Editing Clan Coyote

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The Coyotes were the last to reactivate all of their Bloodnames after the Wars of Reaving. Their lack of Scientists extended the validation process until 3089. During that same time, they stockpiled large numbers of OmniMechs and battle armor. The Coyote Merchant caste used these resources to bargain for resources needed by the Kirin shipyards. The Coyotes saw the need for transportation for all the Homeworld Clans early and added more JumpShip and DropShip facilities to the Kirin yards. After the Wars of Reaving, they became the largest producer of transport assets in the Kerensky Cluster.<ref name=wors10/>
 
The Coyotes were the last to reactivate all of their Bloodnames after the Wars of Reaving. Their lack of Scientists extended the validation process until 3089. During that same time, they stockpiled large numbers of OmniMechs and battle armor. The Coyote Merchant caste used these resources to bargain for resources needed by the Kirin shipyards. The Coyotes saw the need for transportation for all the Homeworld Clans early and added more JumpShip and DropShip facilities to the Kirin yards. After the Wars of Reaving, they became the largest producer of transport assets in the Kerensky Cluster.<ref name=wors10/>
  
Warriors from the Coyote ''touman'' raided [[Navarre]] in [[3088]]. Though intended to be a raid, the [[Escorpión Imperio]]'s defenders were able to take control of half the Coyote DropShips. This forced the Coyotes to stay on-world for two weeks, running through the wilds until they could reclaim their DropShips.<ref name=wors10>''The Wars of Reaving Supplemental'', p. 10</ref> The one unexpected benefit was the insertion of several Coyote Watch officers on Navarre. These officers began a whisper campaign that some [[Umayyad Caliphate|Umayyads]] were actually descended from the [[Not-Named Clan]]. These rumors eventually reached the ears of the Imperio's War Leaders and led to a series of unauthorized genetic investigations. On at least two Imperio worlds, these investigations led to mass violence and civil unrest that led to the deaths of hundreds of civilians. This chaos was the ultimate goal of the Coyote Watch agents, who sought to weaken the Imperio.<ref>''The Wars of Reaving Supplemental'', p. 14</ref>
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Warriors from the Coyote ''touman'' raided [[Navarre]] in [[3088]]. Though intended to be a raid, the [[Escorpión Imperio]]'s defenders were able to take control of half the Coyote DropShips. This forced the Coyotes to stay on-world for two weeks, running through the wilds until they could reclaim their DropShips.<ref name=wors10>''The Wars of Reaving Supplemental'', p. 10</ref> The one unexpected benefit was the insertion of several Coyote Watch officers on Navarre. These officers began a whisper campaign that some Umayyids were actually descended from the [[Not-Named Clan]]. These rumors eventually reached the ears of the Imperio's War Leaders and led to a series of unauthorized genetic investigations. On at least two Imperio worlds, these investigations led to mass violence and civil unrest that led to the deaths of hundreds of civilians. This chaos was the ultimate goal of the Coyote Watch agents, who sought to weaken the Imperio.<ref>''The Wars of Reaving Supplemental'', p. 14</ref>
  
 
==Culture==
 
==Culture==

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