Editing Fractional Accounting
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As an optional rule, however, it reflects experimental-level unit design and is not normally compatible with tournament play.<ref>''Tactical Operations'', p. 376</ref> As an optional rule, however, it reflects experimental-level unit design and is not normally compatible with tournament play.<ref>''Tactical Operations'', p. 376</ref>
− == Examples of units that use Fractional Accounting == + == List of Units that use Fractional Accounting ==
− The following list of units is not necessarily complete. Also, there stats of many units that had used Fractional Accounting in their construction were subsequently [[retcon]]ned or corrected to conform to more restrictive construction rules.
* [[Ground Car]] and [[Jet Sled]], two vehicles from ''[[MechWarrior RPG]]'' * [[Ground Car]] and [[Jet Sled]], two vehicles from ''[[MechWarrior RPG]]''
* ''[[Timber Wolf (Mad Cat)|Timber Wolf]]'', as seen in the first printing of ''[[Technical Readout: 3050]]'' * ''[[Timber Wolf (Mad Cat)|Timber Wolf]]'', as seen in the first printing of ''[[Technical Readout: 3050]]''
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As an optional rule, however, it reflects experimental-level unit design and is not normally compatible with tournament play.<ref>''Tactical Operations'', p. 376</ref> | As an optional rule, however, it reflects experimental-level unit design and is not normally compatible with tournament play.<ref>''Tactical Operations'', p. 376</ref> | ||
− | == | + | == List of Units that use Fractional Accounting == |
− | |||
* [[Ground Car]] and [[Jet Sled]], two vehicles from ''[[MechWarrior RPG]]'' | * [[Ground Car]] and [[Jet Sled]], two vehicles from ''[[MechWarrior RPG]]'' | ||
* ''[[Timber Wolf (Mad Cat)|Timber Wolf]]'', as seen in the first printing of ''[[Technical Readout: 3050]]'' | * ''[[Timber Wolf (Mad Cat)|Timber Wolf]]'', as seen in the first printing of ''[[Technical Readout: 3050]]'' |