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Difference between revisions of "Field Manual: 3145"

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{{quote|'''ENEMIES AT THE GATES'''
 
{{quote|'''ENEMIES AT THE GATES'''
  
''It is the year 3145. Only thirteen years have passed since [[Gray Monday]]—the day that most of
+
''It is the year 3145. Only thirteen years have passed since [[Gray Monday]]—the day that most of [[Hyperpulse Generator|humanity's interstellar communications grid]] suddenly and mysteriously collapsed. Plunged into darkness and fearing the worst, the leaders and armies of the [[Inner Sphere]] scrambled to act, some fearing the approach of invaders, others seeking to exploit the chaos. Now, armies are on the march, war has erupted on every front, and the Republic of the Sphere—once a sign of mankind’s hope for a brighter future—has retreated behind its fortress walls to prepare for the inevitable.''
[[Hyperpulse Generator|humanity’s interstellar communications grid]] suddenly and mysteriously collapsed. Plunged into darkness
 
and fearing the worst, the leaders and armies of the [[Inner Sphere]] scrambled to act, some fearing the
 
approach of invaders, others seeking to exploit the chaos. Now, armies are on the march, war has erupted
 
on every front, and the Republic of the Sphere—once a sign of mankind’s hope for a brighter future—has
 
retreated behind its fortress walls to prepare for the inevitable.''
 
  
''Field Manual: 3145 updates the military and political state of the Inner Sphere as it stands
+
Field Manual: 3145 ''updates the military and political state of the Inner Sphere as it stands in the year 3145. This report includes a brief history and overview of recent developments in the BattleTech universe, as well as current TO&Es for the major ’Mech forces and mercenary commands employed by the realms and Clans of the Dark Age Inner Sphere. Special era-specific rules are also included, enabling players to create characters and forces for use in campaigns set in and after this critical point in BattleTech history.''
in the year 3145. This report includes a brief history and overview of recent developments
 
in the BattleTech universe, as well as current TO&Es for the major ’Mech forces and
 
mercenary commands employed by the realms and Clans of the Dark Age Inner Sphere.
 
Special era-specific rules are also included, enabling players to create characters and forces for
 
use in campaigns set in and after this critical point in BattleTech history.''
 
 
}}
 
}}
  

Revision as of 15:55, 11 November 2013

Expression error: Unexpected < operator.

Field Manual 3145.jpg
Field Manual: 3145
Product information
Type Sourcebook
Author Joel Bancroft-Jones
Herbert A. Beas II
William Gauthier
Philip Lee
Joshua C. Perian
Aaron Pollyea
Luke Robertson
Joel Steverson
Geoff Swift
Øystein Tvedten
Patrick Wynne
Joel Bancroft-Connor
Keith Hann
Johannes Heidler
Paul Sjardijn
Jeff Skidmore
Development Herbert A. Beas II
Øystein Tvedten (strategic assistance)
Pages 258
Cover Artwork Anthony Scroggins (art)
Ray Arrastia (Layout & Cover Design)
Illustrations Justin Adams
Jason Cheesmann-Meyer
Chris Daranouvong
Chris Lewis
Victor Manuel Leza Moreno
Øystein Tvedten (maps)
David Kerber (additional logos)
Publication information
Publisher Catalyst Game Labs
Product code E-CAT35252
First published 2013
MSRP US $25
Content
Era Dark Age era
Preceded by Field Manual: 3085

Description


From the back cover

ENEMIES AT THE GATES

It is the year 3145. Only thirteen years have passed since Gray Monday—the day that most of humanity's interstellar communications grid suddenly and mysteriously collapsed. Plunged into darkness and fearing the worst, the leaders and armies of the Inner Sphere scrambled to act, some fearing the approach of invaders, others seeking to exploit the chaos. Now, armies are on the march, war has erupted on every front, and the Republic of the Sphere—once a sign of mankind’s hope for a brighter future—has retreated behind its fortress walls to prepare for the inevitable.

Field Manual: 3145 updates the military and political state of the Inner Sphere as it stands in the year 3145. This report includes a brief history and overview of recent developments in the BattleTech universe, as well as current TO&Es for the major ’Mech forces and mercenary commands employed by the realms and Clans of the Dark Age Inner Sphere. Special era-specific rules are also included, enabling players to create characters and forces for use in campaigns set in and after this critical point in BattleTech history.

Contents