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{{Update Needed|[[Visions of Rebirth]]}}
 
{{Update Needed|[[Visions of Rebirth]]}}
  
The '''Clan Caste System''' is the basis around which [[Clans|Clan]] society is organized. Instituted by [[Nicholas Kerensky]] when the Clans were founded in the early [[twenty-ninth century]], the caste system has remained the foundation of Clan society ever since.
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The '''Clan Caste System''' is the basis around which [[Clans|Clan]] society is organized. Instituted by [[Nicholas Kerensky]] when the Clans were founded in the early [[29th century]], the caste system has remained the foundation of Clan society ever since.
  
 
==Overview of the Caste System==
 
==Overview of the Caste System==
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''For they are the blood and soul of us all.''|[[Clan Remembrance|The Remembrance]] ([[Clan Wolf]]), Passage 67, Verse 26, Lines 21-37<ref>''Wolf Clan Sourcebook'', p. 13</ref>}}
 
''For they are the blood and soul of us all.''|[[Clan Remembrance|The Remembrance]] ([[Clan Wolf]]), Passage 67, Verse 26, Lines 21-37<ref>''Wolf Clan Sourcebook'', p. 13</ref>}}
  
The Clan caste system was devised by Nicholas Kerensky as an answer to the chronic greed and ethnic violence that he believed had irredeemably tainted the [[Star League in Exile]]. After he and his followers left behind the [[Exodus Civil War|violence and chaos]] that had engulfed the [[Pentagon Worlds]], Kerensky instituted several reforms that resulted in the erosion of nuclear families and free choice of career. By the time the Clans [[Operation KLONDIKE|returned]] to liberate the Pentagon in [[2821]], these old values had been replaced with a eugenics- and testing-based caste system. All of those who became members of a Clan were assigned or tested into one of five castes.<ref name=WC14>''Wolf Clan Sourcebook'', p. 14</ref><ref name=HOK26-27>''Historical: Operation Klondike'', pp. 26–27</ref>
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The Clan caste system was devised by Nicholas Kerensky as an answer to the chronic greed and ethnic violence that he believed had irredeemably tainted the [[Star League in Exile]]. After he and his followers left behind the [[Exodus Civil War|violence and chaos]] that had engulfed the [[Pentagon Worlds]], Kerensky instituted several reforms that resulted in the erosion of nuclear families and free choice of career. By the time the Clans [[Operation KLONDIKE|returned]] to liberate the Pentagon in [[2821]], these old values had been replaced with a eugenics- and testing-based caste system. All of those who became members of a Clan were assigned or tested into one of five castes.<ref name=WC14>''Wolf Clan Sourcebook'', p. 14</ref> <ref name=HOK26-27>''Historical: Operation Klondike'', p. 26-27</ref>
  
 
The [[Grace of Preeminence Clause]] was a ruling by Nicholas Kerensky, supposedly in concert with [[Lisa Buhallin]], that gave the Warrior Caste the legal power to act without any restraint, without any other consultation, and inflict up to capital punishment for any offense. It was, in short, the authorization for the Warriors to be the leaders of Clan society. Most Clans recognized declaration had its place after just surviving the [[Exodus Civil War]] and the need to stamp out the last vestiges of rebellion, and so were more liberal with the supremacy of the Caste. The Jade Falcons were notoriously more conservative in their interpretation.<ref name=JFSB20>''Jade Falcon Sourcebook'', p. 20</ref>
 
The [[Grace of Preeminence Clause]] was a ruling by Nicholas Kerensky, supposedly in concert with [[Lisa Buhallin]], that gave the Warrior Caste the legal power to act without any restraint, without any other consultation, and inflict up to capital punishment for any offense. It was, in short, the authorization for the Warriors to be the leaders of Clan society. Most Clans recognized declaration had its place after just surviving the [[Exodus Civil War]] and the need to stamp out the last vestiges of rebellion, and so were more liberal with the supremacy of the Caste. The Jade Falcons were notoriously more conservative in their interpretation.<ref name=JFSB20>''Jade Falcon Sourcebook'', p. 20</ref>
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The merchant caste's role in a Clan is the acquisition or manufacturing of all materials and goods necessary for their Clan's survival; within the merchant caste is a wide variety of occupations, including artisans, machinists, and free-traders.
 
