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Difference between revisions of "FASA Studio"

sarna>Elven6
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*''[[Crimson Skies: High Road to Revenge]]'' - [[Xbox]] (2003)
 
*''[[Crimson Skies: High Road to Revenge]]'' - [[Xbox]] (2003)
 
*''[[Shadowrun (2007 video game)|Shadowrun]]'' - [[Personal computer|PC]], [[Xbox 360]] (2007)
 
*''[[Shadowrun (2007 video game)|Shadowrun]]'' - [[Personal computer|PC]], [[Xbox 360]] (2007)
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*''[[Mechassault]]'' - [[Xbox]] (2002)
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*''[[Mechassault 2: Lone Wolf]]'' - [[Xbox]] (2004)
  
 
==References==
 
==References==

Revision as of 18:34, 8 January 2010

FASA Studio (formerly FASA Interactive) was a video game developer that was spun off from the tabletop game company FASA Corporation, founded in 1980 by Jordan Weisman and L. Ross Babcock.

FASA Interactive (Previously known as FASA Interactive Technologies or FIT) was merged with Virtual World Entertainment to form Virtual World Entertainment Group (VWEG). In 1999, Microsoft Corporation purchased VWEG to acquire the talent at FIT. The VWE component of VWEG was sold off. FASA Interactive then became a fully owned subsidiary of Microsoft Game Studios, including a name change to match. As such, the company developed games exclusive to the Windows and Xbox platforms. Its headquarters were located in Redmond, Washington, only a few miles from Microsoft Corporation's main campus.

FASA was officially shutdown on September 12, 2007 with only the Community Manager and Technical Support Manager positions remaining active to support their games.[1] Microsoft subsequently licensed the rights to produce electronic adaptations of FASA games back to Weisman, who is currently heading a new venture called Smith & Tinker.[2]

Games developed by FASA Interactive

References

  1. MCWHERTOR, MICHAEL (2007-09-12). "Shadowrun Developer Shuts Down". Kotaku.com. Retrieved 2007-09-13.
  2. Weisman licenses MechWarrior, Shadowrun, Crimson Skies rights back from MS (internet finally notices) - Joystiq

External links

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pl:FASA Interactive sk:FASA Studio