Difference between revisions of "Cluster Shell"
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==Description== | ==Description== | ||
− | '''Cluster Shells''' are special munitions fired by [[Long Tom]], [[Sniper Artillery Piece|Sniper]] and [[Thumper Artillery Piece|Thumper]] artillery. The shells are designed to explode in mid-air, showering the area below with miniature bomblets. | + | '''Cluster Shells''' are special munitions fired by [[Long Tom]], [[Sniper Artillery Piece|Sniper]] and [[Thumper Artillery Piece|Thumper]] artillery. The shells are designed to explode in mid-air, showering the area below with miniature bomblets. Cluster shells are particularly adept at inflicting damage on an opponent attempting to take cover within defensive positions.<ref name=TO354>''Tactical Operations'', p. 354</ref> |
==Notes== | ==Notes== | ||
<div class="gamerules"> | <div class="gamerules"> | ||
===Game Rules=== | ===Game Rules=== | ||
− | Infantry in a hex hit by Cluster ammunition are considered in open terrain regardless of any defensive fieldwork, while 'Mechs and other vehicles resolve such hits as a Shot from Above. Units hiding within a building are protected, although the building itself may take damage as per normal rules. | + | Infantry in a hex hit by Cluster ammunition are considered in open terrain regardless of any defensive fieldwork, while 'Mechs and other vehicles resolve such hits as a Shot from Above. Units hiding within a building are protected, although the building itself may take damage as per normal rules.<ref name=TO354/> |
</div> | </div> | ||
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==Bibliography== | ==Bibliography== | ||
*''[[Tactical Operations]]'' | *''[[Tactical Operations]]'' | ||
− | [[Category:Technology]] | + | |
− | [[Category:Artillery Munitions]] | + | [[Category:Technology|Cluster Shell]] |
+ | [[Category:Artillery Munitions|Cluster Shell]] |
Revision as of 18:47, 9 October 2011
Description
Cluster Shells are special munitions fired by Long Tom, Sniper and Thumper artillery. The shells are designed to explode in mid-air, showering the area below with miniature bomblets. Cluster shells are particularly adept at inflicting damage on an opponent attempting to take cover within defensive positions.[1]
Notes
Game Rules
Infantry in a hex hit by Cluster ammunition are considered in open terrain regardless of any defensive fieldwork, while 'Mechs and other vehicles resolve such hits as a Shot from Above. Units hiding within a building are protected, although the building itself may take damage as per normal rules.[1]