The merchant caste's role in a Clan is the acquisition or manufacturing of all materials and goods necessary for their Clan's survival; within the merchant caste is a wide variety of occupations, including artisans, machinists, and free-traders.
  
Unsurprisingly, those Clans with the strongest economies also tend to have the strongest ''[[Touman|toumans]]''. Despite this and the essential role that the merchants play in their Clan's affairs, the warrior caste in most Clans treats the merchants with disdain and suspicion, or even outright hostility (particularly within Clans [[Clan Widowmaker|Widowmaker]]<ref>''Historical: Operation Klondike'', p. 101</ref> and [[Clan Smoke Jaguar|Smoke Jaguar]]).<ref>''Invading Clans'', pp. 50–51</ref> [[Clan Diamond Shark]] is the chief exception to this rule, with the merchants at times gaining equal or even greater respect than the warriors.<ref>''The Clans: Warriors of Kerensky'', p. 76</ref>
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Unsurprisingly, those Clans with the strongest economies also tend to have the strongest ''[[Touman|Toumans]]''. Despite this and the essential role that the merchants play in their Clan's affairs, the warrior caste in most Clans treats the merchants with disdain and suspicion, or even outright hostility (particularly within Clans [[Clan Widowmaker|Widowmaker]]<ref>''Historical: Operation Klondike'', p. 101</ref> and [[Clan Smoke Jaguar|Smoke Jaguar]]).<ref>''Invading Clans'', pp. 50–51</ref> [[Clan Diamond Shark]] is the chief exception to this rule, with the merchants at times gaining equal or even greater respect than the warriors.<ref>''The Clans: Warriors of Kerensky'', p. 76</ref>
  
 
One way the warrior caste maintains supremacy over the merchants is through interstellar travel.  While the merchant caste controls their own nonmilitary vessels, including technician and laborer crews, they are often pressed into military service, with a warrior captain placed in command of the ship.  Likewise, any vessel traveling outside Clan space is supposed to be accompanied by a warrior observer with the power to overrule the merchant captain's decision.  Since the Clan's expansion into the [[Inner Sphere]] though, a lack of warriors trained for the task means the requirement is often ignored.<ref>''MechWarrior's Guide to the Clans'', pp. 72–73</ref>
 
One way the warrior caste maintains supremacy over the merchants is through interstellar travel.  While the merchant caste controls their own nonmilitary vessels, including technician and laborer crews, they are often pressed into military service, with a warrior captain placed in command of the ship.  Likewise, any vessel traveling outside Clan space is supposed to be accompanied by a warrior observer with the power to overrule the merchant captain's decision.  Since the Clan's expansion into the [[Inner Sphere]] though, a lack of warriors trained for the task means the requirement is often ignored.<ref>''MechWarrior's Guide to the Clans'', pp. 72–73</ref>
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===Garrison Caste===
 
===Garrison Caste===
More commonly known as the "grunt" caste, this new social stratum was created for the majority of Castilian and [[Umayyad Caliphate|Umayyad]] soldiers, who were considered unworthy of joining the warrior caste. Consisting primarily of conventional armor and non–[[battle armor]]ed infantry, the garrison caste performs security and police duties as well as assisting with planetary defense.<ref>''Interstellar Expeditions: Interstellar Players 3'', p. 47: "Grunt Caste"</ref>
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More commonly known as the "grunt" caste, this new social strata was created for the majority of Castilian and [[Umayyad Caliphate|Umayyad]] soldiers, who were considered unworthy of joining the warrior caste. Consisting primarily of conventional armor and non–[[battle armor]]ed infantry, the garrison caste performs security and police duties as well as assisting with planetary defense.<ref>''Interstellar Expeditions: Interstellar Players 3'', p. 47: "Grunt Caste"</ref>
  
 
==References==
 
==References==

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