Editing Docking Collar
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==JumpShip Hardpoints== ==JumpShip Hardpoints==
− Docking Collars on JumpShips are called '''(Docking) Hardpoints''' or '''JumpShip (Docking) Collars'''. They differ from regular Docking Collars in that they include Kearny-Fuchida field conducting (KFFC-)booms and other special equipment to ensure that the JumpShip's jump field completely extends to and encompasses all docked ships, something that is not necessary on other ships. JumpShips typically have several Hardpoints, enabling them to jump with several DropShips (up to 9 on the civilian ''[[Monolith]]'' class and up to 25 on the ''[[Potemkin]]'' class troop cruiser). + Docking Collars on JumpShips are called '''(Docking) Hardpoints''' or '''JumpShip (Docking) Collars'''. They differ from regular Docking Collars in that they include Kearny-Fuchida field conducting (KFFC-)booms and other special equipment to ensure that the JumpShip's jump field completely extends to and encompasses all docked ships, something that is not necessary on other ships. JumpShips typically have several ''Hardpoints'', enabling them to jump with several DropShips (up to 9 on the civilian ''[[Monolith]]'' class and up to 25 on the ''[[Potemkin]]'' class troop cruiser).
Hardpoints have a base cost of 100,000 C-Bills and have a mass of 1,000 tons each, and also dramatically increase the cost of the Kearny-Fuchida drive core to which they belong. Hardpoints have a base cost of 100,000 C-Bills and have a mass of 1,000 tons each, and also dramatically increase the cost of the Kearny-Fuchida drive core to which they belong.
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==JumpShip Hardpoints== | ==JumpShip Hardpoints== | ||
− | Docking Collars on JumpShips are called '''(Docking) Hardpoints''' or '''JumpShip (Docking) Collars'''. They differ from regular Docking Collars in that they include Kearny-Fuchida field conducting (KFFC-)booms and other special equipment to ensure that the JumpShip's jump field completely extends to and encompasses all docked ships, something that is not necessary on other ships. JumpShips typically have several Hardpoints, enabling them to jump with several DropShips (up to 9 on the civilian ''[[Monolith]]'' class and up to 25 on the ''[[Potemkin]]'' class troop cruiser). | + | Docking Collars on JumpShips are called '''(Docking) Hardpoints''' or '''JumpShip (Docking) Collars'''. They differ from regular Docking Collars in that they include Kearny-Fuchida field conducting (KFFC-)booms and other special equipment to ensure that the JumpShip's jump field completely extends to and encompasses all docked ships, something that is not necessary on other ships. JumpShips typically have several ''Hardpoints'', enabling them to jump with several DropShips (up to 9 on the civilian ''[[Monolith]]'' class and up to 25 on the ''[[Potemkin]]'' class troop cruiser). |
Hardpoints have a base cost of 100,000 C-Bills and have a mass of 1,000 tons each, and also dramatically increase the cost of the Kearny-Fuchida drive core to which they belong. | Hardpoints have a base cost of 100,000 C-Bills and have a mass of 1,000 tons each, and also dramatically increase the cost of the Kearny-Fuchida drive core to which they belong. |