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Difference between revisions of "Clan Battle Armor"

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*2x [[One-Shot]] [[SRM-2]]s
 
*2x [[One-Shot]] [[SRM-2]]s
 
| Armor Type = Standard
 
| Armor Type = Standard
| BV (1.0) = 49<ref name=CE>''Combat Equipment'', pg. 32</ref>
+
| BV (1.0) = 49<ref name=CE>''Combat Equipment'', p. 32</ref>
| BV (2.0) = 48<ref name=TRO121>''Technical Readout: 3075'', pg. 121</ref>
+
| BV (2.0) = 48<ref name=TRO121>''Technical Readout: 3075'', p. 121</ref>
 
}}
 
}}
  
 +
==Description==
 +
Following their [[Clans#Abjuration|Abjuration]] from the Clan homeworlds, [[Clan Nova Cat]] needed to rebuild. In so doing, Khan [[Santin West]] directed his scientist caste to create a new [[battle armor]] that could stand up to the newer designs coming out of Clan space. Based on the [[Elemental (Battle Armor)|Elemental]] suit, the result was the '''Clan Battle Armor''', whose visual aesthetic shows that the Clan's contact with the [[Draconis Combine]] was already rubbing off on them. Though the design has a slow ground speed, the designers used the jump booster pioneered on the [[Gray Death Scout]] armor to rocket man and machine up to one hundred twenty meters at a time. This necessitated a slight reduction in armor and a reworking of the weaponry.<ref name=CE /> Clan Elementals have unofficially named their armor the Rabids.<ref name=TRO120>''Technical Readout: 3075'', p. 120</ref>
  
==Description==
 
Following their [[Clans#Abjuration|Abjuration]] from the Clan homeworlds, [[Clan Nova Cat]] needed to rebuild. In so doing, Khan [[Santin West]] directed his scientist caste to create a new [[battle armor]] that could stand up to the newer designs coming out of Clan space. Based on the [[Elemental (Battle Armor)|Elemental]] suit, the result was the '''Clan Battle Armor''', whose visual aesthetic shows that the Clan's contact with the [[Draconis Combine]] was already rubbing off on them. Though the design has a slow ground speed, the designers used the jump booster pioneered on the [[Gray Death Scout]] armor to rocket man and machine up to one hundred twenty meters at a time. This necessitated a slight reduction in armor and a reworking of the weaponry.<ref name=CE /> Clan Elementals have unofficially named their armor the Rabids.<ref name=TRO120>''Technical Readout: 3075'', pg. 120</ref>
 
  
 
==Armament==
 
==Armament==
 
Instead of the modular weapon ports of the [[Elemental (battle armor)|Elemental Battle Armor]], Clan Battle Armor mounts a fixed [[Flamer (Vehicle)|Flamer]]. Similarly, the [[SRM-2]] pod is no longer detachable, though the new model uses a pair of [[One-Shot]] SRM-2 launchers. Interestingly, Clan Battle Armor also incorporates a standard searchlight that can be useful in and out of combat, though the design lacks an anti-personnel weapon. Like all Clan battle armor, Clan Battle Armor uses [[HarJel]]. The use of [[Basic Manipulator]]s allow it to ride [[OmniMech]]s and make anti-'Mech attacks.<ref name=CE /><ref name=TRO121 />
 
Instead of the modular weapon ports of the [[Elemental (battle armor)|Elemental Battle Armor]], Clan Battle Armor mounts a fixed [[Flamer (Vehicle)|Flamer]]. Similarly, the [[SRM-2]] pod is no longer detachable, though the new model uses a pair of [[One-Shot]] SRM-2 launchers. Interestingly, Clan Battle Armor also incorporates a standard searchlight that can be useful in and out of combat, though the design lacks an anti-personnel weapon. Like all Clan battle armor, Clan Battle Armor uses [[HarJel]]. The use of [[Basic Manipulator]]s allow it to ride [[OmniMech]]s and make anti-'Mech attacks.<ref name=CE /><ref name=TRO121 />
 +
  
 
==Variants==
 
==Variants==
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* Bär - [[Clan Ghost Bear]]'s "Special Naval Version" is intended for use by [[WarShip]]-based marines. This variant's only ranged weapon is a [[Micro Pulse Laser]]. It also has a [[Vibro Battle Claw]] for use in melee combat. [[Extended Life Support]] enables the suit to operate for long periods. BV 2.0 = 53<ref name=TRO />.
 
* Bär - [[Clan Ghost Bear]]'s "Special Naval Version" is intended for use by [[WarShip]]-based marines. This variant's only ranged weapon is a [[Micro Pulse Laser]]. It also has a [[Vibro Battle Claw]] for use in melee combat. [[Extended Life Support]] enables the suit to operate for long periods. BV 2.0 = 53<ref name=TRO />.
 +
  
 
==References==
 
==References==
*[[Combat Equipment]], pp. 32-33
+
<references />
*[[Record Sheets: MechWarrior Dark Age I]]
+
 
*[[Technical Readout: 3075]], pp. 120-121
+
 
*[[Record Sheets: 3075]]
+
==Bibliography==
 +
*''[[Combat Equipment]]''
 +
*''[[Record Sheets: 3075]]''
 +
*''[[Record Sheets: MechWarrior Dark Age I]]''
 +
*''[[Technical Readout: 3075]]''
  
==Notes==
 
<references/>
 
  
 
[[Category:Battle Armor]]
 
[[Category:Battle Armor]]

Revision as of 19:10, 30 March 2010

Clan Battle Armor.PNG
Clan Battle Armor
Production information
Manufacturer Barcella Battle Armor Facility
Clan Diamond Shark IndustriPlex-C
Use Line Unit
Weight Class Medium
Tech Base Clan
Cost 560,500 C-bills
Introduced 3067
Technical specifications
Mass 1,000 kg
Top Speed 12 km/h
Armament
Armor Type Standard
BV (1.0) 49[1]
BV (2.0) 48[2]

Description

Following their Abjuration from the Clan homeworlds, Clan Nova Cat needed to rebuild. In so doing, Khan Santin West directed his scientist caste to create a new battle armor that could stand up to the newer designs coming out of Clan space. Based on the Elemental suit, the result was the Clan Battle Armor, whose visual aesthetic shows that the Clan's contact with the Draconis Combine was already rubbing off on them. Though the design has a slow ground speed, the designers used the jump booster pioneered on the Gray Death Scout armor to rocket man and machine up to one hundred twenty meters at a time. This necessitated a slight reduction in armor and a reworking of the weaponry.[1] Clan Elementals have unofficially named their armor the Rabids.[3]


Armament

Instead of the modular weapon ports of the Elemental Battle Armor, Clan Battle Armor mounts a fixed Flamer. Similarly, the SRM-2 pod is no longer detachable, though the new model uses a pair of One-Shot SRM-2 launchers. Interestingly, Clan Battle Armor also incorporates a standard searchlight that can be useful in and out of combat, though the design lacks an anti-personnel weapon. Like all Clan battle armor, Clan Battle Armor uses HarJel. The use of Basic Manipulators allow it to ride OmniMechs and make anti-'Mech attacks.[1][2]


Variants


References

  1. 1.0 1.1 1.2 Combat Equipment, p. 32
  2. 2.0 2.1 Technical Readout: 3075, p. 121
  3. Technical Readout: 3075, p. 120
  4. 4.0 4.1 Technical Readout: 3075, pp. 120-121


Bibliography