Sarna News: Bad 'Mechs - Icestorm

Editing Elemental (Battle Armor)

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.

Latest revision Your text
Line 30: Line 30:
  
 
==History==
 
==History==
The roots of the Elemental battle armor can be traced back to pressurized diving suits built by [[Clan Goliath Scorpion]].  These [[Water Elemental Mining Suit]]s already had most of the basic equipment common to current battle armor designs: myomer musculature, self-contained air-supply and life support systems, and heavy, atmospherically sealed bodies designed to handle extreme conditions. Clan Wolf saw the diving suit's military potential, but instead of claiming the designs through combat, they directed their merchant caste to acquire a number through trade.
+
The roots of the Elemental battle armor can be traced back to pressurized diving suits built by [[Clan Goliath Scorpion]].  These underwater suits already had most of the basic equipment common to current battle armor designs: myomer musculature, self-contained air-supply and life support systems, and heavy, atmospherically sealed bodies designed to handle extreme conditions. Clan Wolf saw the diving suit's military potential, but instead of claiming the designs through combat, they directed their merchant caste to acquire a number through trade.
  
 
Weaponization of these suits began with adding armor, weapons, and small [[jump jets]] until proof of concept was established. Advanced manufacturing then followed, and while Clan Wolf did experiment with specialist suits designed for specific environments, they eventually settled on a general purpose design that defined the standard used by all Clans for over two centuries. The specialist suits would later go on to inspire the [[Gnome]], [[Salamander (Battle Armor)|Salamander]], [[Sylph]] and [[Undine]].<ref name=LOSp60>''LosTech'', p. 60</ref><ref name=TRO3058Up44>''Technical Readout: 3058 Upgrade'', p. 44</ref>
 
Weaponization of these suits began with adding armor, weapons, and small [[jump jets]] until proof of concept was established. Advanced manufacturing then followed, and while Clan Wolf did experiment with specialist suits designed for specific environments, they eventually settled on a general purpose design that defined the standard used by all Clans for over two centuries. The specialist suits would later go on to inspire the [[Gnome]], [[Salamander (Battle Armor)|Salamander]], [[Sylph]] and [[Undine]].<ref name=LOSp60>''LosTech'', p. 60</ref><ref name=TRO3058Up44>''Technical Readout: 3058 Upgrade'', p. 44</ref>

Please note that all contributions to BattleTechWiki are considered to be released under the GNU FDL 1.2 (see BattleTechWiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

To edit this page, please answer the question that appears below (more info):

Cancel Editing help (opens in new window)

Advanced templates:

Editing: {{Merge}}   {{Moratorium}}   {{Otheruses| | | }}

Notices: {{NoEdit}}   {{Sign}}   {{Unsigned|name}}   {{Welcome}}

Administration: {{Essay}}   {{Policy}}   {{Procedure}}

Templates used on this page: