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In the [[BattleTech]] universe, the '''"Pony Express"''' concept refers to the method of transferring cargo, passengers or messages from one [[JumpShip]] that has just arrived and thus needs to recharge its [[jump drive]] for about a week before continuing its journey to another waiting JumpShip with a fully charged drive, to expedite the journey. In the [[BattleTech]] universe, the '''"Pony Express"''' concept refers to the method of transferring cargo, passengers or messages from one [[JumpShip]] that has just arrived and thus needs to recharge its [[jump drive]] for about a week before continuing its journey to another waiting JumpShip with a fully charged drive, to expedite the journey.
− The more common term '''"Command Circuit"''' refers to a prearranged chain of JumpShips working together as a Pony Express, i.e. the application of the Pony Express method. However, the two expressions are often used synonymously. + The more common term '''"Command Circuit"''' refers to a pre-arranged chain of JumpShips working together as a Pony Express, i.e. the application of the Pony Express method. However, the two expressions are often used synonymously.
==Pony Express== ==Pony Express==
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==Command Circuit== ==Command Circuit==
− A Command Circuit is a prearranged Pony Express-style chain of JumpShips over (typically) long distances that is held in place for some time (whereas most Pony Express handoffs are one-off affairs). Command Circuits are expensive to set up because of the number of valuable JumpShips they tie up for mostly idle on standby, and are thus generally only used by state leaders or militaries. + A Command Circuit is a pre-arranged Pony Express-style chain of JumpShips over (typically) long distances that is held in place for some time (whereas most Pony Express handoffs are one-off affairs). Command Circuits are expensive to set up because of the number of valuable JumpShips they tie up for mostly idle on standby, and are thus generally only used by state leaders or militaries.
==Notes== ==Notes==
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In the [[BattleTech]] universe, the '''"Pony Express"''' concept refers to the method of transferring cargo, passengers or messages from one [[JumpShip]] that has just arrived and thus needs to recharge its [[jump drive]] for about a week before continuing its journey to another waiting JumpShip with a fully charged drive, to expedite the journey. | In the [[BattleTech]] universe, the '''"Pony Express"''' concept refers to the method of transferring cargo, passengers or messages from one [[JumpShip]] that has just arrived and thus needs to recharge its [[jump drive]] for about a week before continuing its journey to another waiting JumpShip with a fully charged drive, to expedite the journey. | ||
− | The more common term '''"Command Circuit"''' refers to a | + | The more common term '''"Command Circuit"''' refers to a pre-arranged chain of JumpShips working together as a Pony Express, i.e. the application of the Pony Express method. However, the two expressions are often used synonymously. |
==Pony Express== | ==Pony Express== | ||
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==Command Circuit== | ==Command Circuit== | ||
− | A Command Circuit is a | + | A Command Circuit is a pre-arranged Pony Express-style chain of JumpShips over (typically) long distances that is held in place for some time (whereas most Pony Express handoffs are one-off affairs). Command Circuits are expensive to set up because of the number of valuable JumpShips they tie up for mostly idle on standby, and are thus generally only used by state leaders or militaries. |
==Notes== | ==Notes== |