair, and the whole head went with the MechWarrior as they left the damaged 'Mech. The system also allowed techs to reconnect the ejected head unit onto recovered ''Hatchetman'' bodies, returning them to service more quickly.<ref name="TOp310"/> The system proved so successful on the ''Hatchetman'' that the ''[[Wolfhound]]'' would also use the system, as would several [[Technical Readout: Project Phoenix|"Phoenix Project"]] upgrades.<ref>''Technical Readout: Project Phoenix'', pp. 24, 26, 30</ref> Though the original system only allowed the head to launch if the Mech's torso was upright<ref name="TRO:3025p48"/>, later versions overcame this limitation and allowed the system to operate in any orientation. After the [[Clans]] invaded and saw the system, they adapted it for their own use. By [[3052]] it was available to Clan MechWarriors.<ref name="TOp310"/>
  
A Full-Head Ejection System is designed as an integral part of a 'Mech's head, and therefore takes up no more room than a standard Ejection Seat. The drawback is that the system is closely tied to the standard life support equipment and any critical damage to that system will trap the MechWarrior in the 'Mech, unable to eject.<ref name="TOp310"/> The MechWarrior is also jolted around quite a lot as the Full-Head Ejection System activates, rendering them more likely to suffer concussions, contusions, and broken limbs than a standard Ejection Seat.<ref name="TOp310"/> When compared to the possibility of bleeding to death underwater, however, many MechWarriors prefer the Full-Head Ejection System.
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A Full-Head Ejection System is designed as an integral part of a 'Mech's head, and therefore takes up no more room than a standard Ejection Seat. The drawback is that the system is closely tied to the standard life support equipment and any critical damage to that system will trap the MechWarrior on the 'Mech, unable to eject.<ref name="TOp310"/> The MechWarrior is also jolted around quite a lot as the Full-Head Ejection System activates, rendering them more likely to suffer concussions, contusions, and broken limbs than a standard Ejection Seat.<ref name="TOp310"/> When compared to the possibility of bleeding to death underwater, however, many MechWarriors prefer the Full-Head Ejection System.
  
 
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