Sarna News: Bad 'Mechs - Icestorm

Editing Bounty Hunter

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===Associates===
 
===Associates===
Since the thirtieth century, the Bounty Hunter typically takes to the field with three to five associates, each also elite MechWarriors who normally pilot BattleMechs painted the same green at the Bounty Hunter's signature 'Mech. Again, the exception was Jonathan: he always fought alone. It is unknown if he had even a support crew. Like the Bounty Hunter, his associates' 'Mechs are all kept in pristine condition and often boast customization.<ref name=IP-88/>
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Since the thirtieth century, the Bounty Hunter typically takes to the field with three to five associates, each also elite MechWarriors who normally pilot BattleMechs painted the same green at the Bounty Hunter's signature 'Mech. Again, the exception was Jonathan: he always fight alone. It is unknown if he had even a support crew. Like the Bounty Hunter, his associates' 'Mechs are all kept in pristine condition and often boast customization.<ref name=IP-88/>
  
 
These associates are recruited via a variety of methods, either the Bounty Hunter drawing associates from family and close friends, or similar to the Clans concept of [[Bondsman|bondsmen]], the Bounty Hunter offering positions to defeated foes captured in battle whom he believes have the right skills and mindset to join his organization.<ref name=IP-88/>
 
These associates are recruited via a variety of methods, either the Bounty Hunter drawing associates from family and close friends, or similar to the Clans concept of [[Bondsman|bondsmen]], the Bounty Hunter offering positions to defeated foes captured in battle whom he believes have the right skills and mindset to join his organization.<ref name=IP-88/>

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