Editing Design Quirks

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===='''Narrow/Low Profile'''====
 
===='''Narrow/Low Profile'''====
 
:The unit is constructed to present a very narrow or low profile to any incoming fire. They impose a penalty to ranged attack rolls made by enemy units.<ref name="SOp195"/><ref name=ASC63/><ref name=IO298/>
 
:The unit is constructed to present a very narrow or low profile to any incoming fire. They impose a penalty to ranged attack rolls made by enemy units.<ref name="SOp195"/><ref name=ASC63/><ref name=IO298/>
: '''Points:''' 3<ref name=BMM85>''BattleMech Manual'', Fourth Printing, pp. 85, 143: "Positive Design Quirks" and "Positive Quirk Table"</ref><ref>[https://bg.battletech.com/wp-content/uploads/2022/09/BattleMech-Manual-2022-09-14-v6.01.pdf ''BattleMech Manual Errata (Version 6.01)''], p. 8: "Positive Design Quirks"</ref>
+
: '''Points:''' 3<ref name=BMM85>''BattleMech Manual'', Fourth Printing, pp. 85, 143: "Positive Design Quirks" and "Positive Quirk Table"</ref><ref>[https://bg.battletech.com/wp-content/uploads/2022/06/BattleMech-Manual-2022-06-06-v6.0.pdf ''BattleMech Manual Errata v6.0''], p. 8: "Positive Design Quirks"</ref>
 
:'''Applicable to:''' BattleMechs, Combat Vehicles and Support Vehicles.<ref name=SOp194/>
 
:'''Applicable to:''' BattleMechs, Combat Vehicles and Support Vehicles.<ref name=SOp194/>
 
''Alpha Strike'': Attacks made against this unit incur an additional +1 modifier.  This does not apply to physical attacks.{{cn}}
 
''Alpha Strike'': Attacks made against this unit incur an additional +1 modifier.  This does not apply to physical attacks.{{cn}}
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===='''Overhead Arms'''====
 
===='''Overhead Arms'''====
 
''BattleTech''
 
''BattleTech''
:The unit's arms are mounted, like the ''[[Dasher|Dasher's]]'', to project above the 'Mech rather than hanging naturally. The 'Mech can fire its arm-mounted weapons at targets it has LOS for, from an effectively higher Level, potentially negating a target's Partial Cover.<ref name=BMM85oa>''BattleMech Manual'', Fourth Printing, p. 85: "Overhead Arms"</ref><ref>[https://bg.battletech.com/wp-content/uploads/2022/09/BattleMech-Manual-2022-09-14-v6.01.pdf ''BattleMech Manual Errata (Version 6.01)''], p. 8: "Overhead Arms"</ref>
+
:The unit's arms are mounted, like the ''[[Dasher|Dasher's]]'', to project above the 'Mech rather than hanging naturally. The 'Mech can fire its arm-mounted weapons at targets it has LOS for, from an effectively higher Level, potentially negating a target's Partial Cover.<ref name=BMM85oa>''BattleMech Manual'', Fourth Printing, p. 85: "Overhead Arms"</ref><ref>[https://bg.battletech.com/wp-content/uploads/2022/06/BattleMech-Manual-2022-06-06-v6.0.pdf ''BattleMech Manual Errata v6.0''], p. 8: "Overhead Arms"</ref>
 
: '''Points:''' 2
 
: '''Points:''' 2
 
:'''Applicable to:''' BattleMechs and IndustrialMechs with at least one Arm-mounted weapon.<ref name=RS:3145ntnu13/>
 
:'''Applicable to:''' BattleMechs and IndustrialMechs with at least one Arm-mounted weapon.<ref name=RS:3145ntnu13/>
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===='''Static Ammo Feed'''====
 
===='''Static Ammo Feed'''====
 
:A crude ammunition-feeding system prevents this unit from swapping the ammunition types fed to one or more weapons in combat. The owning player must select and use a single ammunition type for the unit before the game. In BattleTech, the quirk can be taken multiple times, with each affecting all weapons of one type on the unit. In Alpha Strike, all weapons lose the ability to choose ammo types. Often seen in conjunction with the ''Exposed Ammo Feed'' negative Quirk.<ref name="RS:3145ntnuP15"/><ref name=ASC67/>
 
:A crude ammunition-feeding system prevents this unit from swapping the ammunition types fed to one or more weapons in combat. The owning player must select and use a single ammunition type for the unit before the game. In BattleTech, the quirk can be taken multiple times, with each affecting all weapons of one type on the unit. In Alpha Strike, all weapons lose the ability to choose ammo types. Often seen in conjunction with the ''Exposed Ammo Feed'' negative Quirk.<ref name="RS:3145ntnuP15"/><ref name=ASC67/>
:'''Points Rebate:''' 1<ref name=BMM89>''BattleMech Manual'', Fourth Printing, pp. 89, 144: "Negative Design Quirks" and "Negative Quirk Table"</ref><ref>[https://bg.battletech.com/wp-content/uploads/2022/09/BattleMech-Manual-2022-09-14-v6.01.pdf ''BattleMech Manual Errata (Version 6.01)''], p. 8: "Negative Design Quirks"</ref>
+
:'''Points Rebate:''' 1<ref name=BMM89>''BattleMech Manual'', Fourth Printing, pp. 89, 144: "Negative Design Quirks" and "Negative Quirk Table"</ref><ref>[https://bg.battletech.com/wp-content/uploads/2022/06/BattleMech-Manual-2022-06-06-v6.0.pdf ''BattleMech Manual Errata v6.0''], p. 8: "Negative Design Quirks"</ref>
 
:'''Applicable to:''' Any unit with a ''Switchable'' "(S)" ballistic weapon system,<ref name="RS:3145ntnuP15"/> or (in Alpha Strike) with any ammo-dependent Special Attack Ability.
 
:'''Applicable to:''' Any unit with a ''Switchable'' "(S)" ballistic weapon system,<ref name="RS:3145ntnuP15"/> or (in Alpha Strike) with any ammo-dependent Special Attack Ability.
  

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